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Obelix

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Obelix last won the day on July 16

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  1. Copied from 'Closing Old Issues' thread in the 'Game Development & Technical Discussion' forum: As above-mentioned Issue was closed by @ShadowOfHassen and reopened by @Itms with a 'Needs Design input' label attached to it, I think I like to hear - from all of you - your thoughts. Copy of the Comments from the Issue tracker @sanderd17 commented 13 years ago: @wraitii commented 13 years ago: @Palaxin commented 11 years ago: Personal opinion I like the idea of Speed connected to Health, maybe by 25% steps of Units Health.
  2. I really would like to see this feature as well! Well ... Issue #29 (Automatic exploring / scouting) is there since 2006 (!).
  3. There's an Issue for that on itea: #4581 (current title: Flags for all garrisonable buildings and units).
  4. Funnily this was a topic on Reddit 16 days before OP as well:
  5. Welcome back, @anyád! There will be probably no Release 28.1 (hint) and Release 29 hasn't been scheduled officially yet (as of now finished by 33 %).
  6. I have two Campaigns listed under "Single Player -> New Campaign": Demo Campaign - new maps Tutorial Version: 0.28.0 (Boiorix), a2cae, Win64 There is some kind of tool tip that could be changed towards your approach - but I'm against it. Everyone can understand what's up after following the above mentioned path and see the two Campaigns.
  7. If you get neutral with an AI competitor, send traders to their markets. After that, many offer an alliance proactively after some time or if you offer one to them they agree (or still want some tribute).
  8. I am using a2cae and can confirm. I'd call this a bug as well and reported it.
  9. I strongly oppose, there's no more place for another button. It's okay to read the manual before start gaming and playing around with CTRL and ALT keys. Manual -> Hotkeys -> Modify mouse actions -> C + Right click ... This button appears only for ranged units. Have a look on Tips and Tricks 'City Walls' and Structure tree -> Phase 2 (of every Civilization) -> Wall -> Turret. I never used it before, but should do it in the future on scenario maps or when ruling Iberians. In other
  10. No need for discussions on this point: Fixed per commit 19fe52f328 and will be included in the next Release.
  11. Hello @wzyas and welcome to the community! Thank you for your hint on CBA. Someone already tried to offer such a mod for 0 A.D.:
  12. 'What ... actually looked like' and 'AI Reconstruction'
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