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Stockfish

Balancing Advisors
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Posts posted by Stockfish

  1.     Hey guys, new version 1.0.2 is available to donwload. It is also available directly from MOD.IO.

    Due to some major issues, I had to put a new version 1.0.2. Sorry about that.

    Changelog V 1.0.2:  

    Fixed techs;

    Fixed loot of sword cavalry;

    Fixed attack of elephant archer;

    Techs CC reduced search time;

    New unit cavalry scout for iber. Fast movement, fast attack, low damage, low price, bonus against support, fast hunt, low armour, can not be promoted;

    New building spikes. Protect your soldiers, can be building only on neutral territory, low hp, fast build, low price.

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Changelog V 1.0.1: 

    New units status base;

    Better units balance;

    Palisades/walls/houses balanced;

    New techs;

    Fixed all techs with +1 dmg for %;

    Fixed legionnaire on barracks;

    Elephant archer mov speed fixed;

    Slaves can be healed;

    Priests balanced;

    Bolts balanced;

    Mace can build stoa;

    Advanced and Elite rank only give 10% health;

    Swordsmen infantry/cavalry no more bonuses, but better status;

    Javelins infantry/cavalry less dmg, but better bonus and range;

    Slings infantry less dmg, but better bonus;

    Spear cavalry better bonus;

    and other little things.

    I need all possible feedback, thank you!!!

    Version 1.0.2 is already doing well and soon we will have a lot of new stuff.

    Not yet compatible with fgod mod.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    It is with great satisfaction that I present to you guys my mod Expansion Pack.

    It's been a long time since the game turned into spam with the same drives, no strategy, no big decisions or anything.
    Many players are complaining about this and we players feel abandoned in this part of development. Small changes are made, but they do not help much.
    I know that at the present stage of development this may not be of great importance, but I disagree with that.
    I am the older player in the lobby and the more experienced as well, and I know that 0a.d can offer much more dynamic and fun games than the current gameplay offerings.
    So, alone, i decided to make the necessary changes to achieve that goal.
    Talking with @elexis, the main goal was to create a counter system that worked. But for this to work properly I would need to change many things, so I decided to create a new base for the units / constructions.
    I created a solid and harmonic status base for hp / armor / attack / speedmov / loot / cost, etc ...
    Created a basis, all current and subsequent work becomes much easier to work with.

    The base system and counter was ready, I could have finished the mod, but decided to go a little further.
    So I implemented new units, technologies, buildings, civ bonus/unit bonus, auras etc.., all based on historical context. (I was careful not to change the root gameplay of 0a.d, all the features are the same.)
    All the techonolgias, bonuses and auras already exist have been remodeled.
    I also updated the technology tree, so you can see all the changes there.

    I have as main objective that this patch / mod is implemented to the a24, if this is the desire of the majority.

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    COUNTER SYSTEM:

    I had two options for counter system, to do by unit or by status, I preferred by status, because it is simpler for novice players to understand.

    So this is basically it:

    Archers ( Archery Cavalry/Elephant too) bonus vs Melee infantry;

    Slingers/Javelin bonus (Javelin Cavalry too) bonus vs Archers (includes Archery Cavalry/Elephant);

    Spearmen (Spearmen Cavalry too) bonus vs all Cavalry/Elephant;

    Pikemen bonus vs all Cavalry/Elephant;

    Swordmen bonus vs Spearmen and Pikemen;

    Swordmen Cavalry bonus vs Support;

    War Elephant bonus vs Buildings/Cavalry;

    Special units:

    Kushites Champion Axemen bonus vs Heros and Champions;

    Mauryan Champion Macemen bonus vs Buildings;

    Iberian Champion Javelin Cavalry bonus vs  Archers (includes Archery Cavalry/Elephant) and Buldings.

    All heroes and champions have the same bonus.

    It is important all feedback on balance / counter system, for future balancing.

    (Do not judge balancing based on what you know in a23)

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    GENERAL CHANGES:

    As I said earlier, there have been many changes made, I will put here only the most important ones.

    Civil centre can only train women (athen can train slave too);

    All civilizations have Archery Range, Stables, Elephant Stables and Workshop;

    Champions are units a little stronger than citizens, but cost and train much faster than a23;

    All mercenaries cost only metal;

    Animation of promotion are desable;

    Hero can only be training once.

    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    This is only the first version of the mod, and we have a very solid base, and this is fantastic.

