sarcoma
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Posts
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Posts posted by sarcoma
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@Stan`: In build instructions: in arch dependencies: the command needs sudo in front and wxgtk doesn't exist, it's wxgtk3 maybe
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staratt smurf for ...? vercin? liberty? butcher?
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Dvorak works fine in lobby, tested on linux
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It is turned on and off with Space+Ctrl or Ctrl-Space.
It's a must have I think.
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type /help
mods add more commands: fgod, autociv (a lot more)
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12 hours ago, Boudica said:
Wow, I didn't know my Spanish was that good.
LOL but seriously, what's the forums using to get such a (perfect) translation?
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base 9 to keep it nice
b f v s d c e s s b p m 9 9 9 9 8 8 - - - 8 8 b 9 9 9 8 7 9 - - - 9 8 m 9 9 9 9 8 8 - - - 8 9 d 8 8 9 9 9 8 - - - 8 8 a 9 9 9 9 8 9 - - - 9 9 i 9 9 9 9 9 7 - - - 8 9
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they have the same ip, hosting/joining by local ip works?
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9 hours ago, badosu said:
Is there a way to make some functionality to deregister from lobby after game starts? That could help.
If host joins the lobby with a second 0ad process the game disappears, a player needs to know your ip to rejoin if he leaves game
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On 9/5/2020 at 4:32 AM, odalman said:
I assume that you mean many wall sections built from a turret. Easily fixable by requiring a minimum angle between them.
I assume that you mean for example the "lethal deathboat" with 17 catapults. Could probably be fixed with some effort.
I assume that you mean infinite food from corrals or fields combined with bartering in the market. This gives infinite resources, limited by the time the market needs for the barter rate to regenerate between barters. Seems like a feature. If it can somehow be done instantly it is a bug and probably fixable.
Of the exploits smiley points, only autotrain pertains to nani's mod, which is actually a feature of it and not widely used.
I think by stacked walls he meant layers of palisades.
By stacked siege, a formation trick that leaves units on top of each other, the exact same spot, imagine 10 catas shooting where you can only see one.
Cata ships are a vanilla feature and by the way you only need 9 catas inside, the other 8 were adding nothing.
The market trick(s) are(were) old and fixed. Found and reported by principality: float value gives infinite resources and shift clicking insanely long route between near points for adjacent markets.
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athens: iphicrates gives bonus in formation, phase 2 champ black cloak ad p3 heavy skirm, strong champs but expensive, slingers and sword cav always useful
brits: strongest ships (same as gaul and iber), armor hero and health hero, rotary mill (gauls too)
carth: ele hero, cav hero, walls
gauls: vercin hero
iber: fire ship, fire cav
kush: cav hero
mace: all siege, library
maur: worker ele, yodda
pers: cav hp, cav hero
ptol: camel, all heros, mercs, pharos
rome: camp, champ cav, all heros
sele: archer cav, cav hp
sparta: skiri, brasidas
strongest civs: ptol, brit, gaul
next: rome, athen, iber, ...
weak: kush, maur, cart, ...
valihrant and tom0ad have videos ranking civs
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US cowards oppressing people and committing genocide
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causative made a very elaborated custom rating system for team and 1v1 games that took into account the final stats and compared with database, private sadly
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let him play, the more the merrier
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go to first post and download newest fgod experimental
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Suppose go2die's ratings are accurate
ValihrAnt(10)
Borg(9.5)
Phyzic(9.18)
Boudica(8.96)
Rauls(8.89)
fpre (8.86)
Stockfish(8.75)
chrstgtr(8.64)
Edwarf(8.46)
Havran(8.07)
Badosu(8.07)
UnknownPlayer(8.0)
Dakara (8.0)
SaidRdz(7.96)
randomid (7.89)
Vicentesk(7.64)
Ricsand(7.57)
Metafondations(7.43)
Dakeyras (7.39)
MarcAurel (7.29)
Issh(7.14)
go2die(6.82)
Lord_Commander (6.62)
esu(6.04)The way to make even team is the https://en.wikipedia.org/wiki/Partition_problem
The strongest to each team
ValihrAnt(10)
Borg(9.5)
Phyzic(9.18)
Boudica(8.96)
Rauls(8.89)
fpre (8.86) <- weakest sumthen sort the sum of strengths and assign next strongest to weakest sum
ValihrAnt(10)
Borg(9.5)
Phyzic(9.18)
Boudica(8.96)
Rauls(8.89) <- weakest sum
fpre (8.86) Stockfish(8.75)and so on
ValihrAnt(10) UnknownPlayer(8.0)
Borg(9.5) Badosu(8.07)
Phyzic(9.18) Havran(8.07)
Boudica(8.96) Edwarf(8.46)
Rauls(8.89) chrstgtr(8.64)
fpre (8.86) Stockfish(8.75)and so on
ValihrAnt(10) UnknownPlayer(8.0) 18
Borg(9.5) Badosu(8.07) 17.57
Phyzic(9.18) Havran(8.07) 17.25 <- weakest sum
Boudica(8.96) Edwarf(8.46) 17.42
Rauls(8.89) chrstgtr(8.64) 17.53
fpre (8.86) Stockfish(8.75) 17.61ValihrAnt(10) UnknownPlayer(8.0) 18 Metafondations(7.43) 25.43
Borg(9.5) Badosu(8.07) 17.57 Vicentesk(7.64) 25.21
Phyzic(9.18) Havran(8.07) 17.25 Dakara (8.0) 25.25
Boudica(8.96) Edwarf(8.46) 17.42 SaidRdz(7.96) 25.38
Rauls(8.89) chrstgtr(8.64) 17.53 randomid (7.89) 25.42
fpre (8.86) Stockfish(8.75) 17.61 Ricsand(7.57) 25.18 <- weakest sumValihrAnt(10) UnknownPlayer(8.0) 18 Metafondations(7.43) 25.43 esu(6.04)
Borg(9.5) Badosu(8.07) 17.57 Vicentesk(7.64) 25.21 MarcAurel (7.29)
Phyzic(9.18) Havran(8.07) 17.25 Dakara (8.0) 25.25 Issh(7.14)
Boudica(8.96) Edwarf(8.46) 17.42 SaidRdz(7.96) 25.38 go2die(6.82)
Rauls(8.89) chrstgtr(8.64) 17.53 randomid (7.89) 25.42 Lord_Commander (6.62)
fpre (8.86) Stockfish(8.75) 17.61 Ricsand(7.57) 25.18 Dakeyras (7.39)I did sums quickly on my head in case of mistakes
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From same IP you must skip lobby, #1 hosts by ip (Menu/Multiplayer/Host game), #2 joins (menu/Multiplayer/Join game), use local ip i think and matching ports
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2 hours ago, ValihrAnt said:
ValihrAnt vs Feldfeld
The true final. So intense. gg wp
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I tested with only public mod (all good) and with public+fgod and can confirm the bug
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pinging @Stan`. Maybe the certificate thingy for this MAC user?
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I think the last four players should play all vs all (round robin), specially since dakara had a free pass the entire tourney.
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And who makes those buckets?
Obviously no one compares to the triumvirate: borg, feld, vali
Who's to say boudica is not stronger than say stockfish?
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Alpha 24 SVN Teamgame
in Announcements / News
Posted · Edited by sarcoma
Not there, here https://trac.wildfiregames.com/wiki/BuildInstructions#ArchLinuxManjaro
sudo pacman ... wxgtk3 ...
^missing ^missing