Trinketos Posted April 7, 2014 Report Share Posted April 7, 2014 como hago que el juego reconozca los mods.probé usando esto: -mod=testmod y me dice que el archivo no existepd: uso windows Quote Link to comment Share on other sites More sharing options...
niektb Posted April 7, 2014 Report Share Posted April 7, 2014 (edited) Lion, could you translate my answer?You need to replace "testmod" with the name of your modfolder, unless testmod is already the name of it. In the last case I need more info. Edited April 7, 2014 by niektb Quote Link to comment Share on other sites More sharing options...
Enrique Posted April 7, 2014 Report Share Posted April 7, 2014 Tienes que reemplazar "testmod" con el nombre de la carpeta de tu mod, a no ser que "testmod" sea el nombre de tu mod. En este ultimo caso necesitaría más información. 1 Quote Link to comment Share on other sites More sharing options...
niektb Posted April 7, 2014 Report Share Posted April 7, 2014 Thanks Enrique! Quote Link to comment Share on other sites More sharing options...
Trinketos Posted April 7, 2014 Author Report Share Posted April 7, 2014 Lion, could you translate my answer?You need to replace "testmod" with the name of your modfolder, unless testmod is already the name of it. In the last case I need more info. pues el nombre de la carpeta es testmod segi las instrucciones del pdf que subiste al foroy de todas las formas que probé me salia este error Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 7, 2014 Report Share Posted April 7, 2014 If I'm interpreting that screenshot correctly, the file "testmod" is only a link (perhaps to a directory), but no a directory on itself. The "testmod" directory should be a directory with all added and changed files compared to the public mod. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 7, 2014 Report Share Posted April 7, 2014 Eso fue muy rápido, me quede sin internet , por alguna razón están fallando las telecomunicaciones en mi país. Pero es por corto tiempo.That was faster but I'm having internet issues, may be all city in my country , but this issues don't have more than 15 minutes. Nobody knows why.------sorry for the topic off-------Estas usando el SVN ? Te dije que Enrique más que yo .-----------You see guys this one of the fb español fan page. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted April 7, 2014 Author Report Share Posted April 7, 2014 If I'm interpreting that screenshot correctly, the file "testmod" is only a link (perhaps to a directory), but no a directory on itself.The "testmod" directory should be a directory with all added and changed files compared to the public mod.había metido la carpeta testmod en la carpeta public, luego al ver que no funciono la volví a poner en la carpeta modEso fue muy rápido, me quede sin internet , por alguna razón están fallando las telecomunicaciones en mi país. Pero es por corto tiempo.That was faster but I'm having internet issues, may be all city in my country , but this issues don't have more than 15 minutes. Nobody knows why.------sorry for the topic off-------Estas usando el SVN ?Te dije que Enrique más que yo .-----------You see guys this one of the fb español fan page. no estoy usando el SVN Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 7, 2014 Report Share Posted April 7, 2014 (edited) Translating: traduciendo.If I'm interpreting that screenshot correctly, the file "testmod" is only a link (perhaps to a directory), but no a directory on itself.The "testmod" directory should be a directory with all added and changed files compared to the public mod. si estoy interpretando bien, el archivo "testmod" es sólo un link( hipervinculo), pero no en un directorio propiamente, el "testmod" debería estar en un directorio con todo los archivos añadidos y cambios en comparación al " public Mod" Edited April 7, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 7, 2014 Report Share Posted April 7, 2014 It would be better if you can download a working mod first. Lion, do you know a good mod to download? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 7, 2014 Report Share Posted April 7, 2014 It would be better if you can download a working mod first. Lion, do you know a good mod to download? Millenium i think. But Aristeia is nesr to be updating( by niektb) Quote Link to comment Share on other sites More sharing options...
