Atrik Posted 3 hours ago Report Share Posted 3 hours ago CallToArms unit action was meant to be able to be used in combination with the unit only hotkey modifier. However this doesn't work anymore / never worked. I find CallToArms to be extremely useful, but when your units start to attack buildings, that's a extreme annoyance. Most players I know remap the most hotkeys possible to avoid units attacking buildings in any circumstances. Here Is a mod I use to make CallToArms to by default attack units only. CallToArmsUnitsOnly.zip Note: This doesn't really fix the action, as it overwrite the default behavior entirely rather then fixing the bug, however I'm sure no players ever want to use the normal attack-move that also make units attack buildings, so it's intended to simply the hotkey usage. 3 1 Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted 1 hour ago Report Share Posted 1 hour ago I don't think using Call to Arms is worth it in the context of directly assaulting the enemy bases. When CS drop off their resources, they tend to form a single-file line during the attack-move part. It's better to reserve this feature for quick defense, or to gather soldiers near the enemy's territory. Then, when all troops are gathered on one spot, use the attack move as you generally would. Quote Link to comment Share on other sites More sharing options...
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