WhiteTreePaladin Posted July 3, 2014 Report Share Posted July 3, 2014 (edited) Had to add .txt to the end to get the forum to upload it.local.cfg.txtcommands.txt Edited July 3, 2014 by WhiteTreePaladin Quote Link to comment Share on other sites More sharing options...
3FFA Posted July 4, 2014 Report Share Posted July 4, 2014 (edited) Wait, so what's the bug here? No description… :/ Edited July 4, 2014 by 3FFA Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted July 4, 2014 Author Report Share Posted July 4, 2014 (edited) Sorry, was really just using the post as a container to hold the uploaded files.The bug is that the metal mine has a farm texture on every level of zoom except the closest zoom level.Someone else has had the metal mine texture appear on their walls.http://www.wildfiregames.com/forum/index.php?showtopic=18185 Edited July 4, 2014 by WhiteTreePaladin 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 4, 2014 Report Share Posted July 4, 2014 Is similar to my issue but otherwise the metal mine texture in roman palisade wall, you remember that one guys? Quote Link to comment Share on other sites More sharing options...
auron2401 Posted July 4, 2014 Report Share Posted July 4, 2014 This isn't a bug, it's a feature!Who wouldnt want to farm minerals and mine food? Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted July 10, 2014 Report Share Posted July 10, 2014 Is this SVN (which revision) or release (which version)? Is it reproducible, or does it only happen rarely? If it's SVN and reproducible, you might try deleting the cache (see GameDataPaths), though that seems an unlikely solution. I have seen glitches on mines before (#2064) - also with preferglsl true. See what happens if you use only default config (no preferglsl/whizzbang graphics). That can at least direct us to a particular renderer path. Please make a Trac ticket and provide all information, so it doesn't get lost on the forum: http://trac.wildfiregames.com/wiki/ReportingErrors Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted July 11, 2014 Author Report Share Posted July 11, 2014 (edited) Originally just added this ticket to reference files from IRC, but I guess it can be filled out more.I don't know what revision, but it had to be one of the ones on June 29th. It's happened long before that, so I doubt that helps much. I haven't been able to reproduce it although I think I've seen it twice. It's very rare.Made a ticket on trac: http://trac.wildfiregames.com/ticket/2670If it happens again I'll experiment some more. Edited July 11, 2014 by WhiteTreePaladin Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 3, 2014 Report Share Posted September 3, 2014 (edited) I have seen that before. I think it's a material issue.EDIT : First Possible cause : material used is basic spec but there is no spec specified. Edited September 3, 2014 by stanislas69 Quote Link to comment Share on other sites More sharing options...
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