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Greek Sculptures: Artemision Bronze, Discobolus


nifa
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Artemision Bronze

https://en.wikipedia.org/wiki/Artemision_Bronze

https://sketchfab.com/3d-models/zeus-or-poseidon-from-the-artemision-d4876aa609304682945145debedfc77e

https://open.smk.dk/en/artwork/iiif/KAS2100?q=Poseidon eller Zeus fra Artemision&page=0&filters=has_3d_file%3Atrue

1421249371_Screenshot2024-11-21215351.thumb.png.6ae885d289decb359c94754114597a38.png

That statue showed either zeus or poseidon depending on the weapon in the hand, so I just made both. It was kind of difficult to find a representation for how the ancient greek imagined a thunderbolt, but I certainly didn't want some harry-potter-kind zigzag thunderbolt. I made two separate meshes, but we could also add the weapon as a prop if that's better. Both models can use the cover prop. I'm not sure about the colours though. I added eyeballs, so when we have the final colours I'd like to add this (with gimp?):

Quote

The empty eye-sockets were originally inset, probably with bone, as well as the eyebrows (with silver), the lips, and the nipples (with copper).

@wowgetoffyourcellphone maybe you could have a look and tweak it a little? Also I just used a brightened diffuse as spec map for now, but I could bake something if needed.

statue_poseidon_diffuse.png

statue_poseidon_norm.png

statue_poseidon_spec.png

poseidon_cover.dae statue_poseidon.dae

Edited by nifa
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  • nifa changed the title to Greek Sculptures: Artemision Bronze, Discobolus

next one, a well known:

Discobolus

https://en.wikipedia.org/wiki/Discobolus

https://open.smk.dk/en/artwork/image/KAS1074?q=*&filters=has_3d_file%3Atrue&page=7

screenshot0009.thumb.png.b948c4554e3085ae18e2a9ca0030b448.png

Including modesty prop again. @wowgetoffyourcellphone ready for commit? You might want to tweak contrast, brightness, saturation etc. again :) Could also make a new spec from the diffuse if you want the cover to be shiny too.

statue_discobolus_ao.png

statue_discobolus_diffuse.png

statue_discobolus_norm.png

statue_discobolus_spec.png

discobolus_cover.dae statue_discobolus.dae

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1 minute ago, Lion.Kanzen said:

https://en.m.wikipedia.org/wiki/Artemis

Another related one with a gigantic cult is Artemis.The Wikipedia entry for her cult and festivities is extensive.

There is no representative statue, the cult is very varied.OIP.E3jH4XeqvPKzxpPWvoFXxQHaJ4.jpg.5abc2fdcd4345cc51b8cc29a59a47d76.jpg

From the Greek point of view, the Ephesian Artemis is a distinctive form of their goddess Artemis. In Greek cult and myth, Artemis is the twin sister of Apollo, a virgin goddess of the hunt, the wilderness and the moon, who, despite being a goddess of childbirth was nevertheless known for her chastity. At Ephesus, a goddess whom the Greeks associated with Artemis was venerated in an archaic, pre-Hellenic cult image[47] that was carved of wood (a xoanon) and kept decorated with jewelry.

 

The features are most similar to Near-Eastern and Egyptian deities, and least similar to Greek ones. The body and legs are enclosed within a tapering pillar-like term, from which the goddess' feet protrude. On the coins minted at Ephesus, the goddess wears a mural crown (like a city's walls), an attribute of Cybele as a protector of cities (see polos).

https://en.m.wikipedia.org/wiki/Temple_of_Artemis

 

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  • 2 weeks later...
On 21/12/2024 at 4:52 PM, nifa said:

I'm confused. Discobolus in the game already has a working AO map.

Your new files (incorrect 2nd uv set :) ):

 

Spoiler

image.pngimage.png

 

 

Discobolus already merged in SVN: 

Spoiler

image.png

Just let me know what you want to do. Keep working on getting a 2nd uv, or just go with the one already in-game. 

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4 hours ago, wowgetoffyourcellphone said:

I'm confused. Discobolus in the game already has a working AO map.

I think the cover mesh didn't have a second UV map, that was the reason why it crashed. And @Stan` wasn't happy with the uv layout so I made a new ao map with less black space and higher density. I found out remapping isn't that difficult, since I can bake from old uv layout to new uv layout without having to rebake all maps from hp to lp.

4 hours ago, wowgetoffyourcellphone said:

Your new files (incorrect 2nd uv set :) ):

works locally for me. Are you sure you are using both the two new meshes (cover and statue) and the new ao map?

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