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Proposition: Add the Bleeding Wound debuff.


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7 minutes ago, Akira Kurosawa said:

The game already has temporary damage from burns and poison. Why not add temporary bleeding damage? That would finally make priests useful. They could remove this debuff, just like MMORPG healers. Bring healers back into the game!

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considering that all units give you that damage per piercing or cut.

Unless it's a specific unit, like some kind of assassin.

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