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Trinketos

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Everything posted by Trinketos

  1. agree, how you want it and if possible I would give the texture you use in Egyptian buildings in your mod
  2. de acuerdo de los dos edificios te dare los archivos blender mejor , ya que posiblemente la cage en esto xD Blender Files.7z
  3. My Final model for the civic center and i start the barracks
  4. preferglsl = true I got this in true According to what I understand of the image works with other textures,it be that I did my texture is the problem
  5. It does not work, I caused an error message and much lag
  6. I have disabled all graphic options My computer would not hold if all graphs in high
  7. Lo que quise decir es que no vi esa opción en el menú, pero viendo la imagen me di cuenta dode estava
  8. Follow this after opening your file in blender: SHIFT+A Select Mesh -> Add Circle. T (Toolshelf) scroll down in the left toolshelf we just opened with T. There you can set the amount of vertices/edges, radius, ... Yet another nice tip. Thx Lord. Trinketos, just type SPACEBAR I do not see the option: backface culling
  9. In taringa communities did some topics inquiring about my problem, I also ask some of the forum who have more experience than me
  10. Fijate en la tercera imagen eso pasa cuando los uno xD
  11. el problema es que cuando uno todos los objetos algunas caras, no se le ven las texturas, sabes como resolverlo.
  12. I think I found the problem, the extension of the textures is jpg
  13. Hi, convert dae model and when I put it in the atlas brand me this error, then the error window I play appears: Under the model and error mesoamericanmod.7z program error.txt
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