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Everything posted by Yekaterina
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How do I create a campaign
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Open-what? I don't know what OpenGI, I just made it by colouring some images in /textures/ui/session/global with gimp. I got some inspirations from Aristeia. -
A25 Feedbacks from testing
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I won't be able to use svn until 2 weeks later... -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
@Lion.Kanzen @Stan` I made my own repository with bug fixes. I tried to push to the official one but I was denied access, so I made my own repo. https://github.com/Yekaterina999/han_china-master -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Ok, I will test it out when my hard drive frees up. I have 2GB of free space now :p -
A25 Feedbacks from testing
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Ok. Do you think I can make a git push request to A25? -
A25 Feedbacks from testing
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I agree. Ban Mauryan and Persian wonders? They already have too much pop by default -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I have a feeling I might have played an unstable/Dec version of the mod because it was quite some time ago and I got it from some weird channel. You probably have fixed the problem. -
How do I create a campaign
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I like pink colour ; ) I made a GUI mod which tweaks the user interface purely to my personal preferences. I used nani's technique to bypass the lobby mod detection. If you want I can drop you a copy. But beware that I used some materials that might be copyrighted. -
How do I create a campaign
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Ok I will check that out, thank you -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I am talking about palisade towers. Sorry about the confusion. By small group I meant around 30, with upgrades. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
In real life siege towers did not do that but in 0AD it feels so pleasurable to see all of your enemy infrastructure and units annihilated by a row of siege towers. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
The animation is quite broken for Chinese women. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Some misplaced tech and icons, perhaps we can lower the cost of farming upgrades. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
That is not true. Rams are decent in EA and 10 fully garrisoned siege towers can smash a cc just by walking straight past it -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Ok ok just as I thought, high firing rate. Maybe lower the damage slightly, or give these dudes no armour? -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Please don't copy Delenda EST. Their skirmishers smashed my siege like an elephant then some German skirmishers plus sword took out an entire tower in no time. My small group of archers shot down a tower in 15 seconds. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
He gave them incompetent siege. in DE even archers do a better job than the bolt shooters. Their siege towers are a joke in DE. I took out a fortress with a few spearmen but 5 bolt shooters and 3 siege towers cannot make a dent in anything. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
To be honest they are already very divers even without crossbow. The thing they need is sword cataphract. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I haven't tried them yet, but I would assume they are similar to the Macedonian crossbow dudes. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
But they don't. I will add it to the Chinese and git pull tomorrow morning. Which model of rams do you want? -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
@LetswaveaBook @Lion.Kanzen can I have your expert opinions on balancing this civ please, it is a bit crazy at the moment. Ok. I will do it tomorrow morning -
I like splash damage
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Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
I fixed most of the technical bugs. First proper game of Chinese against very hard Persian AI: What can I say apart from exclaiming "China OP!" ? The Persian bot rushed me twice, the first one caught me out a bit but the second rush they ran straight into my fortress and my group of 60 infantry cutting wood. Softcore bugs found: 1. Unlock champion infantry tech is misplaced; the barracks can train champion infantry by default when you reach phase 3, but the fortress requires a tech. In A24 or later this shouldn't happen right? 2. You need the unlock champion cavalry tech in order to train from fortress. But, this tech can only be researched from the stable. This confused me quite a bit. Overall impressions: Strengths: 1. Population cap bonus paired with archers 2. Ministers help with resource gathering, and the techs are good. 3. Strong heroes. 4. Good variety of infantry and cavalry 5. Mangonels are so strong and shoot so far! 6. Oxybeles without packing is convenient. Weaknesses: 1. No rams or elephant. A little slow to siege. 2. No amazing eco bonuses in early phase. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Please also note that the pinyin version of modern Chinese word for women in typed letters is 'nv', where v represents 'yu'. This is because Chinese language does not contain v sound. -
Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
Bug spotted: Missing farming animation for female citizens. They just stand on the field then suddenly drops the food. It is hard to tell whether they are working or idle. I will use the template for a Greek woman for now and look for any other bugs. 2021-05-17 21-53-51.mkv