Some modders use their GitHub repositories (e.g. 0ADMODS), some have their mod only on a local drive or their preferred cloud storage and yet other have a Gitea repo (f.e. Empires Besieged). It's impossible to give a general answer.
I’m specifically interested in the nonviolence mod !
I think the repository you asked for is the .zip file posted by @Freagarach in the following thread:
Just extract the container and you see the modded files on your drive. By changing those, zipping and uploading you're 'pushing'.
I just saw your similar post...
... and got reminded on this topic:
My problem with your proposal is that it shouts 'I minimize micro-management!' but in my game style it would lead to more micro-management bc units would not more be where I garrisoned them and sometimes I need all those 5 units at one place and then I have a problem.
Some modders use their GitHub repositories (e.g. 0ADMODS), some have their mod only on a local drive or their preferred cloud storage and yet other have a Gitea repo (f.e. Empires Besieged). It's impossible to give a general answer.
Regarding the slavery/naturalization debate:
Aha you want slavery then!
That’s up for interpretation !
Who is to say the villagers are unpaid and have no property ?
The idea is just they aren’t allowed weapons !
It would also be interesting and fun if soldier units could capture/convert villagers immediately instead of killing them !
There is the ten-and-a-half year old Issue #3873 (Slavery system) that awaited discussion till today.
That's weird... I'm on Win 11, game is 0.28.0 a2cae.
Same here! But I was unclear, I mean the Windows Start menu folder "0 A.D. Empires Ascendant" with the entries "0 A.D.", "Open logs folder", "Web site" and "Map editor".
EDIT:
My Windows is set to de_DE, my installation should be en_US by default.
Haven't you read the Release announcement for Release 28 on the website? There it is explained clearly:
May I ask you why you haven't asked this question in the corresponding thread? It doesn't fit here.
Would it be possible that you copy the title into your post and change the title to sth. like 'Change default formation'? Then it may be found better by other searchers...
---
See also the corresponding FAQ chapter: How can I get units to move as individuals and not in formation?
Something like this should have been fixed in the last Release (R28): Issue #7438
Maybe Issue #8227 is related? It is supposed to be fixed in the next Release (R29).