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Everything posted by leopard
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Release 28 - searching for a name
leopard replied to Grautvornix's topic in Game Development & Technical Discussion
"That's a fantastic idea! Our tribute to the legendary player, Borg. Valihrant, will have to wait until we reach 'V'—but for now, let's honor Borg with this alpha's name!" -
Release 28 - searching for a name
leopard replied to Grautvornix's topic in Game Development & Technical Discussion
Briseis - Mortal, daughter of Briseus, captive and lover of Achilles. Bhairava Bhairava is a fierce and wrathful form of Lord Shiva, associated with destruction, protection, and time (Kala). He is often depicted as a terrifying deity with a fearsome expression, holding weapons, a skull (kapala), and a trident (trishula). Bhairava is worshiped in Tantric, Shaiva, and Buddhist traditions, particularly in Kashmir Shaivism and Tibetan Buddhism. Brihannala was the name assumed by Arjuna, one of the Pandava brothers, during their year of incognito exile in the Mahabharata, where he disguised himself as a eunuch and taught music and dance to Princess Uttara of the Virata kingdom. Balarama Balarama is the elder brother of Lord Krishna and an important figure in Hindu mythology. He is considered an incarnation of Adi Shesha, the serpent on which Lord Vishnu rests. He is depicted as a strong and powerful deity associated with agriculture, plowing, and strength. His weapon is the plow (hala) and mace (gada). my suggestions -
Release 28 - searching for a name
leopard replied to Grautvornix's topic in Game Development & Technical Discussion
Balarama Balarama is the elder brother of Lord Krishna and an important figure in Hindu mythology. He is considered an incarnation of Adi Shesha, the serpent on which Lord Vishnu rests. He is depicted as a strong and powerful deity associated with agriculture, plowing, and strength. His weapon is the plow (hala) and mace (gada). Banjari (Deity) Banjari is a deity worshiped in folk traditions, particularly in parts of India. The specifics of this deity vary regionally, and Banjari is often associated with protection, fertility, and local guardian spirits. Bhairava Bhairava is a fierce and wrathful form of Lord Shiva, associated with destruction, protection, and time (Kala). He is often depicted as a terrifying deity with a fearsome expression, holding weapons, a skull (kapala), and a trident (trishula). Bhairava is worshiped in Tantric, Shaiva, and Buddhist traditions, particularly in Kashmir Shaivism and Tibetan Buddhism. Bhaga Bhaga is a Vedic solar deity associated with prosperity, wealth, and happiness. In the Rigveda, he is described as a dispenser of fortune and is linked with Surya (the Sun God). His name is the root of the word "Bhagya," meaning fate or luck in Sanskrit. Brahma Brahma is one of the principal gods in Hinduism and is known as the creator of the universe. He is part of the Trimurti (Trinity) of Hindu gods, along with Vishnu (the preserver) and Shiva (the destroyer). He is often depicted with four faces representing the four Vedas and holds sacred scriptures, a water pot, a lotus, and a prayer bead mala. Brihaspati Brihaspati is the guru (teacher) of the gods and the deity representing Jupiter in Hindu astrology. He is the lord of wisdom, knowledge, and dharma (righteousness). He is highly revered in Hindu traditions, and devotees pray to him for wisdom, intelligence, and guidance. Budha Budha is the planet Mercury in Hindu mythology and is also regarded as a deity. He is associated with intellect, communication, and learning. He is often depicted as a young prince, holding a sword, shield, and book. Budha is also considered the son of Chandra (the Moon God) and Tara. Would you like me to expand on any of these? -
Release 28 - searching for a name
leopard replied to Grautvornix's topic in Game Development & Technical Discussion
Bellerophon - Mortal hero, son of Glaucus and Eurymede, husband of Philonoe. Rode upon Pegasus to slay the monstrous Chimera. Belus - Mortal king, son of Epaphus and Memphis, brother of Agenor, father of Danaus and Aegyptus. King of Libya, Bentheseicyme - Minor Sea Goddess, daughter of Poseidon and Amphitrite. Greek goddess of Waves. Bia – Daughter of Pallas and Styx. Greek goddess of Might. Bias - Mortal king, son of Cretheus and Idomene, husband of Pero and Iphianassa, father of Talaus amongst others. King of Argos. Boreas - Anemoi god, son of Astraeus and Eos, father of the Boreads. Greek god of the North Wind. Boreads - Greek heroes, sons of Boreas and Oreithyia, named Calais and Zetes. Named amongst the Argonauts, and pursuers of the Harpies. Branchus – Mortal seer, son of Apollo. Established Oracle of Apollo at Didyma. Briareus - Hecatonchire, gigantic son of Ouranos and Gaia, brother of Cottus and Gyges. Guardian of the gates of Tartarus. Briseis - Mortal, daughter of Briseus, captive and lover of Achilles. Briseus - Mortal priest, father of Briseis. Brontes – First generation Cyclops, son of Ouranos and Gaia, brother to Agres and Steropes. Broteas – Mortal hunter, son of Tantalus and the nymph Dione, father of Tantalus (ii), and member of House of Atreus. Butes (i) – Greek hero, son of Teleon and the Naiad Zeuxippe, lover of Aphrodite and father of Eryx and Polycaon. Named as an Argonaut. Butes (ii) - Mortal, son of Boreas, noted pirate -
Release 28 - searching for a name
leopard replied to Grautvornix's topic in Game Development & Technical Discussion
Brihannala was the name assumed by Arjuna, one of the Pandava brothers, during their year of incognito exile in the Mahabharata, where he disguised himself as a eunuch and taught music and dance to Princess Uttara of the Virata kingdom. Here's a more detailed explanation: Incognito Exile: After being forced into exile by the Kauravas, the Pandavas, including Arjuna, had to live in disguise for a year to avoid detection. Brihannala's Role: Arjuna, as Brihannala, taught music and dance to Uttara, the daughter of King Virata, and spent his time in the inner chambers of the palace where the ladies lived. Reason for Disguise: Arjuna disguised himself as Brihannala to avoid being recognized as the famous warrior and to carry out his duties in the Virata kingdom. Mahabharata Episode: This episode is a significant part of the Mahabharata story, highlighting the Pandavas' cunning and resilience during their exile. may be you will like this @Seleucids Legendary Archer of Mahabharatha in Disguise -
Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
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Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
@Atrik I need log files of other players to compare with mine to analyze OOS error -
he should do commentary of game replay, it can reduce lag, also showcase other players
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Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
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Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
mainland-twilight.pyromod mainland-twilight.zip -
Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
thanks to you for testing it. -
Mainland Twilight new mod for Team Games
leopard replied to leopard's topic in Scenario Design/Map making
https://github.com/Haroldgomez777/0ad-maximalists-map/releases/tag/1.2 -
Caltrops and formation bonus for pikemen, Cavalry should get auto damaged like poison effect while fighting upgraded javelineer and pikemen should be harder to kill if they are in formation. If it is too much to implement maybe a tech upgrade will be enough. or a throw Caltrops button somewhere if we select an army and there should be a metal cost each time it is used.
