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Poll: Thoughts about limited roster in captured buildings?


Gurken Khan
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Thoughts about limited roster in captured buildings?  

10 members have voted

  1. 1. What do you think about not being able to produce all your civ's units from captured buildings?

    • It's great
      5
    • I hate it
      3
    • Don't know/care
      2


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Just was curious about your opinions. Yesterday I captured a CC and couldn't build spearmen and jav cav from it, hardly exotic units. Strictly speaking it might not be arbitrary, but when I capture from a random civ neighbor it does feel random if I then can produce the same units as in my OG buildings. "The former tenant didn't do it" doesn't really convince me.

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2 hours ago, Gurken Khan said:

"The former tenant didn't do it"

I think it's a "bug-feature" aka limitation of current system*, but I like it and it make sens. You can think of it as representing the conquered territory not having the same capacities then your mainland ones. You can imagine that a town you occupy can't straight away produce what your mainland with it's culture and techs do.
*Basically trainable units are stored in template and this later doesn't change upon ownership changes.

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