Gurken Khan Posted Sunday at 14:39 Report Share Posted Sunday at 14:39 Just was curious about your opinions. Yesterday I captured a CC and couldn't build spearmen and jav cav from it, hardly exotic units. Strictly speaking it might not be arbitrary, but when I capture from a random civ neighbor it does feel random if I then can produce the same units as in my OG buildings. "The former tenant didn't do it" doesn't really convince me. 1 Quote Link to comment Share on other sites More sharing options...
Atrik Posted Sunday at 17:44 Report Share Posted Sunday at 17:44 2 hours ago, Gurken Khan said: "The former tenant didn't do it" I think it's a "bug-feature" aka limitation of current system*, but I like it and it make sens. You can think of it as representing the conquered territory not having the same capacities then your mainland ones. You can imagine that a town you occupy can't straight away produce what your mainland with it's culture and techs do. *Basically trainable units are stored in template and this later doesn't change upon ownership changes. 1 Quote Link to comment Share on other sites More sharing options...
Classic-Burger Posted Monday at 05:04 Report Share Posted Monday at 05:04 Other optional units should be possible. Mercenary style. I don't know if I'm understanding the whole topic. Quote Link to comment Share on other sites More sharing options...
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