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idanwin

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Everything posted by idanwin

  1. It sounds like a great idea, but I believe there is already a difference between light/heavy units in the game and this doesn't sound like a priority. The idea of having male citizens run to the barracks would be --- I don't know how to describe it! In aoe you could sound the alarm to garrison you citizens, but to be able to arm them when the enemy is nie! That would be sooo amazing. It's certainly an idea we should discuss! Even if it doesn't get into the official game, it might be nice to have see if it can't get implemented later on so people can use it in their mods. This is a bit side-topic, but I was wondering what other people were thinking of the alarm button: where should it be and what should it do? I had some concepts: -Per civ center: this would allow you to garrison only in the territory that is under attack -One button in the global ui that allows you to order all civilians on the map to garrison -In the form of some kind of "spell": an area effect that orders all civilians inside a certain radius (or that are going into this area) to get to safety
  2. Yes, that topic is what lead me to imagine this formation being implemented. I would like to try to do it myself if no one else is interested so if anyone knows some good sites that explain how to model and/or texture rocks, please do enlighten me. I'll be away from my computer for some weeks so I won't be able to do it immediately, but if no one has given it a try yet when I get back I'll take it in my own clumsy hands. Sweden rocks! (as does this game!!!)
  3. I just went on holiday in sweden (Gotland) and saw some very nice rock formations. As a big fan of the scandinavian countries I would like to see some of them implemented in the game. Like this one for example (as found on the island of Fårö): This is not a priority, of course, but having a variety of nice rock formations to play with in the editor would be great! I'm willing to try and model it myself, but I'm no good, so it would be better if someone with more experience gave it a try. (it would be amazing if units could walk through the opening ... when the rock is placed on land of course
  4. Why not ones that walk on water and transform into trees?
  5. Updated version of the chinese house: (I placed it in the Rise of the East Demo map) Download link (blend, dae, texture + structure xmls) Download from Mediafire
  6. As I was bored, I played around a bit with blender and made another model. Probably there already is a model for this building (a chinese house) in the rise of the east mod, but as it is not downloadable yet I made my own so I can play with the chinese civ The textures are those from the Rise of the East barracks. If anyone from the Rise of the East team reads this: You Rock! I can't wait to play your civ!!! Anyway, here it is:
  7. Hello Everyone, I've been a big fan of 0ad for about three years now and I'm really glad the game is getting better every week. A week ago, I installed the China mod and that set me thinking: how difficult is it to make your own mod? Back when I played age of empires it seemed about impossible (although that may partly have been because I was younger back then, and barely knew anything about computers, programming or modding) to modify, add or improve things to a game. With 0A.D. however modding is not difficult at all. I played around a bit with xml files, textures and 3d models and I was surprised to discover that without even having read any posts or manuals about 0AD modding, everything seemed quite clear (as long as I stuck to civs, buildings and units, that is. The AI files were much to complicated for me to understand). I have never done any serious modelling, so forgive me for my poor tower model. I do not intend to use it for any purpose other than to show people how easy it is to add a new building/unit to the game with the hopes that more experienced modellers will come out of hiding and use their talents to add new things to the world of 0AD.
  8. Hi TitanAE, I probably won't be able to help you as I'm not that much of a computer (or linux) expert myself, but it might be useful for people that want to help you if you could include some info about your computer (what linux distribution are you running, what version, what graphical card do you have, ...) I really hope someone can help you solve this problem
  9. Me too, it would be a million-to-one chance, which succeeds nine times out of ten.
  10. Maybe different "Modes"? When starting a game you can choose limited gather range ON/OFF.
  11. Ubuntu Feisty Fawn and Mepis (Do I count as a double linux user?) I also have a Windows XP, which I rarely use.
  12. No shooting birds? Will they fly through each other like in aoe?
  13. No need? What about birds? There have to be birds! And they have to be shootable. And they shouldn't stop moving. And they shouldn't collide. And they should fly over all ground units. That's most of the necessities!
  14. Yes, that could make it interesting. Then you have to send some soldiers patrolling along the trade routes.
  15. I'm already searching for a good, historical RTS game for about 6 years (when I switched to linux). Now aoe works with wine, but it's not as good as I remembered. 0 AD looks far better. And it is Open Source! And modable! seems like heaven to me... I only voted for 0 AD. It didn't win ... yet. Better luck next year!
  16. Make it possible, then it could be a special game mode.
  17. No C#!!!! Yes!!! This will be a good game!!! No microsoft!!!
  18. Well ... I'm not... I guess I could still wait a while, because it looks so good! Keep up the good work!
  19. -Volcanoes would be nice, certainly if you could make them erupt in a scenario! You could remake Pompeii... -Bridges, where boats can go under, and units can go over. -Mythical creatures, from all factions in-game (and maybe even more). f.e: Minotaurs Fauns Anubytes (& Anubis) Sphinx (both as unit and as statue) -Trojan Horse!!! (also a Pythonic Rabbit?) -Crusified people! EDIT: was already proposed, srry -Chests that can be picked up, they could have gold inside. -Moai (from Easter Island)
  20. Is there a 'Random' option? I'm going to play 'Random' first!
  21. Is there a 'Random' option? Srry, this message was meant to be in the 'Who will you play first'-topic.
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