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Yes, caltrops, also known as "crow's feet", were used in the Battle of Gaugamela in 331 BCE. They were an effective weapon against cavalry and chariots. [1, 2, 3] How were they used? [3] Caltrops are area denial weapons made of sharp nails or spines arranged in a pattern. [3] They were used to slow down the advance of troops, especially horses, chariots, and war elephants. [3] The Romans called them tribulus, which means "jagged iron". [4] How were they used in the Battle of Gaugamela? [1] According to a history written centuries after the battle, Persian King Darius III strewed the ground with caltrops to stop Alexander the Great's forces. [1] Alexander was able to maneuver around the caltrops and win the battle. [2] How were they used in other battles? [1] Caltrops were used in the Battle of Nisibis in 217 AD, where they helped the Roman infantry break up a Parthian cavalry charge. [1] In modern times, caltrops are effective against wheeled vehicles with pneumatic tires. [3] Generative AI is experimental. [1] https://www.popularmechanics.com/military/weapons/a60661761/ukraine-dungeons-and-dragons-weapon/ [2] https://www.historynet.com/weaponry-the-caltrop/ [3] https://en.wikipedia.org/wiki/Caltrop [4] https://simple.wikipedia.org/wiki/Caltrop Not all images can be exported from Search.
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a anti-cav tech upgrade or weapons or formation bonus can fix it in my opinion.
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I don't understand why people want to nerf champion cavalry, Historically they are supposed to be more powerful and invincible, we might need a counter weapon to cause damage to them like Caltrop. Ranged units can use them, and we can give extra HP for spears if they are in formation. or make them invincible in formation. But in an 1v1 fight with an unskilled peasant, they are supposed to kill them in 1 hit. yet they don't do that in 0AD. In Age of Empires IV, heavy cavalry units deal extra damage when they charge. Cavalry charges can also break enemy lines, which can be useful for hit-and-run tactics, we don't have it. I think making them weak only make them useless in battle, forget about 1v1s in real battle 3-4 pikes attack a single champ and kill them easily, the champ cavalry should justify the cost. I think there should be anti-cavalry training upgrades for units so that they can reasonably save themselves from slaughter, army should have this upgrade if they must counter cavalry.
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Saved Games feature is great
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Why 0 A.D. Units Prefer Buildings Over Enemies!
leopard replied to leopard's topic in Gameplay Discussion
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Why 0 A.D. Units Prefer Buildings Over Enemies!
leopard replied to leopard's topic in Gameplay Discussion
At least capturing will take less time, and as @MarcusAureliu#s said, the animations for capturing are different, providing a visual clue that the units are not attacking but rather attempting to capture. Currently, we have no idea whether they are attacking organic units or simply throwing javelins at houses. If they were slingers, we could destroy houses faster, but doing so during a fight is pointless. In Age of Empires (AOE), whenever units attack buildings, they use fire, which is a reasonable distinction with a different animation. This makes it easy for users to understand what is happening. Right now, we think they are attacking units, but in reality, they are attacking houses with javelins. -
Why 0 A.D. Units Prefer Buildings Over Enemies!
leopard replied to leopard's topic in Gameplay Discussion
Yesterday, I was fighting Shmurda and Triamphathol's army. Whenever I tried to queue my commands using Shift + Ctrl + Attack, the units started attacking houses instead. I was left with no choice but to constantly monitor every move of my units and bring them back from making foolish decisions. It was too much work, and whenever I had to fight on multiple fronts, I would inevitably lose my units and look like an idiot in front of others—despite having an exceptional plan in mind. This is a terrible user experience. -
This video is Unlisted only people with link can view them.
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Guide: Running AutoCiv Mod on 0 A.D. Alpha 27 (Temporary Workaround)
leopard replied to Tulughma's topic in Game Modification
I think @nani autociv should be in vanilla. why should it be a separate project, @seeh's version of autociv has a lot of features too. if we could add them to vanilla it would be great, plus 0AD should allow double press of a key as a single hotkey( not sure if I said it correctly) for example in age of empires we can build houses using hotkey Q+Q, that could makes things easy. AOE hotkeys seems practical. -
Guide: Running AutoCiv Mod on 0 A.D. Alpha 27 (Temporary Workaround)
leopard replied to Tulughma's topic in Game Modification
You are a blessing to the community. @Atrik -
I like this one and kate mod will reduce lag for sure, but everyone should use it else other will be in a disadvantage. low graphics settings to 0 extra graphics is preferable