Majicman182 Posted September 13, 2009 Report Share Posted September 13, 2009 I have been following this game since the Rome at War mods, it has been years in the making and it looks almost complete... I also understand that people can't spend every waking moment on a game... but is the vision of 0 A.D. really not going to be released now? after all these years?!DADDY NOOOO!!! Quote Link to comment Share on other sites More sharing options...
saxguy Posted September 13, 2009 Report Share Posted September 13, 2009 dude, its a game not a mod... anymore, if it was a mod, you would be totally justified to claim it dead or almost dead, but its a game and a game takes a lot of time to create, not only that but its an indie game with no official budget, so what i am tring to say is patience it will not die, until mythos or some one else comes here and destroy everthing i just wrote Quote Link to comment Share on other sites More sharing options...
Sam Assoum Posted September 14, 2009 Report Share Posted September 14, 2009 it's a matter of when, not if. Quote Link to comment Share on other sites More sharing options...
plumo Posted September 14, 2009 Report Share Posted September 14, 2009 and one more thing: the deverlopers don't HAVE to do all this work ... They owe you nothing. You can only pray that they will give you the chance to play it. Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted September 14, 2009 Report Share Posted September 14, 2009 btw it looks complete... the art part is indeed about a 80% (just a guess)but it's the code behind the game wich need the most work! Quote Link to comment Share on other sites More sharing options...
Jeru Posted September 15, 2009 Report Share Posted September 15, 2009 We keep making progress all the time. You are invited to step up to the plate and help finish the game. Quote Link to comment Share on other sites More sharing options...
plumo Posted September 15, 2009 Report Share Posted September 15, 2009 The only thing I can help with, is scenario design and thinking about possible campaigns. Eventually, creating them. But this is too early, I presume. Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted September 15, 2009 Report Share Posted September 15, 2009 maybe you have web skills, you can make rebuilding the website Quote Link to comment Share on other sites More sharing options...
plumo Posted September 17, 2009 Report Share Posted September 17, 2009 And again I have to dissappoint you Quote Link to comment Share on other sites More sharing options...
t i m a e u s Posted September 18, 2009 Report Share Posted September 18, 2009 Hehe finally some details about the stage where you're at Quote Link to comment Share on other sites More sharing options...
Sophokles Posted September 18, 2009 Report Share Posted September 18, 2009 I seriously think we need a monthly change log when the game is nearing completion. That'll take out the guesswork. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted September 18, 2009 Report Share Posted September 18, 2009 We used to do monthly roundups. Quote Link to comment Share on other sites More sharing options...
chisle Posted October 21, 2009 Report Share Posted October 21, 2009 why no more monthly roundups? those would be nice to see. plus they are a moral booster for the community and followers of the game. Quote Link to comment Share on other sites More sharing options...
buggy123 Posted October 22, 2009 Report Share Posted October 22, 2009 At this rate, maybe I can help out in development before its done O_o Quote Link to comment Share on other sites More sharing options...
Brightgalrs Posted October 22, 2009 Report Share Posted October 22, 2009 Professional games take 2-5 years to make. It isn't unusual or surprising that this is taking a little longer. Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted October 22, 2009 Report Share Posted October 22, 2009 nah let them talk...they are just unpatient... Quote Link to comment Share on other sites More sharing options...
DK_BadReputation Posted October 22, 2009 Report Share Posted October 22, 2009 me 2 really i guess I'll love this game! I know that the staff may dont want to give us illusions, but could be nice to have only an estimation! Quote Link to comment Share on other sites More sharing options...
Jeru Posted October 23, 2009 Report Share Posted October 23, 2009 Probably still more 1-3 years. The more staffers we have, the sooner the game will be done, so spread the word! Quote Link to comment Share on other sites More sharing options...
plumo Posted October 24, 2009 Report Share Posted October 24, 2009 I think years is a realistic goal. Going open source, did it help you guys to shorten the time? Make sure when you release it that the graphics are not "outdated", for example: a game like AOE2 is ten years old and still looks gorgeous, due to the excellent use of colour and models. ( and yeah, it's 2D)You get my point? Quote Link to comment Share on other sites More sharing options...
