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Random positions in TGs


Meister
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Dear fellow addicts,
its probably too late for a28, but i just wanted to have some short discussion about bringing back the random teamgame player positions, especially on mainland maps.
i remember it was really cool, players would spot early to see who was their border. now we have in almost all teamgames the same setup: strongest players pocket (with 220 pop civ), weaker players border. i understand that many not-so-pro players dont want to be pocket in fear of getting rushed badly. i remember during a27 there were maps with "fixed positions" suffix, so you had a choice for that too.
Now you dont have a choice anymore.

What do you think about bringing back random positions, in all maps or in mainland?

Maybe its also possible to just make a map with non-fixed-positions, so like in a27 but other way round, with fixed being standard...
HF,
Meister

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