    In the next version I want to work on all the auras of the relics, add new civilization (Chinese), new unique units, competitive maps, technologies, bonus, etc. For this to happen, I need everyone's feedback.

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    We did some tests and the games are much more fun now, you can choose different strategies and the battles are much more intense.

    It's been 6 weeks of hard work, and most people do not know how difficult, stressful and time-consuming it is. I hope everyone likes it.

    Tnx all!!!

    So that I could finish the mod successfully I had the help of many people who took a little of their time to help me, tnx so much.
    Feldfeld;
    Moders Angen/Stan/bb_
    valihrant;
    Stockfish;
    elexis;
    Special thanks to wowgetoffyourcellphone and all staff who worked on the mod Dalenda Est.

     

    If you have any doubts on how to install the mod: https://trac.wildfiregames.com/wiki/Modding_Guide

     

    Out of that, i must say that is a very good mod, that increase the equiality of civs, units, siege, ...

    I recomend to all of you to try it :)

     

    Could be possible that a torunament is coming ??

    Only time knows ^^

     

    Greetings all.

    • Like 2
    • Thanks 2
  2.  

    6 hours ago, coworotel said:

    No entiendo exactamente cómo funcionará esto, ¿es un torneo como la Navidad? O puedes jugar muchos juegos y luego ... ¿pasa algo?

    Es una liga, cada semana los jugadores jugarán un partido  (se darán más detalles cuando el registro esté cerrado)

     

    Los nombres de los ganadores aparecerán en el lobby durante 72 horas como una especie de premio

     

    Si quieres jugarlo, solo busca un compañero!

    Saludos = D

    • Like 1
  3.  

        TABLE :                        

                                     IMAGE:                                 NAME:                                     WINS:       LOSES:         W/L %:                       PLAYERS:

            1st)     rhinopicture.png.aee157539755df877ff6f2465ab808a3.png.dd3167dc838d1c6c52aa0b7ccabe72c4.png      Power of Unicorns (1888)          1             0          100%          Feldfeld , ValihrAnt

          

          2nd)   boudica_portada.jpg.82c5c6e4dc1724e2b35081522a01dcc3.jpg      Boudigtr (1809)                            0             0             -               Boudica , chrstgtr

     

          3rd)    nanfpre_emblem.png.508486f1c3a33a17d9eb0ed9cb324383.png.eeee70141ba26085a817922d8a4f44ef.png      Nanpre (1720)                               0             0             -               Nani , fpre

     

          4th)     Chuck&Lee.png      Chuck & Lee (1669)                      0             0            -              Jofursloft , Stockfish

     

            5th)    images.jpg.646e37d224ca1df4b4ce92a47d92a8a0.jpg      VickHirn (1479)                              0             0            -             HirnWolf , Vick

       

            6th)    unicorn.jpg.830ba268fefd6fb8d7c31cdf44cb6317.jpg      PrayUnicorn (1448)                       0             0            -             Palaiologos , MacWolf

            

            7th)    67196e51a020e8d6d6e907d6b3a99651.thumb.jpg.b12864c3e8c4358a46570917b4e142f6.jpg       Lesters (1396)                              0               0            -             Lefo , noobster

     

         8th)     imageproxy.png.c06b635f49027f80047e92009af728e4.png         jubuntux (1250)                           0               0            -             jezebel , Tux_

       

         9th)        11694967_716191575174812_5427341232772988878_n.thumb.jpg.b969e84e9e4a06fefd0434af13ce87c5.jpg.1b9569b35d120cf8dd70a09cc31d4a57.jpg         elexis Level (2214)                       0                0           -            borg- , (unknown)

     

        10th)   16177015-4bf1-4720-a0da-ee73a6a6ab02.jpg.e29eb40f5628814baceac5047b05c120.jpg       Gulab Jamun (1343)                     0                1           0%        Mafred_18 , jakoob

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

       

       First Match :                                                        Result:

       - Boudigtr Vs Lesters                                            0-0

       - Nanpre Vs Pray Unicorns                                   0-0

       - Chuck & Lee Vs VickHirn                                   0-0

       - Power of Unicorns Vs Gulab Jamun                2-0

       - Jubuntux Vs elexis Level                                    0-0

       

      Maps :  1st) Mainland , 2nd) Ambush , 3rd) Schwarzwald

     

    --------------------------------------------------------------------------------------------------------------------------------------------------------

       Renember to follow the rules , you have until 10th of September (non included) to send the results of the matches

        Good luck and ... Have fun! 

