Shield Bearer Posted March 4, 2013 Report Share Posted March 4, 2013 Committed EDIT: There are some problems with the shading... it seems like the smoothing groups aren't enabled, though I did smooth it in Blender. 3 Quote Link to comment Share on other sites More sharing options...
Enrique Posted March 4, 2013 Report Share Posted March 4, 2013 Nice work amish I took a look in atlas and looks great! (viewing the results I would encourage you to try your hand with the tiger texture and mesh ) Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted March 4, 2013 Report Share Posted March 4, 2013 Very very nice! (viewing the results I would encourage you to try your hand with the tiger texture and mesh )And what about the new horse mesh, isn't there one that hasn't been textured yet? Though I guess you'd want to focus on new models first before updating/improving old ones. Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 4, 2013 Report Share Posted March 4, 2013 Thanks guys Maybe I could try my hand at the tiger, but my exams are coming up this month (or early next, our college is strangely vague about this), but I'll surely give it a try after that About the horse texture, Its already mapped, so that's half the work done, I'm not sure how to show variations and stuff. Like color, spots etc. I guess I'll have to find a white/beige color and start from there... just thinking out loud Quote Link to comment Share on other sites More sharing options...
Pureon Posted March 4, 2013 Report Share Posted March 4, 2013 Hey that ox texture is looking brilliant Amish! Is it rigged already? Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 5, 2013 Report Share Posted March 5, 2013 Thanks No, its not rigged. I could try it, but I don't know the requirements on how the skeleton is supposed to be. Though I guess I could import one of Zaggy's models and work from there. Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 10, 2013 Report Share Posted March 10, 2013 Should the cart be covered? I was planning on making it pretty simple, until I saw references with roofs and stuff... Quote Link to comment Share on other sites More sharing options...
Pureon Posted March 10, 2013 Report Share Posted March 10, 2013 Should the cart be covered? I was planning on making it pretty simple, until I saw references with roofs and stuff...See http://www.wildfiregames.com/forum/index.php?showtopic=16909&st=20#entry259941 Quote Link to comment Share on other sites More sharing options...
Zaggy1024 Posted March 10, 2013 Report Share Posted March 10, 2013 Thanks No, its not rigged. I could try it, but I don't know the requirements on how the skeleton is supposed to be. Though I guess I could import one of Zaggy's models and work from there.If you plan to work on the skeleton, I would recommend that you don't base it off any of my rigs, but instead base it off an image of an ox's skeleton. That way the movement should be more accurate to what it would be like in real life. Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 11, 2013 Report Share Posted March 11, 2013 I'd rather not do it Don't know how to work with IK controllers or whatever Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 18, 2013 Report Share Posted March 18, 2013 Lovely texture on that oxen! Well done Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 19, 2013 Report Share Posted March 19, 2013 Excellent Texture, Excellent work. Congrats. more close to alpha XIII Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 20, 2013 Report Share Posted March 20, 2013 Anyone doing the cart? If not, mind if I give it a shot? Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 20, 2013 Report Share Posted March 20, 2013 I was going to, but seeing as I'm caught up with college work, go ahead Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 20, 2013 Report Share Posted March 20, 2013 Cheers nice one! I've got some time tonight so it would be fun!Could you post the beautiful texture you made to use in the scene also? Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 20, 2013 Report Share Posted March 20, 2013 Sorry, the file's on my laptop and that's gone for repairs @Enrique: Could you upload the texture and the model for paperkat? Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 20, 2013 Report Share Posted March 20, 2013 (edited) I have the model (unless you re UV'd it) Bleh it's not important, I have enough to work with. It would just LOOK nicer for me!! xD Edited March 20, 2013 by paperkat Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 20, 2013 Report Share Posted March 20, 2013 Yes I did Alright, all the best then Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 20, 2013 Report Share Posted March 20, 2013 Sidenote: Should the wagon be empty or full do you think? Quote Link to comment Share on other sites More sharing options...
Enrique Posted March 20, 2013 Report Share Posted March 20, 2013 Full, of course It can be filled with already in-game props, but you can choose to model new ones, it's your choice. Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 21, 2013 Report Share Posted March 21, 2013 Blocked this out last night. The wheels....spoked or not? I am leaning towards spoked myself What should be the total triangle count on this badboy? 1 Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 21, 2013 Report Share Posted March 21, 2013 Its looking great The wheels should most definitely be spoked. Keep it up Quote Link to comment Share on other sites More sharing options...
paperkat Posted March 26, 2013 Report Share Posted March 26, 2013 (edited) Just a quick WIP pic.Suggestions always welcome Edit: I was thinking to populate it with exisiting props btw Edited March 26, 2013 by paperkat 3 Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 26, 2013 Report Share Posted March 26, 2013 Looks amazing! Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted March 26, 2013 Report Share Posted March 26, 2013 Great direction! Keep it coming I'm assuming the black stuff is player color? Quote Link to comment Share on other sites More sharing options...
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