wowgetoffyourcellphone Posted December 1, 2015 Report Share Posted December 1, 2015 (edited) Hi. Recent change to gentangents=true does not work right for me. The change make gentangents=true on by default when GLSL is turned on. AO maps are gone now. I think this what gentangents=true is supposed to enable? Maybe? But now they are disable. The trees do not sway and there are no normal maps.If I put gentangents=true back into local.cfg it still will not re-enable the AO maps like before the change. Without the AO maps the buildings look very flat.Can anyone confirm?EDIT: Alright, look like I have to manually toggle GLSL off and on in the in-game option menu. Then AO maps and normal maps and all that stuff show up. Maybe it has to reset the materialmgr.quality paramter or something. Still not good behavior.EDIT2: I recent install latest alpha and I have svn version too. Maybe installing latest alpha screw up a file in appdata or something? Edited December 1, 2015 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 1, 2015 Report Share Posted December 1, 2015 Yes, I also have the same problem with you, the tree will not swing. BTW: the problem needs to be solved. Quote Link to comment Share on other sites More sharing options...
fabio Posted December 1, 2015 Report Share Posted December 1, 2015 This should be fixed in r17347. It will be effective on next autobuild.Thanks for the report. 1 Quote Link to comment Share on other sites More sharing options...
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