       If you have some problem do not hesitate about asking

    --------------------------------------------------------------------------------------------------------------------------------------------------------

    IMPORTANT:

        The Honor League has started , first of all , good luck for all players and have fun.

        We've been thinking about giving you a prize (i had something in mind but it couldn't be possible) so we decided 

        to put the names of the three winners in the main menu during 72h.

        I'm gonna say something more , the first team (of each league) could be clasificated for a possible event

        that i have in mind (need confirmation) and that event would have some interesting prize .

     

     

     

    images.jpg

    1.jpg

  4.        

           The rules has been edited , please  read it again

     

           Welcome to the Honor League (2v2)! The first league of 0 A.D. recognized by Wildfire Games                                                                                                               
           This league will be in a format of 2vs2, (Bo3), so you must look for a partner already to be able to register!
           Here below we leave the rules of the event, please read the entire document before asking any questions                                                                           

           Before starting with the rules section, we leave you with a Wildfire Games note

                                                                                                                                                                                                                                                              ..................................................................................................................................................................................................................................
             
                      This tournament is recognized as a Wildfire Games community event.
       
                     @Stockfish is the sole organiser of this event, any issues are to be reported to him  (or personnel designated by him), 
       
                      not to Wildfire Games or to 0 A.D. Lobby Moderators.

                      Unsporstmanly conduct is not permitted, any offenders are to be barred from future events by Stockfish

      ..................................................................................................................................................................................................................................

       Hello, welcome to the rules section of the Honor League.
       Before starting with them , from the league's developer team
       please read them correctly and carefully to avoid misunderstandings.

       We also want to explain that there are 3 types of infractions: Green, Yellow and Red
        * Greens: If you or your opponent violates a green rule, they will lose the map they are playing
        * Yellow: If you or your opponent violate a yellow rule you will lose the entire match (all maps)
        * Red: If you or your opponent violate a red standard, they will be disqualified from the league


     OFFICIAL REGULATIONS OF THE LEAGUE:
      

       1) CREATION OF MAPS:

       1.1) Maps: Mainland, Ambush, Schwarzwald, Gulf of Botnia, Lorraine plains, Corinthian Isthmus


       1.2) Map configuration:

           
          1.2.1) Mainland 

                 Map:                                          Players:                                            Game Type:
                ------------------------                         ------------------------                               ----------------------
                 Map Type : Random              Number of player : 4                       Conquest : On
                 Map Filter : All Maps             Population Cap : 250                      Conquest Structures : Off
                 Select Map : Mainland          Starting Resources : Low(300)     Conquest Units : Off
                 Map Size : Medium               Disable Spies : Off                           Relics : Off
                 Nomad : Off                            Cheats : Off                                     Wonder : Off
                 Disable Treasures : On                                                                    Game Speed : x1
                 Explored Map : Off                                                                           Ceasefire : No Ceasefire
                 Revealed Map : Off                                                                          Teams Locked : On
                 Biome : Random                                                                               Last Man Standing : Off
                                                                                                                              Rated Game : On
                                                                         

           1.2.2) Ambush

                 Map:                                           Players:                                               Game Type:
                ------------------------                         --------------------                                      ----------------------
                 Map Type : Random                 Number of player : 4                        Conquest : On
                 Map Filter : All Maps                Population Cap : 250                       Conquest Structures : Off
                 Select Map : Ambush               Starting Resources : Low(300)      Conquest Units : Off
                 Map Size : Normal                    Disable Spies : Off                            Relics : Off
                 Nomad : Off                               Cheats : Off                                       Wonder : Off
                 Disable Treasures : On                                                                         Game Speed : x1
                 Explored Map : Off                                                                                Ceasefire : No Ceasefire
                 Revealed Map : Off                                                                               Teams Locked : On
                 Biome : Alpine                                                                                       Last Man Standing : Off
                                                                                                                                  Rated Game : On
                                                                          

           1.2.3) Schwarzwald

                 

