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Obelix

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Obelix last won the day on July 16

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  1. 5 months ago @Arup created Issue #8843 (German Wagon (WAGNAZ) gives too much loot) and there is some Balancing/Design input needed: Current loot: 10 F, 10 W, 10 S, 10 M and 100 E @Atrik commented the same day:
  2. Hello @ManasManushya, welcome to the Community! In the Match Setup, when selecting a competitor ('player') in the Player Placement, i.e. PetraAI, you can Configure AI by clicking the gear symbol and set the AI Difficulty from 'Sandbox' to 'Very Hard'. May it be, the difficulty level ist set to 'sandbox'? I'd recommend you to try out the AI Difficulty 'Very Easy'.
  3. Keep an eye on the relevant wiki page.
  4. see: Issue #2038 ([PATCH] Let units from siege tower ungarrison over walls) Design Input is needed on above-mentioned Issue over there at Gitea. A patch from 13 years ago exists, but rebasing might be complicated. @Itms set the Milestone to Release 29, so maybe some folks are ready for some task force work. @ShadowOfHassen, @Atrik
  5. Ask an administrator or a moderator via Direct Message.
  6. Copied from 'Closing Old Issues' thread in the 'Game Development & Technical Discussion' forum: As above-mentioned Issue was closed by @ShadowOfHassen and reopened by @Itms with a 'Needs Design input' label attached to it, I think I like to hear - from all of you - your thoughts. Copy of the Comments from the Issue tracker @sanderd17 commented 13 years ago: @wraitii commented 13 years ago: @Palaxin commented 11 years ago: Personal opinion I like the idea of Speed connected to Health, maybe by 25% steps of Units Health.
  7. I really would like to see this feature as well! Well ... Issue #29 (Automatic exploring / scouting) is there since 2006 (!).
  8. There's an Issue for that on itea: #4581 (current title: Flags for all garrisonable buildings and units).
  9. Funnily this was a topic on Reddit 16 days before OP as well:
  10. Welcome back, @anyád! There will be probably no Release 28.1 (hint) and Release 29 hasn't been scheduled officially yet (as of now finished by 33 %).
  11. I have two Campaigns listed under "Single Player -> New Campaign": Demo Campaign - new maps Tutorial Version: 0.28.0 (Boiorix), a2cae, Win64 There is some kind of tool tip that could be changed towards your approach - but I'm against it. Everyone can understand what's up after following the above mentioned path and see the two Campaigns.
  12. If you get neutral with an AI competitor, send traders to their markets. After that, many offer an alliance proactively after some time or if you offer one to them they agree (or still want some tribute).
  13. I am using a2cae and can confirm. I'd call this a bug as well and reported it.
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