Jump to content

thankforpie

Community Members
  • Posts

    229
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by thankforpie

  1. On 5/17/2019 at 5:01 AM, __najimakimoda said:

    I work, but not too long, come home tired, and want to do something. Programming, art, anything. I get stuck, hit a roadblock. And I just don't commit to much at all. As such, I haven't improved my skills much in years. I have a hundred abandoned projects. I can't get out of bed, what the heck

    How do y'all stay   p r o d u c t i v e   ?

    cut off sugar, sweets, they make you lazy af

    eat more meat

    buy coffeine pills and take them daily

    start exercising in home

    listen to music 24/7 when in home for dopamine increase, unless youre reading something eg reading complex stuff about programming

    work on your projects while listening to music

    cut off socialmedia, youtube,reddit,forums,games, TV, xbox, every pleasure form. if u dont cut it in 100% it may be hard to stay on track

    what u want to achieve?

    i cant be productive unless i believe in my aim. i wont learn a language unless i want to code an interesting application that will make ton of money and bring me fame in my belief.

    mindlessly creating simple things like calculators make no sense because you will give up sooner or later due to boredoom and zero satisfaction. You need idea for application/product, then choose correct means/programming language/anything with certain criteria,then do it

    • Like 2
  2. On 4/12/2019 at 11:39 AM, JC (naval supremacist) said:

     

    Pop growth :

    - 5 pop house  / 75 wood  (less stairs effect in pop growing)

    -  20% building time

    - pop room gain by building some other structures than houses

    - no metal based human units (metal takes longer to gather than wood)

    - no stone buildings (except towers and castle)  (stone takes longer to gather than wood)  --> easy to spam barracks  (with their + pop room)

    - rotative farm too boost food production (and thus, possible to lower the number of food workers )

     

    When you know that pop growth is an exponential phenomena, those cumulated advantages gives to celts an insane advantage. 

     

    and for units :

    - Cav Hero for best dancing (Vecingetorix is the best hero  of the game)

    - Sword cav for best siege destroying and quick raids

    -  Slingers,  best basic unit since  .. very very long time.    With basic micro and some healers, slingers can get all <<<  and quickly the player dont need even need siege as those massed slingers can destroy absolutely everything or can easily retreat in formation with few dumping.

    - Brits have a dog which can reduce ennemy pop in early game and already give a substainable advantage.

     

    I hope that in next version of 0ad i will see team games with 1 or 2 gauls/brits  .. and not 6-7 as we often do now.

     

     

    show em magellan

    • Haha 1
  3. On 3/6/2019 at 9:18 PM, stanislas69 said:

    No all our code run synchronously. Node has a special engine in the background to process those commands. Recently they switched to V8 which is the same engine chrome uses. We use Spidermonkey which is used by firefox.  So it could be possible in theory, if we upgraded Spidermonkey to the latest version, but would need a complete rewrite of our codebase, with likely no benefit.

     

    Async await lets you perform I/O bound operations like talking with database or reading file from disk in the same time that it lets you perform mathematical calculations.

     

    afaik 0 a.d. pathfinder consists of loads of heavy mathematical calculations right?

     

    honestly i didnt manage to make use of it yet in my code because i dont perform any heavy mathematic methods in my projects, and when I do, i dont use anything I/O bound. I have to study about this mor,e maybe its more useful than I think

  4. What WFG wants is cosmetics and other non pay2win features. every serious game does it and does great.

    usually, in games cosmetics are things like:

    - exotic haircut

    - tattoos

    - face accessory, likeeye glassess

    - muscles,

    - character skin

    -character clothes

     

    that may be hard to implement in 0A.D because characters are small af.

    but its still possible, give your knights rich look and people will buy it

     

    every game that goes for pay2win model dies with time (usually chinese MM0RPGS !!)

  5. On 3/4/2019 at 9:32 PM, Pudim said:

    Has the staff considered ways to monetize the game?
    As for example google adsense in the game and in the site / forum ... add avatars and customization option, free and premiuns?
    I believe that a little money can help the sustainable growth of the game.

    google adsense on site with 0 traffic

    NICE IDEA PUDIM !!! XDDDD

    HAHA

     

    for google adsense you need thousands of visitors daily and even then profit is minimal

     

     

    ads in game will kill the game

    • Like 1
    • Confused 1
  6. 4 hours ago, elexis said:

    The lobby users have accepted the lobby terms and conditions. While there is a clause about multiple accounts being permissible, such requests are exemptions for specific reasons, for example if someone wants to test a lobby patch, if someone is a moderator, or if someone can host two games simultaneously with the (almost) same nickname. Otherwise, requests for nickname changes and secondary accounts are not granted, so that players are able to identify each other after they have seen each others in games, thus able to avoid each other if they can't stand each other etc. (one of the reasons).

     

    i want name change to 'elexis'

  7. 3 minutes ago, stanislas69 said:

    No all our code run synchronously. Node has a special engine in the background to process those commands. Recently they switched to V8 which is the same engine chrome uses. We use Spidermonkey which is used by firefox.  So it could be possible in theory, if we upgraded Spidermonkey to the latest version, but would need a complete rewrite of our codebase, with likely no benefit.

    oh well thats bad, im using c# now, its faster than node, can make more, can be multithreaded and asynchronous, so i can have like few threads all of them being asynchronous

×
×
  • Create New...