                  Map :                                           Players:                                             Game Type:
                ------------------------                        ------------------------                                  ----------------------
                 Map Type : Random                 Number of player : 4                        Conquest : On
                 Map Filter : All Maps                Population Cap : 250                       Conquest Structures : Off
                 Select Map : Black  Forest      Starting Resources : Low(300)      Conquest Units : Off
                 Map Size : Medium                  Disable Spies : Off                           Relics : Off
                 Nomad : Off                              Cheats : Off                                       Wonder : Off
                 Disable Treasures : On                                                                        Game Speed : x1
                 Explored Map : Off                                                                               Ceasefire : No Ceasefire
                 Revealed Map : Off                                                                              Teams Locked : On
                                                                                                                                 Last Man Standing : Off
                                                                                                                                 Rated Game : On
                                                                         

           1.2.4) Gulf of Botnia

                 Map:                                                   Players:                                         Game Type:
                ------------------------                              ------------------------                                ------------------------
                 Map Type : Random                     Number of player : 4                        Conquest : On
                 Map Filter : All Maps                    Population Cap : 250                       Conquest Structures : Off
                 Select Map : Gulf of Botnia         Starting Resources : Low(300)      Conquest Units : Off
                 Map Size : Medium                      Disable Spies : Off                            Relics : Off
                 Nomad : Off                                  Cheats : Off                                        Wonder : Off
                 Disable Treasures : On                                                                            Game Speed : x1
                 Explored Map : Off                                                                                   Ceasefire : No Ceasefire
                 Revealed Map : Off                                                                                  Teams Locked : On
                 Biome :Random                                                                                        Last Man Standing : Off
                                                                                                                                     Rated Game : On
                                                                         

            1.2.5) Lorraine Plains

                 Map:                                                 Players:                                           Game Type:
                ------------------------                              ------------------------                               ----------------------
                 Map Type : Random                    Number of player : 4                        Conquest : On
                 Map Filter : All Maps                   Population Cap : 250                       Conquest Structures : Off
                 Select Map : Lorraine Plains      Starting Resources : Low(300)      Conquest Units : Off
                 Map Size : Medium                      Disable Spies : Off                           Relics : Off
                 Nomad : Off                                  Cheats : Off                                       Wonder : Off
                 Disable Treasures : On                                                                           Game Speed : x1
                 Explored Map : Off                                                                                  Ceasefire : No Ceasefire
                 Revealed Map : Off                                                                                  Teams Locked : On
                                                                                                                                    Last Man Standing : Off
                                                                                                                                     Rated Game : On
                                                                         
         
            1.2.6) Corinthian Isthmus
     
             

                 Map:                                                          Players:                                                   Game Type:
                ------------------------                                       ---------------------------                                    ----------------------
                 Map Type : Random                                Number of player : 4                           Conquest : On
                 Map Filter : All Maps                               Population Cap : 250                          Conquest Structures : Off
                 Select Map : Corinthian Isthmus          Starting Resources : Low(300)          Conquest Units : Off
                 Map Size : Medium                                 Disable Spies : Off                                Relics : Off
                 Nomad : Off                                              Cheats : Off                                           Wonder : Off
                 Disable Treasures : On                           Game Speed : x1
                 Explored Map : Off                                  Ceasefire : No Ceasefire
                 Revealed Map : Off                                 Teams Locked : On
                                                                                    Last Man Standing : Off
                                                                                    Rated Game : On


           2) RULES OF THE GAME:
         

           - All buildings, soldiers, civilizations and improvements are allowed except for:
                
                 * Pharos (ptolomie building)
                   

           - To clarify: Wonders and walls ARE ALLOWED

           - Spectators are FORBIDDEN

           3) CIVILIZATIONS:
         
         
              (***) VERY IMPORTANT :  You can not repeat two civilizations on the same map by a team or repeat the same civilization
                                                            on more than one map 
            


              NOTE : If you start a game with wrong civilizations , you can not make claims about them

           4) REGISTRATION:
         

            To register for the league , first of all we must tell you that by doing so we understand that you have read ALL THE RULES and therefore in case of
            infringing any of them will face its subsequent sanction.
            To register we need you to do the following:

            1) Find a partner with whom you can play the league (remember it is a match per week)

            2) Send a private message to this account with the following requirements:
            
                 * ID of you and your partner (Perfectly written)
                 * A capture of a conversation from you and your partner in which you explicitly see that your partner agree to be your teammate (in English)
                 * Name of your team and a square image that you want to have as logo
                            
                 
              Once sent that message any of the administrators of the league will respond confirming or not their registration. In case of not doing it , we
              will give an explanation on why the denial and you'll can re-register by repeating the process correctly

              Once registered, we will use the forum as a courier and through it , you  will send us the results, possible infractions and traps that can be made by the rival teams.
              (In case there is a administrator of the league online in 0 A.D. , tell him about the infractions and the possible cheating that you may have seen, he
               will tell what you should do {The results will always be sent by private message to our account as soon as possible})

                   IMPORTANT: Result not sent before the end of each week is equal to defeat.


