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buggy123

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Everything posted by buggy123

  1. The Mac version will most likely come out way after the windows version.
  2. Hmm...seriously? Good ole windows seems to be losing popularity D:
  3. Oops, typo. I meant to say Carthaginians, not Romans
  4. I think there should be a way to eliminate the Numidian Harassment for the Carthaginians. Maybe destroy the Numidian Camp? EDIT: Ooops
  5. Interesting. Though I'm sure that it will have to be scaled down somewhat. I assume there will be 3 factions in this one? (Numidian being a minor faction)
  6. At this rate, maybe I can help out in development before its done O_o
  7. yes, Chariots will be available in Zhanguo/Qin and will be replaced by horsemen.
  8. you have to download the source code and build it with a compiler (I think)
  9. Hm, well I kind of wanted to show the "change" throughout the eras. But anyways, after some more research, here's some things that I strongly want to attribute to China: 1. Strong versatile Polearm Units. 2. The Zhu Ge Nu, Is not very accurate but devastating against tightly packed troops and penetrates heavy armor. Has long range 3. Very strong General Units. Chinese generals were often chosen for their combat skills 4. Ge Warriors armed with Sickle-Axes (At least in the Qin Dynasty) 5. Weaker Cavalry (It seemed like the Chinese horses were inferior to other Nations Steeds due to poor breeding) 6. Chariots I'm still considering some of the technological aspects.
  10. It's going to be hard to make a campaign when there's no AI. I think what you should can do at this stage is to "plan" out ur scenarios on paper and such
  11. lol you know that the game is out (the barebones, no AI, no nothing) for developers. You can take all the screenshots u want
  12. True true, but still the chinese are much more rich in culture, history and thus they have more possibilities
  13. I think by qian u meant Qiang (the spear, not pike) The Chinese used the spear as a individual weapon with lots of skill, as opposed to phalanx formation of the west. Though movies are some what exaggerated, there is truth to the spear wielding warriors that can take out squads of men. In close-quarter, the spear was often wielded as a staff to knock down opponents and then stabbing them. There wasn't much vulnerability (except for the spear breaking, which unlikely judging by the quality of the wood used) I also wanted to mention the use of hooks on end of sticks (its like a spear but with hook instead of spearhead) infantry men used them to ambush cavalry (who are traveling on a path) by swiping the foot of the horses. There's also the Chained horsemen. A group of "knights" with extremely heavily armored horse would literally chain them together and charge. The effect was often devastating and could easily plow through any formation (often at the cost of the sacrifice of the frontal members) Obviously, they kept apart if not charging since it would hamper the maneuverability greatly. Lastly is the Iron Chained Ships. They were very stable as the ships were connected into a single giant mass. (but they burn easier since the ships are connected. If one goes on fire, all of them lights on fire) Oh, and there's the repeating crossbow (Zhuge-Nu) which allowed even newb archers to fire massive amounts of armor piercing bolts within a very short time
  14. China was a dominating force in Asia throughout the entire course of history. We should reflect some of that. I'm not proposing a new mod, just to create a new civilization. AOE3 TAD's representation of the Chinese was not very inaccurate in my opinion. Once the art work and such is created, maybe others can use it in there mods. Some eras I want to cover are: Zhan Guo (warring state) and the Rise of Qin. Uprising of the Han and the Han dynasty (maybe an in-between mini-turban rebellion scenario) The 3 Warring States (Wei Shu Wu) Mongol Invasion and the Rise of Jin dynasty 500 B.C. - 400 A.D. (approximate) I'm debating as to whether split the China faction into many sub-factions (which would be alot) and have them pretty much the same but with slightly different tactics/units/bonus or just have China as a whole with many ages representing the dynasties any thoughts or suggestions?
  15. its gonna be hard to tell races apart since they're all the same lol (naked guys throwing stones and stuff)
  16. I'm gonna be a strategy developer once this things comes out...I can imagine it...The Roman Ruthless Rush...the RRR OP!!! lol but anyways...can't wait for people who hae no idea what I'm saying...just ignore this lol
  17. lol i never like those campaigns where u just wait till collect enough resources or whatever. Much more prefer fighting/action...and lots of it
  18. I guess that's probably why. Well guess we just have to wait then...hmm
  19. this might be off topic, but the girls in Silver's avatar are pretty. lol xD
  20. Lol yeh, From what I know, there isn't even an AI in there yet. Oh and if you have noticed, the forums is kinda dying, except for the development section. But general discussion hasn't got much action lately...
  21. yeh...but this is free! FREE! plus the degree of complexity is probably far more than what RE can or will pull off. Personally, I'll probably get both lol
  22. what's a watermark? O_o I'm lost lol
  23. O_o do I sense balancing issues? lol jk but yeh...as long as we're on the topic...praise 0 A.D. This is going to be the best RTS at the turn of the decade
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