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MrEmjeR

WFG Retired
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Everything posted by MrEmjeR

  1. but i think peopl may just send entries even there is nothing to win.. we still need that sounds. (actually i like to make some noise..)
  2. congrats!! so what about the celts? would there be another contest?
  3. uhh i think u teleprot the spartans from the future! myrmidons where the best fighters at that time, not spartans! so u gonna lose:P
  4. Hey man, nice I just made a seabattle screen shot some time ago and I would look if i can release it next month ~~~ Mythos made me ship master so talk to me about the ships system. I just made a persian trireme wich is being textured atm.
  5. Infatry, shield wall!!!!! archers, fire!!!! the enemy bumps against the shields. and the battle starts. arrows rain down on the soldiers. some fell to hades.
  6. archers... fire! *the oil get on fire and many men and ships burn away* Look them burning like pigs. ok set set the ballista's on fire two so they cant get them. Every back to the CITY. we should give this toasted pigs a nice meal!
  7. *volley crushing on a slave* pull back! archers after the sand wall. and be sure ur invisible! Balista's fire continue. slaves, infantry back to the city!
  8. Thanks my lord. I'll shall fight till the last sword of our men is in our hands. Shouting to the slaves: hurry, the greeks are nearby. u there, some more oil on this side. that palisade is to high it's visable, put it under the shore line. to slave commander: make two hills of sand, there and there. to onther slave commander: u and ur slave, go get 20 balista's and sationate them on the hills.
  9. sir king, we, scouts, are back. we saw them on sea. they came with thousands of ships. we have been attack but apollo helped us out of the battle. troyan general to hector: highest lord may i suggest, you should sed large palisades in the water 100 meter from the coast all over the lenght of the beach and 3 row thick. set them under water. so when the ships come they would sail right into the palisades. lay a stroke of 5 meters width with oil over the beach so we can set it in fire when they set their tents on it.
  10. scouts are ready sir. we should take 2 triremes to sail closer to them and contitnious with rowboats at night to come close. we shall try to count the ships they have. I please u to bring an offer for us to apollo so we know sure he's on our side.
  11. or something like ctrl + click on that button will give ten. Aom TT has a reapeat button. u select the unit press the repeat button and it will repeat the traning of that units. or make a sequence of this like hoplite, hypaspist, myrmidon, hoplite, hypaspist, myrmidon etc.
  12. cant u submit two screens the month? I think it isn't that hard to make one.
  13. U in post #67 but that was accedently i think and alexthegod5 in #70 but never mind
  14. I think thats not such a good idea. a wall exist from more then one object and then the people can't walk arround if they are in one object. and the wall does'n know to wich side he has to dump the released people.
  15. yeah they are actualy unusual in randommap games it can also be an mod but I would like it if they cames in the game (gonna model one)
  16. indeed, ur right but it's better if u choice between square, diamond or circular.
  17. haha u mean in the poll? the random option is just in ur head lol
  18. I think that would be hardly to make that in the game and gives a lot of trouble with random map scripts and what Mythos_Ruler said before, It becames just a square map with black shaped edges where nobody can come. u anly lose a lot of space. another option: in random maps the edge of the world can be filled with trees, mountains, sea or an other space filler, so u can't see the edge.
  19. romans are still most important but there are more germans in the game lol
  20. ok ty i'l try it. why everyone sells my name wrong. I only spelled Alexthegod5 name accidentally wrong. and i give him my exucuse. the joke is now over, ok?
  21. ok off-topic we where talking about the naval warfare. would there be rowboats? they would be realy cool for scenario's
  22. they are realtive to every building. there are no straight upgrades for ages. by ages upgrade the buildings change in one time to another building. not very realistic. lol we are now disuessing about the proporition between the characteristics of a RPG and the realistic of the game.
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