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Everything posted by Obskiuras
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
What do you think @wowgetoffyourcellphone? -
Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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All barbarian civilization, and greeks. Anyway all units are the same with diferent skins in this game, so this is about fashion.
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
How dress a germanic warrior -
Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
I agree, the basic units are very boring compared to the examples that can be found in illustrations. About the wolf warrior (ulfhednar), i think Tacitus mentions it in his book Germania, about the Batabos tribe. About helmets, i don´t know much, could you give us examples of helmets of that time? -
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@Stan` I have a question: what can be done to add the Germanic faction to the Alpha 28?
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
It still doesn´t work, it throws an error -
Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
I´m not understanding how to do it. -
Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
if it´s not necessary, then i won´t do it, thanks anyway. -
Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
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Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
I´m creating a gitlab account, what role should i choose? -
Civ: Germans (Cimbri, Suebians, Goths)
Obskiuras replied to wowgetoffyourcellphone's topic in Delenda Est
@wowgetoffyourcellphone I want to try the Suebi faction, but only that faction, not the entire mod. How i do that? -
Units die too quickly: Melee units have too little armour
Obskiuras replied to Seleucids's topic in Gameplay Discussion
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Units die too quickly: Melee units have too little armour
Obskiuras replied to Seleucids's topic in Gameplay Discussion
I suggest a shield wall formation: The shield wall formation would be diferent from phalanx formation. The shield wall formation would give a bonus against projectile damage, the phalanx formation would give a bonus against melee damage. Many players use and abuse ranged infantery, witch exterminates melee infantery. The shield wall formation will make the melee infantery more viable, in a historical period marked by the use of strong infantery, and will make it easy to invade enemy territory without losing more than half of your army in the process. -
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About shield wall formation: The shield wall formation would be diferent from phalanx formation. The shield wall formation would give a bonus against projectile damage, the phalanx formation would give a bonus against melee damage. In the historical period covered by this game, all soldiers carried shields. Shields are used to protect themself from arrows in the first instance and from enemy charges in second instance. Many players use and abuse ranged infantery, witch exterminates melee infantery. The shield wall formation will make the melee infantery more viable, in a historical period marked by the use of strong infantery, and will make it easy to invade enemy territory without losing more than half of your army in the process.
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I don´t agree, we can explore other options, for example: 1) Increase infantry defense against projectiles with shield wall formation. 2) Increased the defense of the fortresses to make them more viable and harder to capture. 3) Garrison soldiers on the rams to make them stronger. 4) Garrison only ranged infantery in wall towers.
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I think we should strengthen walls and palisades, in the game it´s very easy to shoot then down and that doesn´t feel realistic. Also, when soldiers (archer, sliger, javelin) are garrisoned on walls they sould have more range attack, and of course, the tower of the walls must be able to fire. what do you think @chrstgtr?
- 56 replies
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- attack vs capture
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