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Gönndolsalv

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  1. I totally agree with that. But when a fight drags on for long enough, you sometimes find yourself in a position where you should have used Traders.
  2. Another minor issue with the AppImage is that when you try to connect to a local game and it doesn't work, the game doesn't exit the Connecting to a game window. You can always click 'Cancel' and try again. Should I create an issue for that on Gitea? Is that description enough?
  3. I have tested the AppImage When i tried to launch atlas i got this Message in the logs I found this DllLoader: dlopen(libAtlasUI.so) failed: libAtlasUI.so: cannot open shared object file: No such file or directory; dlopen(libAtlasUI_dbg.so) failed: libAtlasUI_dbg.so: cannot open shared object file: No such file or directory;
  4. It seems like you have installed an old version of PureOS. Perhaps you should upgrade or use backports. https://software.pureos.net/package/src/pureos/dawn/flatpak
  5. as far i know the latest flatpak version is 1.16.1 https://github.com/flatpak/flatpak/releases so the PureOS's FlatPak is outdated
  6. I would agree. I know about the upcoming release because I visit Gitea from time to time, but you can't expect that from everyone. I'm not sure if there's a better way to communicate this than by announcing it on the forum and perhaps on social media. The only other thing I can think of is informing players in the bottom right-hand corner when launching the game that they could help test a new release version.
  7. maybe itś the gpu skinning? some had problems with that
  8. I had this problem on Windows when I was using the Vulkan graphics. Try switching to OpenGL.
  9. hi ismaeltato it is possible when you import a hightmap for a new map the number of pixel will be the map size but be aware that a game on a very big map will have more lag
  10. the best would be to make a mod for your map and upload it to mod IO or just upload it to the forum there is a wiki article with more informatio https://gitea.wildfiregames.com/0ad/0ad/wiki/Modding_Guide you could also look at the community maps mod how itś done or write the maintainer to include your map
  11. stan mentioned a few times data form the automatic feedback. Is that data somewhere available? I found this https://feedback.wildfiregames.com/ but there is only old data and nothing about daily users.
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