idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 I have a design ready, I'll model it tomorrow. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 I have a design ready, I'll model it tomorrow.we take a Brief with Art and take Design, i open a Forum in SF to discuss many things. Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 New design:Why not discuss these things here?I think it's better to keep everything in one place. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 New design:Why not discuss these things here?I think it's better to keep everything in one place. awsome.is for create tickets, as you want. but something bothers me. we need more people.know any can manage our DB, and other stuff. and can concentrate in make in. Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 @Lion: The texture for these temples will be much more complicated to make, so I can't just UV unwrap them and send them to you, I'll first make some textures to figure out what we need exactly and which parts can be reused.What we need to make now is a egypt_struct texture that should contain all of the textures needed for each building.Do you think you could get me a texture for 90 or 180 degrees of a pillar like this:It has to be seamless on the edges so that I can wrap it all around.Make it something colorful :-) With team colour, of course!(just place the texture in a long rectangle, I'll stick it to the model afterwards) Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 (edited) @Lion: The texture for these temples will be much more complicated to make, so I can't just UV unwrap them and send them to you, I'll first make some textures to figure out what we need exactly and which parts can be reused.What we need to make now is a egypt_struct texture that should contain all of the textures needed for each building.Do you think you could get me a texture for 90 or 180 degrees of a pillar like this:It has to be seamless on the edges so that I can wrap it all around.Make it something colorful :-) With team colour, of course!(just place the texture in a long rectangle, I'll stick it to the model afterwards) believed me i was study this civilization, its very like to Mayans in my country.this take to much work, be patient. and i send you many proposals to choose. Edited March 31, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Atenmeses52 Posted March 31, 2013 Author Report Share Posted March 31, 2013 The original temple design idanwin did looked a little too Hellenistic/Roman. I'd send it to the people trying to make the Ptolemies though! I'm sure they could use it. I love the new one! Also, is there a way I can get into the sourceforge group... my username is Atenmeses52. Thanks and keep up the good work! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 (edited) The original temple design idanwin did looked a little too Hellenistic/Roman. I'd send it to the people trying to make the Ptolemies though! I'm sure they could use it. I love the new one! Also, is there a way I can get into the sourceforge group... my username is Atenmeses52. Thanks and keep up the good work!and Please Atenmeses/Jason we need a Manager to update with news and all our site in date.and you can bring some people can help us with simple task, and other atist for Illustrating the Bronze Age people. Edited March 31, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Atenmeses52 Posted March 31, 2013 Author Report Share Posted March 31, 2013 I could probably do monthly/ bimonthly updates to our website/wordpress/moddb/sourceforge until June, then I could probably do weekly updates... Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 I could probably do monthly/ bimonthly updates to our website/wordpress/moddb/sourceforge until June, then I could probably do weekly updates... and get somebody they can? Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 Atenmeses, sourceforge gives an error 'user not found' Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 Atenmeses, sourceforge gives an error 'user not found'atenmeses52? Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 It had to be lowercase 'a' xD sorryDo these pillars look alright? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 It had to be lowercase 'a' xD sorryDo these pillars look alright? and if you give each face serarality and later i will paste. Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 Yeah, we need multiple kinds of pillar textures.Anything that fits on this is good. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 (edited) Yeah, we need multiple kinds of pillar textures.Anything that fits on this is good. send me to g drive is too much little. Edited March 31, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
LordGood Posted March 31, 2013 Report Share Posted March 31, 2013 Sweet temple idanwin here are the models you asked for, I cleaned them up as best as I could. Keep in mind a lot of the geometry is for terrain conformity, and they don't actually sit that high up on the landPtolemies.zip 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 (edited) Good lordgood you are very nice guy Edited March 31, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 Thank you LordGood :-) Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 im impressed how fast working together , and check my post #141 Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 (edited) send me to g drive is too much little.The texture is that small :-)But you can resize it...All that matters is the proportions, those have to stay the same. Edited March 31, 2013 by idanwin Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 The texture is that small :-)But you can resize it...All that matters is the proportions, those have to stay the same. is low resolution, si i rezise its posibly pixelizate., that is texture you want or is guide to make a my own texture? Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 No, that's a quick texture I made, you can make whatever you want, it just has to be colourful and have playercolour. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 31, 2013 Report Share Posted March 31, 2013 No, that's a quick texture I made, you can make whatever you want, it just has to be colourful and have playercolour. i get , then we make face for face of the building? its mor easy to me, and more fast. Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 31, 2013 Report Share Posted March 31, 2013 This is the texture I used: Quote Link to comment Share on other sites More sharing options...
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