Apomonomenos Posted April 27, 2008 Report Share Posted April 27, 2008 I was wondering, what'll happen to the bodies of a dead soldier? Will it disapere like in AoE III, or will it sink to the ground making an impression of the body like in AoM, or will it stay for a while and slowly decompose or something? Because I'd really like a body to stay there for a while, or you could just make an options setting on how long the bodies should stay. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted April 27, 2008 Report Share Posted April 27, 2008 Usually a battlefield is cleaned up quite quickly in real life. The dead were cremated. Even though we can't really represent this in a typical game, it still doesn't make sense for dead units to lay around for very long. Quote Link to comment Share on other sites More sharing options...
Tilanus Commodor Posted April 27, 2008 Report Share Posted April 27, 2008 Strange, this topic is called "Blood?" and question is about the delay time of removing dead bodies. So, I'm gonna give this thread the right draft now (even if I don't know if this question was already asked) - Will there be blood effects? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted April 27, 2008 Report Share Posted April 27, 2008 Yes. There will be blood. Quote Link to comment Share on other sites More sharing options...
MrBlack103 Posted April 27, 2008 Report Share Posted April 27, 2008 How about you just make it that the bodies disappear a few seconds AFTER the fighting in that area has stopped. I hate bodies disappearing halfway through a battle. Quote Link to comment Share on other sites More sharing options...
Belisarivs Posted April 27, 2008 Report Share Posted April 27, 2008 Keep in mind, that dead bodies (unless sprites and so are used) need to be computed, too.This could seriously hurt framerate in intensive battles when reinforcements are still coming. Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted April 30, 2008 Author Report Share Posted April 30, 2008 Ok, to put this question in a simpler form:What will happen to the bodies of the soldiers when they die?And a new question, What will happen to the debris of the buildings when they are destroyed?I like AoK's way to put bodies the bestdecompose but not sinking into the ground like in AoM.Also, this hit me; will there be a special death to the people who die from catapaults and other things like it like in Warcraft III? Quote Link to comment Share on other sites More sharing options...
MrBlack103 Posted May 1, 2008 Report Share Posted May 1, 2008 I've got an idea - how about, bodies disappear like in AoK, but areas where there's been intensive fighting, a few groups of "eye-candy bodies" show up for a longer time? This would charecterize war zones without causing too much lag, I think. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 1, 2008 Report Share Posted May 1, 2008 I wouldn't be against, say, 10% of the soldiers that die stay on the map longer than the others. Quote Link to comment Share on other sites More sharing options...
plumo Posted May 1, 2008 Report Share Posted May 1, 2008 When you leave like all the bodies as skeletons on the battlefield, that can't cause much framerate drops, can it ? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted May 1, 2008 Report Share Posted May 1, 2008 Not too much, no. But do you want just skeletons, or armour and equipment too? Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted May 1, 2008 Author Report Share Posted May 1, 2008 (edited) Yea that would be awesome something new Edited May 1, 2008 by Alexthegod5 Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted May 30, 2008 Report Share Posted May 30, 2008 Hey I got 2 ideas.there could be tree options:1: that players could chose for dead bodys that they quikly sink in the earth after they die for people with low computer graphics card or processor2: that bodies lay long on the field and decompose slow. here it can be that the persons can be carried away and can be burnt and if u do you get points for it (or point systems, I don't know what is used in the game) and metal resources for the armor3: the same as 2 but with the extra that a simple version of the armor is staying for a long time if u are to late with burning the body, it can be that u get metal resources for the armor(recycling), but no points. and every player can get the armor but not if the dead person isn't just decomposed Quote Link to comment Share on other sites More sharing options...
Caesar Posted June 2, 2008 Report Share Posted June 2, 2008 I'll admit that I always found AoE rather laughable in this respect. The bodies decompose and turn into skeletons before the battle is even over. Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted June 3, 2008 Report Share Posted June 3, 2008 but actualy there has to came more blood in the game.now u only see blood with dead people, but if people get hurt u don't see blood.the blood has to fly through te air Quote Link to comment Share on other sites More sharing options...
feneur Posted June 3, 2008 Report Share Posted June 3, 2008 As I believe have been explained before that is due to the game not having a particle system yet, the current blood is just a texture, so it can't really fly through the air. Unfortunately we don't have anyone on the team to develop a particle system at the moment, so you'll all have to wait to see any effects requiring that Quote Link to comment Share on other sites More sharing options...
Kimball Posted June 3, 2008 Report Share Posted June 3, 2008 It'd be a fun mod for units to carry their dead into a pile and then set fire to it after a battle is over. Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted June 4, 2008 Report Share Posted June 4, 2008 yeah sure. but is there a point system in the game? Quote Link to comment Share on other sites More sharing options...
Kimball Posted June 4, 2008 Report Share Posted June 4, 2008 Not exactly sure what you mean by a point system. Elaborate? Quote Link to comment Share on other sites More sharing options...
MrEmjeR Posted June 4, 2008 Report Share Posted June 4, 2008 that u get points for things like in AoK. population, resources, buildings or kills. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted June 4, 2008 Report Share Posted June 4, 2008 Yes. We'll have player scores. Quote Link to comment Share on other sites More sharing options...
Apomonomenos Posted June 13, 2008 Author Report Share Posted June 13, 2008 It'd be a fun mod for units to carry their dead into a pile and then set fire to it after a battle is over.Maybe as the background when looking at scores, like in AoM in multiplayer were you see a Norse dock in the background (Non-expack version) Quote Link to comment Share on other sites More sharing options...
Villi Posted June 14, 2008 Report Share Posted June 14, 2008 The blood in the screeny stands out a bit too much imo. It also looks somewhat blurry compared to the overal sharp quality of the rest of the 0ad graphics. Quote Link to comment Share on other sites More sharing options...
Silver Posted June 14, 2008 Report Share Posted June 14, 2008 Scores are usually overratedAlso - I like some blood, but too much distracts and I like to count troop losses and troop count and a few other things. So as previously mentioned - too much blood could be distracting. Quote Link to comment Share on other sites More sharing options...
MrBlack103 Posted June 14, 2008 Report Share Posted June 14, 2008 Personally, I think that this game would still be great even without blood. Nothing against it, though. Quote Link to comment Share on other sites More sharing options...
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