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Gönndolsalv

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  1. Wow, thank you for the detailed reply! I see you've been busy. Actually, it was the PR for the speech/dialogue system that reminded me of this thread. I agree that the game needs a new tutorial, followed by a campaign — that's probably the first thing a new user will do/expect. Also, there are none user-created campaign mods out there. While your changes will make things easier and look better, it would also be great to be able to create campaigns in Atlas. Could it be possible for the user to choose where the task list is displayed, e.g. left, right, top, middle or bottom? It would be great to have categories for the tips mentioned in the other thread for R29, too. Spare the index and search for later.
  2. @zyliThanks for going all the way and test it. Your approach will work. Isn't the underlying problem that the scenarios in their current state are not compatible with any newer version of 0ad? This is why i suggested to port the scenarios, itś seems like the more sustainable solution plus you get new features and fixes. @NewWorldHero have you already tried to port them and how many are there? What do you meant by somewhat modified? that is what i wanted to suggest, to use the migration scrips to port them. The fact that your scenarios kept you on A23 (which was a great version) for so long got me curious. Could you maybe share them here?
  3. you can only select the number of players with random maps
  4. what about updating your maps and scenarios to the current or next release? https://gitea.wildfiregames.com/0ad/0ad/wiki/PortA25ToA26 https://gitea.wildfiregames.com/0ad/0ad/wiki/PortA26ToA27 https://gitea.wildfiregames.com/0ad/0ad/wiki/PortA27ToR28
  5. Any progress on this Project? Do you need help somewhere?
  6. That sounds great! Should the categories act as filters to include or exclude tips? Could there also be an index for the tips?
  7. someone already tried that i didn't read the hole thread but it looks like they were successful
  8. I once had the same problem on my old Win10 laptop when GPU skinning was enabled.
  9. sure, just download the newest release candidate for your system here: https://releases.wildfiregames.com/rc/ If you find a problem this is how you report it: https://gitea.wildfiregames.com/0ad/0ad/wiki/ReportingErrors
  10. I totally agree with that. But when a fight drags on for long enough, you sometimes find yourself in a position where you should have used Traders.
  11. Another minor issue with the AppImage is that when you try to connect to a local game and it doesn't work, the game doesn't exit the Connecting to a game window. You can always click 'Cancel' and try again. Should I create an issue for that on Gitea? Is that description enough?
  12. I have tested the AppImage When i tried to launch atlas i got this Message in the logs I found this DllLoader: dlopen(libAtlasUI.so) failed: libAtlasUI.so: cannot open shared object file: No such file or directory; dlopen(libAtlasUI_dbg.so) failed: libAtlasUI_dbg.so: cannot open shared object file: No such file or directory;
  13. It seems like you have installed an old version of PureOS. Perhaps you should upgrade or use backports. https://software.pureos.net/package/src/pureos/dawn/flatpak
  14. as far i know the latest flatpak version is 1.16.1 https://github.com/flatpak/flatpak/releases so the PureOS's FlatPak is outdated
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