Stan` Posted April 7, 2014 Share Posted April 7, 2014 -Added Make Up -Added Necklace -Added ArmBands -Added Jewels 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 7, 2014 Share Posted April 7, 2014 Cleopatra is ugly( in the real life ) XD. @Liz Taylor you did what you did??.Joke. Nice unit. Link to comment Share on other sites More sharing options...
Enrique Posted April 7, 2014 Share Posted April 7, 2014 Hey, looking good. Jewels look nice, but you should increase the saturation to be more noticeable. And remove the eye makeup or make it less pronounced. IMO it looks creepy in the in-game screenshot.I'll take care of the head (I'll make her a custom one with better UV) and you take care of the body texture. Link to comment Share on other sites More sharing options...
Stan` Posted April 7, 2014 Author Share Posted April 7, 2014 Boosted the jewel green Should be better now. Also Included the XCF hele_female_gorgo.7z Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted April 7, 2014 Share Posted April 7, 2014 I think the eyes look okay. It's the head model that's UVed badly that makes it look creepy. I think the gorget/necklace could be a prop model. What do you think? I think it would be a lot more noticeable if it were geometry. Also her body's skin tone needs to match her face or vice versa. Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2014 Author Share Posted April 8, 2014 We could use a bump because if it is geometry it won ´t follow the animation. For the head I ´ll see what enrique has done Link to comment Share on other sites More sharing options...
Enrique Posted April 8, 2014 Share Posted April 8, 2014 It can be done. But I don't know if it will make it more visible until I see it. Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted April 8, 2014 Share Posted April 8, 2014 We could use a bump because if it is geometry it won ´t follow the animation. It would if you use the shoulders prop point perhaps. Link to comment Share on other sites More sharing options...
Romulus Posted April 8, 2014 Share Posted April 8, 2014 Also a gold bow will be more appropriate than a pink one. Link to comment Share on other sites More sharing options...
sanderd17 Posted April 8, 2014 Share Posted April 8, 2014 Also a gold bow will be more appropriate than a pink one.Pink is just the color the engine gives to objects without texture (so the texture isn't forgotten). The bow needs to be a prop anyway, so it can use an existing texture from a different file. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2014 Share Posted April 8, 2014 Pink is just the color the engine gives to objects without texture (so the texture isn't forgotten). The bow needs to be a prop anyway, so it can use an existing texture from a different file.In think that too, engines gives pink, gray and green. Link to comment Share on other sites More sharing options...
Romulus Posted April 8, 2014 Share Posted April 8, 2014 I also thought gray. Didn't know pink was default lolI thought Stan was trying give her some feminism there... Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2014 Author Share Posted April 8, 2014 Nope I just broke the darn texture, I was trying to get something decent for your mod. The engine said, no, lol. Link to comment Share on other sites More sharing options...
Romulus Posted April 8, 2014 Share Posted April 8, 2014 Can't you overwrite the texture files? Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2014 Author Share Posted April 8, 2014 I just didn't take time to redownload the prop_weap.dds And so the texture was missing. Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2014 Author Share Posted April 8, 2014 So Bump ? Model ? Model + Bump ? Should I take care of it ? Or do you want me to work on the ptolemies heroes ? Link to comment Share on other sites More sharing options...
Enrique Posted April 9, 2014 Share Posted April 9, 2014 I'll take care of the medallion and the head. Making it a mesh and conform to the animations is tricky. The texture isn't finished though, the skin tone doesn't match the head. Link to comment Share on other sites More sharing options...
Stan` Posted April 9, 2014 Author Share Posted April 9, 2014 Okay, good luck with it Link to comment Share on other sites More sharing options...
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