Warlord Posted March 31, 2015 Report Share Posted March 31, 2015 Everytime the developers upgrade the game, they forget to add the unit variation option in the Atlas editor.There are units with many varieties (spartan hoplites,greeks hoplites etc) that have different shield designs and it takes minutes to find the one you want and even HOURS to create a whole army out of them.Do you know if there is any solution to this or how i can contact the developers about it??It is really annoying and it would really help if you could somehow find the unit's design you want without having to click the unit's name again and again!!! Quote Link to comment Share on other sites More sharing options...
Skhorn Posted March 31, 2015 Report Share Posted March 31, 2015 You can filter the search by civ: e.g spart_infantry.You can filter the search by unit: e.g infantry or spearmen.If you make it for a skirmish map, just use skirmish/units/default_infantry_melee_b, if you set up a civ, those default units will be the standard spearman unit from that civ.If you have the unit you want, just ctrl+c and ctrl+v as many times you want. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted March 31, 2015 Report Share Posted March 31, 2015 Warlord, it's not very clear what you mean. Do variations change just because we update something on the game?Btw, random variations are supposed to be random, so they bring more life in the game. However, you can manually select the random seed of a unit of you edit the map xml. So if you have found the right seed one, tog can just copy it over and over. I believe by default the entity id is taken as seed. Quote Link to comment Share on other sites More sharing options...
Warlord Posted April 1, 2015 Author Report Share Posted April 1, 2015 Sorry for the mix up i will try to be more comprehensible with my problem.Some units have many varied appereances in game and i like that ,for example spartan hoplites have many designs in game with different shield symbols and different helmets but what troubles me is that it's really difficult to get the specific design you want when you recruit units.In game it may take hours or more to make an army out of the units you want (spartan hoplites) with the appereance you want (scorpion on shields) but i know that variations are important in game and i like them,so i try to do this with the atlas editor.I make scenarios but it takes minutes to get a unit with the specific design you want and even hours to make a full army out of them and when you place the unit on the map a different design replace the previous one and you are forced to change the appearance,if you want to get the same design,by clicking the unit's name over and over again in the units tab so i want to know if there is a quicker way to scroll between units' different designs in order to pick the one i want to place on the map Suggestion;it would be great when a unit with a different design doesn't get replaced by other designs automatically when you place them on the mapand if you could change the design by clicking manually the unit's name Quote Link to comment Share on other sites More sharing options...
Warlord Posted April 1, 2015 Author Report Share Posted April 1, 2015 Also it would be nice if you could give us the ability to create our own units from scratch in the future by mixing the weapons,armour and helmets that already exist in Atlas editor Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 1, 2015 Report Share Posted April 1, 2015 (edited) You can but not in the editor Map. Edited April 1, 2015 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 1, 2015 Report Share Posted April 1, 2015 To get the same design over and over again, you can edit the map xml by setting a seed. See the Roman Sandbox xml for examples, search for "seed".It might take a bit of work to find the right seed, but when you found it, it's as easy as copying the seed.For making your own units, that's called modding. Units are made out of different props (helmets, shields, weapons, ...), and you can edit those with the actor editor, or by editing the XML directly. See http://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/art/actors/units for all different units and their looks. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 1, 2015 Report Share Posted April 1, 2015 (edited) Here's trick.Find the variation you want. Select then ctrl-c. Hold down ctrl-v and start clicking. Must hold down ctrl-v. This should be good enough until real variation feature add to Atlas. Edited April 1, 2015 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 1, 2015 Report Share Posted April 1, 2015 He want custom his own units ( he ask me in MP) Quote Link to comment Share on other sites More sharing options...
Warlord Posted April 1, 2015 Author Report Share Posted April 1, 2015 Thank you all for the help and suggestions wowgetoffyourcellphone that's exaxtly what i was looking for...i really appreciate your help , 1 Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted April 9, 2015 Report Share Posted April 9, 2015 This should be good enough until real variation feature add to Atlas. It's coming, check out trompetin17's work on Atlas: http://wildfiregames.com/forum/index.php?showtopic=19722 and #118 1 Quote Link to comment Share on other sites More sharing options...
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