mod_3d Posted 5 hours ago Report Share Posted 5 hours ago Must be compatible with A27 and R28. The mod changes the gameplay from(1 CivCenter without walls and towers at all stages) to active: The maximum population at the start is limited from 20 to 100 units (configurable before the start of the game). To increase the limit, players build additional CivCenters. Each center increases the limit by +40 units. The upper population limit is only limited by the number of CivCenters that a player can build on the map. Changes for buildings: For all non-military buildings, the number of capture points is reduced to 5-20 (instead of 250 and above). CivCenter: Arrows are disabled! The number of capture points is reduced from 2500 to 50. Arsenal: Built in phase 2. Capture option added for siege units (rams, etc. can be captured by another player in a couple of seconds). Mod support: Spoiler You can support the mod via the Steam platform. Gift certificate or Steam wallet top-up code. More details: https://help.steampowered.com/en/faqs/view/2C02-3563-B72F-F117 For user (ko3dzi): https://steamcommunity.com/profiles/76561199257648735 legacy-of-antiquity.zip Quote Link to comment Share on other sites More sharing options...
Thalatta Posted 2 hours ago Report Share Posted 2 hours ago I think capture for siege units is a great idea and should be part of the main game (now that capturing ships has been also proposed). It would be a way to force a realistic use of them. Quote Link to comment Share on other sites More sharing options...
Perzival12 Posted 1 hour ago Report Share Posted 1 hour ago Siege units were capturable in A23 and maybe even more recently, why were was that removed, @Stan`? Quote Link to comment Share on other sites More sharing options...
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