            5) THE RIVAL TEAM HAS MADE TRAPS WHAT SHOULD I DO?
             

               If you have detected that your opponent has committed ANY violation, you must:
     
                  1) Tell him by the game chat the infraction he has committed
                  2) Immediately afterwards you must leave the game (you and your partner) SURRENDERING TO HAVE REPETITION
                  3) If the opponent has committed a green infraction, you must continue with the next map, if they have committed a yellow or red, send immediately
                     the result to this account counting what happened and send the repetitions of the maps 

                  * In case of any problem contact an administrator
                  * If you leave with no reason , the entire game will be marked as lost directly


           5.1) LOSS OF CONNECTION : In case of loss of connection of a player, the game will be paused for 5 minutes + 1 of courtesy to wait
                                                                to the player returning to the game. In case of not returning to the game you must play 2 against 1.
                                                                If the connection loses the host, the team that is hosting will lose the game 


                  VERY IMPORTANT :  In case a map is continued having an infraction, if the marked protocol has not been followed 
                                                     , the sanction will be nonexistent, EXCEPT: Build a lighthouse and destroy it in a short time, In that
                                                       case the 3 maps will be lost directly. (Evidence will be needed for that case)


           6) HOSTING : The maps of the league will be hosted as follows:
           
                        The team that is above in the table will host the first map and the third, therefore the other team will host the second
                        (In case of a tie, the position in the league will be respected)


             6.1) WE DO NOT HAVE ACCESSIBLE HOST : In case of not having a host to which people can join, you must find a host which must create the game according to
                                                                                           the rules set by the regulation. In case of any infringement the team that had to host will be the only responsible
                                                   

          7) How can I send the results of games?
       
             
             If you have finished a match, follow the following instructions to send the result (ONLY SEND IN CASE YOU ARE THE WINNER)

             1) Send us a private message and write  the name of your team and your rival's
             2) Send the result + the repetition of the 3 games (if any)
             

             NOTE : If there has been any type of problem in the confrontation, communicate it and tell us the exact minute  to be able to review
                   

             IMPORTANT: PLEASE , SEND ALL THE RESULTS AND THINGS RELATED WITH THE LEAGUE WITH THE SAME  ACCOUNT


          8) OPENING OF JUDGMENTS
            

            An opening of trials will begin in the following cases:

     
              - Both teams claim the same result in a match
              - An infraction is committed and the infringing team alleges not having committed such infraction
              - A red offense is committed (where the offender must state the reason for his behavior)

              Once a trial has been opened, it is mandatory for the two teams to present the evidence of what happened in order to give a correct solution,
              for the following it is mandatory to have the repetitions to pass them in case of problems, in case they are conversations, it is recommended
              make a capture of them (with the mobile for example)

     

          9) WITHOUT PARTNER?

            If you don't have any mate to play the league , you can register by yourselve and when registration time is closed , we'll search you one mate ( if any)

           This doesn't assure you that you'll have partner , it will depends of the lonely players

          To register lonely just send your name and write that you' have no mate

    ...........................................................................................................................................................................................................................................................        

      Green infractions:

       - Build or use any element prohibited by the regulation.

       - Repeat civilization, whether both players of a team use the same civilization on a map
         or that a player has chosen a civilization on a map and choose it on a later map 
       - Set the map wrong (do not follow the instructions given by the team on the '' CREATION OF MAPS '')

       - Entrance of spectators in the middle of the game (The host team will lose)

     
      Yellow infractions:

       - Establish an anti-sports behavior (It is yellow infringement, but will be notified to moderators of 0 A.D)

       - If a player of a team has a different ID than the one he puts on the template, he will automatically lose the match

      
      Red infractions:
     
       - Insult (seriously) ANY member within the sporting event

    ..............................................................................................................................................................................................................................................................         

                  If you have any questions about the rules or anything related to the league, do not hesitate to look for the league administrators in the 0 A.D. lobby:
               @Stockfish, @Jofursloft, @ RolandSC2. Ask them, they will help you! , in case they are not in lobby, send an email!

