gameboy Posted April 30, 2015 Report Share Posted April 30, 2015 (edited) Today I tested the latest SVN16600, an error occurs in the game:ERROR: Unit with actor 'infantry_javelinist_b' launched a projectile but has no actor on 'projectile' attachpointMaps I use is: Alpine_Mountains_ (3)My os is win8.1 64bit. Edited April 30, 2015 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 3, 2015 Author Report Share Posted May 3, 2015 (edited) Today I tested the latest SVN16616, this error also appears in other maps.ERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'infantry_archer_b' launched a projectile but has no actor on 'projectile' attachpointhttp://www.mediafire.com/view/won155mm91v96rg/commands.txt Edited May 3, 2015 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 4, 2015 Author Report Share Posted May 4, 2015 Today I tested the latest SVN16621, this error again. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted May 4, 2015 Report Share Posted May 4, 2015 Yes, we've seen it too. And it's a very strange error. We currently have no idea where it's coming from (and since it's in the graphics part, it's hard to reproduce). But it also doesn't hinder the game a lot. Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 4, 2015 Author Report Share Posted May 4, 2015 (edited) This is a queue issue, the problem can be reproduced, when you are at the Civic Center when the construction of arches and other arms, when you cancel the build they were, this error will appear.BTW:When you've built a second batch of archers,this error will appear.My friend! Edited May 4, 2015 by gameboy Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted May 4, 2015 Report Share Posted May 4, 2015 You mean productionQueue? Or some other queue? Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 4, 2015 Author Report Share Posted May 4, 2015 (edited) productionQueue,yes! my friend!commands.txt Edited May 5, 2015 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 8, 2015 Author Report Share Posted May 8, 2015 I have just fixed the error.I finally succeeded in solving the problem!my friends: sanderd17, historic_bruno. Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 10, 2015 Author Report Share Posted May 10, 2015 Oh,my friends.I try to equip archers with archers with bows, but still this error occurred in battle, I'm trying to solve this problem in other ways. Please wait for my news. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 10, 2015 Report Share Posted May 10, 2015 I have That issue with ranged infantry after they lost a previous captured buildings, the units was ejected and the message appears. Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 11, 2015 Author Report Share Posted May 11, 2015 Maybe we need the help of the MIMO. Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 11, 2015 Author Report Share Posted May 11, 2015 (edited) Found new error:ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointMore information about the errorERROR: Unit with actor 'infantry_javelinist_b' launched a projectile but has no actor on 'projectile' attachpoint ERROR: "Attack.prototype.PerformAttack?@simulation/components/Attack.js:552:8 UnitAI.prototype.UnitFsmSpec?.INDIVIDUAL.COMBAT.ATTACKING.Timer@simulation/components/UnitAI.js:1849:7 FSM.prototype.ProcessMessage?@simulation/helpers/FSM.js:274:29 UnitAI.prototype.TimerHandler?@simulation/components/UnitAI.js:3782:68 Timer.prototype.OnUpdate?@simulation/components/Timer.js:100:4" WARNING: 7723ERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpointERROR: Unit with actor 'chariot_a' launched a projectile but has no actor on 'projectile' attachpoint Edited May 11, 2015 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 15, 2015 Author Report Share Posted May 15, 2015 I tested the latest SVN16652, the problem still exists. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 15, 2015 Report Share Posted May 15, 2015 I tested the latest SVN16652, the problem still exists.Because is not solved, be patient Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 15, 2015 Author Report Share Posted May 15, 2015 Who can solve this problem, let's guess: sanderd17, trompetin17, MIMO? Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 23, 2015 Author Report Share Posted May 23, 2015 http://wildfiregames.com/forum/index.php?showtopic=19852 Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 23, 2015 Author Report Share Posted May 23, 2015 Today I tested the latest SVN16665, the problem still exists. 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 23, 2015 Author Report Share Posted May 23, 2015 I uploaded new commands.txt file.commands.txtcommands.txt Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 25, 2015 Author Report Share Posted May 25, 2015 (edited) I uploaded new commands.txt file again. thank you!commands1.txtcommands2.txtcommands3.txt Edited May 25, 2015 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 27, 2015 Author Report Share Posted May 27, 2015 About this problem has been plagued by historic Bruno, trompetin17, sanderd17 for a long time. trompetin17 made a stack tracking. but they have no way to solve this problem. As a forum for the elderly, I on behalf of them, please my old friend MIMO, please solve this problem, thank you! http://trac.wildfiregames.com/ticket/3221 Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 28, 2015 Author Report Share Posted May 28, 2015 Very good. MIMO, my old friend, I tested your patch, it solved the problem, thank you very much for your help. thank you again, my old friend, MIMO. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 23, 2015 Report Share Posted June 23, 2015 Still happening here. Patch committed to official svn? Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 9, 2015 Author Report Share Posted July 9, 2015 My friend Elexis has found a specific error, he uploaded the file commands.2.txt. Hi, my old friend,MIMO. please find time to look at this problem. http://trac.wildfiregames.com/ticket/3221 Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 30, 2015 Author Report Share Posted July 30, 2015 The problem seems to be being ignored. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 30, 2015 Report Share Posted July 30, 2015 This error happen every match when unit try to change target. No idea why it is only with javelinist though. Quote Link to comment Share on other sites More sharing options...
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