Mythos_Ruler Posted August 16, 2010 Report Share Posted August 16, 2010 (edited) First off, OBELISKS!by BrightgalrsPyramidsby BrightgalrsAge of Empires II "Persian Tower"by Athos Edited August 17, 2010 by Mythos_Ruler Quote Link to comment Share on other sites More sharing options...
Jeru Posted August 16, 2010 Report Share Posted August 16, 2010 Whoa! Well done. Quote Link to comment Share on other sites More sharing options...
Aldandil Posted August 16, 2010 Report Share Posted August 16, 2010 (edited) Nice job Brightgalrs! Those look good.EDIT: Awesome pyramids! Edited August 17, 2010 by Aldandil Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 17, 2010 Author Report Share Posted August 17, 2010 Pyramids by Brightgalrs. Quote Link to comment Share on other sites More sharing options...
Historicity Posted August 17, 2010 Report Share Posted August 17, 2010 Woah, good job there m8! Quote Link to comment Share on other sites More sharing options...
Brightgalrs Posted August 17, 2010 Report Share Posted August 17, 2010 I only did the simple models and mapping, Michael the Modest did the textures. 1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 17, 2010 Author Report Share Posted August 17, 2010 I find the UV mapping the most difficult part anyway. Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted August 17, 2010 Report Share Posted August 17, 2010 (edited) Yeah, I think UV mapping is the most troublesome part also. (Not that modeling or texturing are easy either ) Edited August 17, 2010 by WhiteTreePaladin Quote Link to comment Share on other sites More sharing options...
Kimball Posted August 17, 2010 Report Share Posted August 17, 2010 It depends on the model. Sometimes the texture is the hardest part, and sometimes it's the model. Mapping is the hardest part when you're dealing with rounded surfaces, like an animal, a helmet or a really complex building. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 17, 2010 Author Report Share Posted August 17, 2010 Age of Empires II "Persian Tower"by Athos Quote Link to comment Share on other sites More sharing options...
Pureon Posted August 22, 2010 Report Share Posted August 22, 2010 Great work guys, on the above units, and also on the game itself May I ask what program the above models were created in? I know that Max and Blender are compatible, but just wanted to know which of the two programs was used. Quote Link to comment Share on other sites More sharing options...
Shield Bearer Posted August 22, 2010 Report Share Posted August 22, 2010 (edited) I think it was Max if i'm not mistaken. Edited August 22, 2010 by Shield Bearer Quote Link to comment Share on other sites More sharing options...
Aldandil Posted August 22, 2010 Report Share Posted August 22, 2010 (edited) I really, really hate to criticize the pyramids because they are awesome and beautiful, but I have two questions about them:Were the gold caps really that proportionately big? I'm just asking, I have no clue if they were.By 500 B.C., were the pyramids still in such good shape, with the limestone and gold caps still intact? They look awesome, and as editor-only units it doesn't matter much if they're a bit anachronistic, but if a modder wanted to use them to create a map for the game, if possible it would be best to check to make sure depicting them in good condition is historically accurate.Again, I'm not trying to say the models aren't good, because all three rock. Edited August 23, 2010 by Aldandil 1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 22, 2010 Author Report Share Posted August 22, 2010 I believe the pyramids didn't start to be looted for their limestone casing stones until after the fall of Egypt to the Arabs. That's just my understanding. I think the Pyramids were in relatively great shape in 500 B.C. despite being nearly 2000 years old already by that point. Quote Link to comment Share on other sites More sharing options...
TheSlider Posted August 25, 2010 Report Share Posted August 25, 2010 Mhh, i do love the obelisk and that tower but not the pyramids, the smallest one should have bigger blocks on it's texture about the same size as the bigger one. The texture also makes them look like they're made of bricks because of the dark pixels between the blocks.And, following Aldandil's reflection, i'm not sure that the pyramids looked that much clean, you should definitely alter the texture to make them a bit more eroded unless you're aiming for an Egyptian civilisation mod as i believe the last pyramid was built in the XVIII th dynasty (up to -1292) and rapidly abandoned because of the new politics and religion. Also, the blocs weren't perfectly crafted, they were roughly cubic and were nearly the size in height of an average man so in my opinion, those pyramids should be way much bigger !.I'm not that good in history so i might be wrong and I know it's a game and that proportions and history exactitude aren't necessary but i still wanted to point those out ... : ) Quote Link to comment Share on other sites More sharing options...
Aldandil Posted August 25, 2010 Report Share Posted August 25, 2010 (edited) I don't personally know how large the blocks are, though it is possible that you are thinking of the structural blocks. The overlying white limestone (now almost all gone) were smaller than the structural blocks, though I think those are absolutely huge so you could be right about the limestone.I don't know offhand when the last pyramids were built, but they were probably stopped because of looting problems, since the New Kingdom pharaohs and queens were generally buried in the hidden Valley of Kings and Valley of Queens. The Egyptians didn't change religion during the 18th dynasty, except very briefly under Akhenaton.EDIT: The last pyramids were built in the Old Kindom or maybe, maybe small ones in the First Intermediate Period. Edited October 9, 2011 by Aldandil Quote Link to comment Share on other sites More sharing options...
AuroN2 Posted August 31, 2010 Report Share Posted August 31, 2010 Would be nice if there could be more buildings from aoe2 made, love the persian tower though, freaking epic. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted September 23, 2010 Author Report Share Posted September 23, 2010 Yeah, the dude is a modeling beast. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted September 23, 2010 Author Report Share Posted September 23, 2010 This isn't eye candy created by the community, but rather made by ShieldBearer, who is on the WFG team. I thought I'd post it here instead of making a whole new topic. Quote Link to comment Share on other sites More sharing options...
Pureon Posted September 23, 2010 Report Share Posted September 23, 2010 Very nice, what is it? Quote Link to comment Share on other sites More sharing options...
feneur Posted September 23, 2010 Report Share Posted September 23, 2010 Broken columns (Doric I think, but I'll leave it to Michael to know the difference between the different columns ) Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted September 23, 2010 Author Report Share Posted September 23, 2010 yeah, Doric columns. No ionic or corinthian columns in the game yet, but I suspect we'll put them in. Quote Link to comment Share on other sites More sharing options...
Aldandil Posted September 24, 2010 Report Share Posted September 24, 2010 The item in the middle is an intact temple, but the toppled columns are ruins.Keep up the good work! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.