sarcoma
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Posts
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Posts posted by sarcoma
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Thank you, (-_-), Angen, Rolf. Works fine with fgod deactivated.
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Got errors running mod in svn
ERROR: JavaScript error: simulation/components/interfaces/Promotion.js line 7
Error: Registering message type with already-registered name 'ExperienceChanged'ERROR: CXeromyces: Parse error: in_memory_buffer:1: Element choice is empty
ERROR: RelaxNGValidator: Failed to compile schemaERROR: RelaxNGValidator: No grammar loaded
ERROR: Failed to validate entity template 'structures/brit_civil_centre'seg fault
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maybe you should consider deploying 0ad binaries as a linux virtual machine for mac or just drop mac support
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google something like
https://codecombat.com/
https://code.org/learn
https://unity3d.com/learn -
how much ram do you have? It compiles with 4 GB + some swap I guess
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Works with (diff distro)
GNU assembler (GNU Binutils) 2.31.1
gcc (GCC) 8.2.1 20180831
Takes very long to compile spidermonkey (Unified_cpp_js_src9)- 1
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I've had many seg faults with r21897
Host mp game, close host and quickly join another, segfault
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multiplayer->host/join outside lobby?
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lol, nice avatar
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Your voice is so soothing
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Is there a script to build 0ad-data (the public mod) from an updated svn?
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op screencast with double follow player
The whole series is here
https://www.youtube.com/channel/UCKyVerrKDgH48k52wHgFAIA/videos -
And here everybody thought rushing to phase 2 in oasis was the only way when it actually was a losing strategy. The phasing penalty (500 W, 500 F, time, pop) plus 400 wood for 2 docks plus 300 W, 300 M for 2 ships, meanwhile you could be making a decent army to stop all enemy activity. Thank you borg.
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Works in linux but messes with windowed property in config.
I think hosting a second game is not possible, you can only enter as guest/spec.
The second instance will kick the first off lobby, if you alt L you'll see reconnect dialog, if you proceed it will kick you off second. -
??? update ???
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Awesome site. Lol, stockfish is the name of the engine
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that doodle thing seems veery appropriate also for people going to spec.
it shows own local time
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Unzip mod and place there
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It probably has mods you don't have.
Uncheck the only compatible replays option to see them.
You can edit the file and remove mods other than public. Mod list in first lines.
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I gave up long ago.
Even if you want to start from scratch you still inherit a lot from baseAI
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This free online/proprietary system promises wonders and is based in glicko just like trueskill
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I think scythe's implementation departs too far from true ELO
https://blog.mackie.io/the-elo-algorithm
Rn = Ro + K * (S - E)
n=400
x = Ra - Rb s = n/ln(10) exponent = -(x/s) E = 1/(1+e^exponent)
K = (2*n)/20
vs
player_volatility = (min(games_played, volatility_constant) / volatility_constant + 0.25) / 1.25
rating_k_factor = 50.0 * (min(rating, elo_k_factor_constant_rating) / elo_k_factor_constant_rating + 1.0) / 2.0
volatility = rating_k_factor * player_volatility
difference = opponent_rating - ratingreturn round(max(0, (difference + result * elo_sure_win_difference) / volatility - anti_inflation))
And maybe other systems would be more appropriate, like Glicko or the ones that work for teams too.
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Seeing this in the "gnome store" makes me wonder if the 0AD image could be more descriptive of what the game is about
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Mod: Map Browser
in Game Modification
Posted
eae