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Score Victory


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An interesting gamemode would be Score Victory, ie when a player reaches a certain score, or else when everyone resigns whoever has the highest score wins (the latter for MP games that need to be cut short). Presets could be 1000, 2000, 5000, 10000, 50000, 100000, etc. This mode would force players to focus on a healthy economy, and could even lead to pascifist games that's only goal is to reach the score first.

After playing quite a few Multiplayer matches, I have found that this would be a useful, and interesting, victory condition. ATM the score for players at the end is basically useless, since score is irrelevant to whether you win or lose in all existing victory modes, and sometimes while playing MP I don't have time to finish a match, or ended up with a draw game, and one of us had to resign (creating an unfair win), whereas with the score victory, or even as a fallback alternative to when a player resigns, we could have seen who won.

The issue for this topic: https://gitea.wildfiregames.com/0ad/0ad/issues/9128

Edited by Perzival12
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  • 2 weeks later...

I needed to think about your proposal, @Perzival12. In the end I am in favour of your suggestion-even though I guess I'll be pretty bad in this game mode.

On 17/08/2026 at 11:28 PM, wowgetoffyourcellphone said:

We need a toggle so everyone's score can be seen in-game like in AOE games. 

Could this be optional in MP?

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On 17/08/2026 at 11:28 PM, wowgetoffyourcellphone said:

We need a toggle so everyone's score can be seen in-game like in AOE games. 

as option in game setting so... i hate this feature of AOE lol

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