Jump to content

sarcoma

Community Members
  • Posts

    312
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by sarcoma

  1. @Stan`: As discussed in balance chat, maybe player colors could be customizable like this, in mod or a24

    c1.png.998165eaf969f849345132f225c115f3.png

    Would be nice if a color picker opens instead of writing raw rgb values. Could change gaia color too.
    (I stole those blocks from fgod/gui/options/options.json)

                {
                    "type": "color",
                    "label": "Player 1 color",
                    "tooltip": "Color of player 1.",
                    "config": "gui.session.playercolors.one",
                    "callback": "..something..."
                },

    I don't know how to save those settings to simulation/data/settings/player_defaults.json
    so I hard coded the values. Result

    c2.png.b6c3ff988ab2d9cebc6ad0d8e9be352c.pngc3.png.8b028cd3dcc7b7b187f04d252dccf08a.pngc4.png.bb16ccedfb1bf423cf4ce0dcf621f34e.pngc5.png.43f658ee6ce4cea498510fa6a5ee87c2.png

    • Like 2
  2. Please replace the default font, either serif or sans, that applies to the lobby chat to allow arabic script among others.

    It is so biased not to support those languages when there are many fonts readily available

    $ fc-list -f '%{file}\n' :lang=ar
    /usr/share/fonts/TTF/DejaVuSansMono-Bold.ttf
    /usr/share/fonts/TTF/DejaVuSansMono.ttf
    /usr/share/fonts/TTF/DejaVuSans.ttf
    /usr/share/fonts/TTF/DejaVuSansCondensed.ttf
    /usr/share/fonts/TTF/DejaVuSansCondensed-Bold.ttf
    /usr/share/fonts/gnu-free/FreeSerifBold.otf
    /usr/share/fonts/TTF/DejaVuSans-Bold.ttf
    /usr/share/fonts/gnu-free/FreeMono.otf
    /usr/share/fonts/gnu-free/FreeSerif.otf

    It would be better if the game used the system fonts, idk how difficult is that.
    idk why the CJK mods are so big when my CJK fonts are beautiful and a lot lighter: arphic-ukai, sazanami and baekmuk.

  3. Menu / Single player / Matches

    Map tab / Map type : Random / Select map: any

    Player settings tab / Number of players: 1-8

    Player 2: AI Petra / Gear: difficulty: sandbox - very hard

     

    Menu / Settings / Mod selection / Download mods ...

    Select mod / Enable / Start mods

    • Like 2
  4. On 1/17/2020 at 1:36 PM, Lion.Kanzen said:

    Is quite interesting there's no much great military bonus to make "combos".

    I think most top players would disagree with this. A good combo army is stronger than a 1 unit army. Or do you mean like Hannibal Barca bonus for allies?

  5. Healers are being used regularly right now by several players.  ~10 monks with army. Could be buffed for brits without getting to previous alpha Cunobelin. I think borg- changed the stance in his mod. idk if form passive to standground or aggressive.

  6. 12 hours ago, PieLam said:

    Yesterday, I  went to my Linux PC and updated 0ad, at least I think, (forgot to note what version the original was).  The version I DL'ed is A23 not A24 like I was hoping for.  :(

    I also discovered my speakers stopped working. (they've been on the fritz for a good long while) so I stopped playing after a few minutes. I was wanting to test 0ad's behavior, to see if it would lock-up. Since my speakers stopped working, it  made me realize just how dependent I am in this game's audio. Something else I'll have to deal with now! 

    the version should be a23b, not a23. it should be in ubuntu repos unless ubuntu is old.

    wiggle the connector in and out while playing audio

    • Like 2
  7. Thank you, Vladislav.  With --nosound, 0ad doesn't access the card

                         USER        PID ACCESS COMMAND
    /dev/snd/controlC0:  root        441 f.... alsactl

    and OSS program runs with this module loaded snd-pcm-oss.

    Seems like an ALSA thing though, pretty much any program that needs audio blocks /dev/dsp.

    I found out ALSA comes with aoss to run old programs.

    Thank you.

  8. Why is 0ad using old OSS and monopolizing the card?

    sudo fuser -fv /dev/snd/* /dev/dsp*
                         USER        PID ACCESS COMMAND
                                   10571 F.... pyrogenesis
    /dev/snd/pcmC0D0p:             10571 F...m pyrogenesis
    /dev/snd/timer:                10571 f.... pyrogenesis
    

    Other OSS program:

    FATAL: cannot open dsp device /dev/dsp
    /dev/dsp: Device or resource busy

     

×
×
  • Create New...