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Potential mipmap issue


WhiteTreePaladin
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Sorry, was really just using the post as a container to hold the uploaded files.

The bug is that the metal mine has a farm texture on every level of zoom except the closest zoom level.

Someone else has had the metal mine texture appear on their walls.

http://www.wildfiregames.com/forum/index.php?showtopic=18185

Edited by WhiteTreePaladin
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Is this SVN (which revision) or release (which version)? Is it reproducible, or does it only happen rarely? If it's SVN and reproducible, you might try deleting the cache (see GameDataPaths), though that seems an unlikely solution. I have seen glitches on mines before (#2064) - also with preferglsl true. See what happens if you use only default config (no preferglsl/whizzbang graphics). That can at least direct us to a particular renderer path.

Please make a Trac ticket and provide all information, so it doesn't get lost on the forum: http://trac.wildfiregames.com/wiki/ReportingErrors

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Originally just added this ticket to reference files from IRC, but I guess it can be filled out more.

I don't know what revision, but it had to be one of the ones on June 29th. It's happened long before that, so I doubt that helps much. I haven't been able to reproduce it although I think I've seen it twice. It's very rare.

Made a ticket on trac: http://trac.wildfiregames.com/ticket/2670

If it happens again I'll experiment some more.

Edited by WhiteTreePaladin
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