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Looting,Raiding


Vlad123
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I will not reproduce the structure warehouse already proposed another suggestion. But the idea that if you attack a structure and destroy the gains some of the resources that make up (or collects). Example: In Rise of Nations, when you destroy a structure gains resources and when you conquer a city gains of around 500 (though it is the capital, it is a different city gains less depending on the size of the city). The idea is this: to destroy the structures and gain resources (do not say much but not too little)

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