Arup Posted 1 hour ago Share Posted 1 hour ago I mean,historically forts were where many last stands and guerilla warfare happened. I think they should be root. 2 Link to comment Share on other sites More sharing options...
Emacz Posted 1 hour ago Share Posted 1 hour ago Not sure how many times I have asked, suggested you play Classical again, but yes we have them as teritory roots..... Link to comment Share on other sites More sharing options...
Arup Posted 1 hour ago Author Share Posted 1 hour ago I actually got the idea watching a game and remembering abt your mod having it. 2 Link to comment Share on other sites More sharing options...
Perzival12 Posted 51 minutes ago Share Posted 51 minutes ago They definitely should be root territory, Wondeds as well. I’ve actually never felt like buildings that are inhabited by people should decay to Gaia, it felt a little strange. Buildings that are just storehouses and such? Yeah, they can be abandoned and stuff, but houses, barracks, stoas, etc? No. Link to comment Share on other sites More sharing options...
Arup Posted 47 minutes ago Author Share Posted 47 minutes ago nah i think decay is good. and yes,wonders are already territory root. this discussion is only about forts being root or not.. we are not discussing whether decay as a whole is good or bad Link to comment Share on other sites More sharing options...
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