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Vanishing sky.


gameboy
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On 2/3/2016 at 11:33 PM, gameboy said:

Why do you need to open the developer mode to cancel the camera?

Because with an unconstrained camera, it's easy to get "lost' so you don't know which direction the camera is facing anymore. If you notice, most games have reasonable limits on how far you can zoom or rotate the camera, those are camera constraints :)

 

On 2/3/2016 at 11:33 PM, gameboy said:

Why choose to show the sky in the game options menu, the sky does not show, all around is dark, there is no show the sky.

The sky is only intended to be visible in water reflections, it has never been directly visible except when the camera is at very low angles to the terrain:

 

0ad-sky.thumb.jpg.f9c0bc44575ce85c260eed

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The obnoxious black ring doesn't really help the effect either. Note that water reflections directly calculate the texture from the skybox and don't require the sky to be rendered in order to work, and there's hardly any reason to be looking at the sky anyway.

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