               The previous regulation will be subject to possible changes with prior notice
              
               A SPECIAL GREETING OF THANKS TO @Feldfeld, who developed the rules of the game

     

     

     

    • Like 7
  5. Hello all 0 A.D. community =)

     

    I'm doing this post with some possibles A24 changes.

    We need your help to apport ideas. Let's do all of us a big brainstorming!

    I've been talking to @user1 and we got some interesting possible changes.

     

    1) Lobby changes:

    Lobby could be divided into sublobbies

    Spoiler

     

    On 1/27/2020 at 3:01 PM, Stockfish said:

    I think that is not a secret that lobby style is too old. Maybe should be changed for something  more ''atractive''

     

      What i propose is to make a big lobby where all players are there chatting or just being, and then 3 sublobbys (maybe more or less depending of the wellness of your ideas)

                   - Team Games Lobby:      As the name shows, a lobby to play multiplayer games

                   - Rated 1v1 Lobby:           As the name shows a lobby to play 1v1 rated

                   - Casual Games Lobby:   As the name shows a lobby to play non rated 1v1s

     

               Ok, let's do here another way, a way where there is a rating in TGs. (We'll talk about this in some time)

              In case that there is a possible TGs rating, the Casual Games Lobby would be to play TGs and 1v1s unrated.

     

     

    I'll let design stuff to you,  think about some ideas and coment them!!

     

    Spoiler

     

    On 6/22/2019 at 4:17 AM, HMS-Surprise said:

    Is it possible to add a prefix to the players who want to be coach. Something like mods have "@" but different one, easy to recognise. Therefore, we can introduce that we have coaches in the lobby

     

     

    2) Rating System Changes 

     

    There could be 'seasons'. After a season, user's ratings could be reset.

    Spoiler

     

    On 1/27/2020 at 3:01 PM, Stockfish said:

                   1) Making seasons. Yes, making for example 3 mounths seasons and when season ends, restart the points in new season to the initial ones. I propose to start with 1600 points. 

     

    Leagues that depend on your rank.

    Spoiler

     

    On 1/27/2020 at 3:01 PM, Stockfish said:

                   2) Making a League Mode. This is handed with the first point, and in my opinion is the most atractive point. Why not making Rated Games Lobby a league mode, having a league

                         depending of your rating. I give you an example:

                         Wood League: (-1400) - Stone League: (1400-1600) - Bronze League: (1600-1800) - Silver League: (1800-1950) - Golden League: (1950-2100) - Platinun League (2100-2250)

                         Diamond League: (2250-2350)    /// Here, we would be at 1730 ratting more or less, which is a strong rating. Top 23 now. So, we could make a Pre Master league.

                         Candidate Master: (2350-2450) - Master League: (2450-2600) - Grand Master League: (2600+)

     

                      Obviously, designers should make an animation showed after each rated game with an experience bar with rating, that is filled or emtied acording if you win or lose. At the left with the current                      league, and at the right with the upper league. I don't know if you understand what i mean.

     

    Your rank could be displayed with an insignia.

    Spoiler

     

    On 1/27/2020 at 3:01 PM, Stockfish said:

                     3) Giving some insignias: Before the nickname of each player, you could have some insignia depending of your rank, i thought in having your League's shield until you're Master or Grand                              Master, that you would have a yellow RM (Rating Master) or a GM (Grand Master).

                       For example: GM elexis (2741)    Sorry @elexis haha :)

     

                     Maybe titles like GM or RM should stay forever, becouse it's suposed that only 12 players as much would get them in all seasons. Or maybe it should last just the current season and the                           next. Brainstorm guys =D

     

    3) Player Names:

    Your rating could be displayed as a rank instead.

    Spoiler

     

    On 1/27/2020 at 3:01 PM, Stockfish said:

    we got the conclusion that maybe removing the rating of the players, just showing the insignia and the nickname would be a good          idea and if you click one player, in his profile you can find its own rating. In my opinion i would let the rating too in names.

     

    4) Player's Profiles:

    Profile data

    Spoiler

     

    On 1/27/2020 at 3:01 PM, Stockfish said:

        What you think about this: When you click in a player, you can see, Name, Rank, League, W/L and the flag of the country. You like the idea?

     

     

    Greetings.

     

    Stockfish

     

               

       

         

    • Thanks 2
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