Trinketos Posted April 7, 2014 Author Report Share Posted April 7, 2014 Millenium i think. But Aristeia is nesr to be updating( by niektb)y donde lo descargo Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 7, 2014 Report Share Posted April 7, 2014 (edited) y donde lo descargo niektb where he can have the last repo of Millenium (1000a.d) Edited April 7, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted April 8, 2014 Report Share Posted April 8, 2014 Millennium A.D. can be found @github:https://github.com/0ADCoM/millenniumadBut I have the result files from the tutorial too (shame on me for not having added those to the tutorial topic ):http://www.wildfiregames.com/forum/index.php?app=core&module=attach§ion=attach&attach_id=7532But I can't see "testfolder" in your screenshot, where did you put it?Can you give us a full overview of the properties of your shortcut (it seems to be shortcut-related)?Mine reads this:Target: C:\CODE\binaries\system\pyrogenesis.exe -mod=testmodStart in: C:\CODE\binaries\system Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 (edited) Millennium A.D. can be found @github:https://github.com/0ADCoM/millenniumadBut I have the result files from the tutorial too (shame on me for not having added those to the tutorial topic ):http://www.wildfiregames.com/forum/index.php?app=core&module=attach§ion=attach&attach_id=7532But I can't see "testfolder" in your screenshot, where did you put it?Can you give us a full overview of the properties of your shortcut (it seems to be shortcut-related)?Mine reads this:Target: C:\CODE\binaries\system\pyrogenesis.exe -mod=testmodStart in: C:\CODE\binaries\systemPodes encontrar Millenium en :https://github.com/0ADCoM/millenniumadPero obtuve los mismos resultados del tutorial ( pero olvide añadir estos archivos al tutorial en el topic) http://www.wildfiregames.com/forum/index.php?app=core&module=attach§ion=attach&attach_id=7532Sin embargo no veo "testfolder" en tu captura de pantalla, donde los pusiste?Me podrías dar una vista completa de la ruta de la dirección de tus archivos? ( para ce ser shorcut/ la dirección de las carpeta relacionada)Mi configuración es así.Ruta: C:\CODE\binaries\system\pyrogenesis.exe -mod=testmodInicia en: C:\CODE\binaries\system--------------@Trinketos yo lo que veo es que deberías usar C, por que da error esa ruta tan larga tal como sugiere Niektb.@Niektb : the warning say the target is invalid or incorrect. You think is because he is using users folders in Windows? Edited April 8, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted April 8, 2014 Report Share Posted April 8, 2014 (edited) [...]@Niektb : the warning say the target is invalid or incorrect. You think is because he is using users folders in Windows?The most likely cause is that the shortcut is pointing to a folder that does not exist (or is put at the wrong place).Edit: I think I got it:It is most likely that you put the quotes in the target at the wrong place, make sure that you do not mix up double quotation markes (") with two single quotation marks (' '), or try to remove the completely. I discovered that even if the modfolder isn't there or is targeted wrongly the game still starts. The problem is that it can't find pyrogenesis.exe. Edited April 8, 2014 by niektb Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 The most likely cause is that the shortcut is pointing to a folder that does not exist (or is put at the wrong place).Yeah I think the same and happens all time.May be we need focos the se issues in our Mod Manager. Quote Link to comment Share on other sites More sharing options...
niektb Posted April 8, 2014 Report Share Posted April 8, 2014 See my edit. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 (edited) See my edit. it's exactly the same message.But what can he do? The problem is "" ?--------------------------------Screenshot I need he understand the double " " Edited April 8, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted April 8, 2014 Report Share Posted April 8, 2014 If you see his screenshots his quotation marks are a bit strange, even though that is barely visible since the image is a bit low res. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 (edited) Trinketos aparentemente el problema puede ser las dobles comillas, yLo más probable es que pusiste las comillas del ejecutable (.exe) en el lugar equivocado, asegúrate de que no se mezclen hasta las dobles comillas (") con dos comillas simples ('), o tratar de retirar el completo. Descubrí que incluso si el modfolder no está allí o se coloca erróneamente el juego todavía se inicia. El problema es que no se puede encontrar pyrogenesis.exe. Edited April 8, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 (edited) If you see his screenshots his quotation marks are a bit strange, even though that is barely visible since the image is a bit low res. the problem is more complex.http://spanish.stackexchange.com/questions/934/quotation-mark-usage-in-spanishWe don't have single ' ' check my link.I mean our keyboard ( Latin American ) don't have easy distribution for the single and we use "" for all quotation is not important rule for us. But this is different.Up to here, what the RAE says. In practice, however, most people tend to use the double quotation marks at the first level instead of the suggested angular marks.Obviusly this rule in can be obsolete because we don't use handwringing anymore, all we use a typing for our redaction. I don't know if this happen in Spain, they uses other keyboard. Edited April 8, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 (edited) Ok forget this, I'm was confused. Edited April 8, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted April 8, 2014 Report Share Posted April 8, 2014 No, Lion: You should use double quotation marks! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Report Share Posted April 8, 2014 No, Lion: You should use double quotation marks!Ok I ask to trinketos this. But if you have right so they copy and paste the code? Quote Link to comment Share on other sites More sharing options...
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