Jeru Posted October 24, 2009 Report Share Posted October 24, 2009 Going open source, did it help you guys to shorten the time? I think so. We've had some new contributors to the project, and even one bug fix here and there brings us closer to a finished game. None of these "lite" contributors could ever have got a look at the code, much less suggest how to improve it, when it was closed source.Make sure when you release it that the graphics are not "outdated", for example: a game like AOE2 is ten years old and still looks gorgeous, due to the excellent use of colour and models. ( and yeah, it's 2D)You get my point?I think 0 A.D.'s graphics speak for themselves. I'm not exactly an expert on PC games, but for an indie project I'm guessing 0 A.D.'s graphics are relatively off the charts and probably will be for a while. Quote Link to comment Share on other sites More sharing options...
plumo Posted October 24, 2009 Report Share Posted October 24, 2009 All true.Well, I wish you guys the best of luck. And sorry, I cannot contribute , only ideas Quote Link to comment Share on other sites More sharing options...
ZeZar Posted October 28, 2009 Report Share Posted October 28, 2009 I think it's time to get a Management person onboard!Spread the word around Hehe, keep it up. I guess the forums will rise up to beat the old days as soon as the game is done.Anywayskeep it going guyswe (the people with 0 game-making skills) are behind you 100 % ! Quote Link to comment Share on other sites More sharing options...
buggy123 Posted October 29, 2009 Report Share Posted October 29, 2009 Spread the word!!! and yes, we can't expect everyone to be super active when nothing's really happening. (aka, no release) lol Quote Link to comment Share on other sites More sharing options...
Lysimachus Posted December 24, 2009 Report Share Posted December 24, 2009 I am well aware that the game developers owe us nothing. However, it is wrong to start a project and then purposely get people's hopes up saying "soon", "soon", "soon", then year after year after year goes by, and no end comes to site. In this case, developers are better off not even announcing or hinting the project until a good 2-3 years into development. This game has been under development for I think 7 years now? At the 7 year mark, you'd think the developers could give us a rough estimate for release time, even if the project is not being funded.For those of you who might not know, Rise & Fall can no longer be played online. Everytime my brother and I try, it says "a general networking error has occured". It has not been the most pleasant experience knowing that while Rise & Fall is gone, 0AD is not there to turn to. =/ Quote Link to comment Share on other sites More sharing options...
Jeru Posted December 24, 2009 Report Share Posted December 24, 2009 (edited) Thanks for your heartfelt message, Lysimachus. I realize you are disappointed. In a limited sense, so are we. I can practically guarantee that nobody knew it was going to take this long when the project was started. But look at the bright side. Most other projects die by this stage; Instead, we've managed to be a continuously developed project and we're still generating interest in gaming websites and new applicants even though most of the people who led the project at the get-go have either left the team entirely, handed over the keys in favor of lower-level work or are long deceased.Also, as you pointed out, it's not fair to compare us to proprietary, commercial projects. Instead, compare us to other free, open source projects. When are those "done"? Well, never. If you think there's a missing feature, or that the code can be applied for something else, there's a new version of that software, and so on, ad infinitum. In that sense, 0 A.D. isn't any less "done" than Linux or OpenOffice. And once it is "done", it can essentially live forever, so with any luck, there will be an active modding and support community and you'll never get any of those stupid general networking errors.Last but not least, instead of just complaining, think of how you can help matters. Can you help with any of our openings? Do you know anyone who might be interested in joining the team? Can you reach out to those people? Even putting up a poster at a local university or sending e-mails to local FOSS mailing list could make a world of difference. Help us get the game done and you'll get to play with it sooner. Edited December 24, 2009 by Jeru Quote Link to comment Share on other sites More sharing options...
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