newcivs
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Posts posted by newcivs
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when i choose 3 type of units:
Marian leguionarus
* legionarus romanun
canturio legionarus, i gat this units "united", with only one icon, why????
is a design choice??
a bug???
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Armor is the defense of a unit. In the case of a human entity, this means his or her clothing, a shield, helmet, and so on. A spear or axe is the weapon (that is, offensive, not defensive) and is unrelated to armor. Assuming you want to adjust a spearman into an axeman, you would have to adjust the Attack properties in the entity's XML file. It is probably easier to let a unit inherit from a generic axeman template instead of the spearman template it is probably now inheriting properties from.
In the related actor file the right hand prop has to be altered as well to an axe, plus the attack_melee animation has to be adjusted. I would look at an existing axeman unit and copy those values.
with what software i can edit the .psa animations???*NOTE i am using GNU/Linux
Rfremix equivalent to Fedora 19
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that means the this infrighment is a fake???????
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ik have a question, hoy i can change armor of a unit?????
example: change the armor of gaeroa "celt spear", for an axe,
what props i need change??????????'
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the new kingdom egyptians has other bug and is serious!
the new kingdom egyptians don't have own calvary, and the new kingdom egyptians love the chariots!, they have the persian stables, no new kingdom egyptian calvary
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excuseme for trolling, but
what happens with the file?????
i go to page and get ....
The file you are trying to view (Infantry Demo Release - china.zip) uploaded by WFG-Kimball has been deleted and is no longer available. This may have occured at the uploaders request, or it may have occured because it violated the sites Terms of Service. If this is a mistake and you are the uploader of this file and would like it re-activated, please contact us with the details.
If you would like to view other available files, we suggest you browse the download list. -
Check this out: http://www.tollundman.dk/vaaben.asp
And : http://www.sagnlandet.dk/English.425.0.html
Its all about ancient Germanic/Norse warfare, hope it helps.
thanks!!!
with your sources i have a few ideas:
1 mod the "celtic units":
* Gaeroa must be more naked, only getting cloth on advanced rank and protection on elite rank
* Iaorae = copy&paste
* Baguada = Cpoy&paste
* Gaisaredos, more health and more armor, appereance = copy&paste
2 we must add two units:
* champion infantry "may be based on gaesaia"
* an archer unit
i censhor Epos because on celtic society, Swords and Horeses are symbol of the elite, and in germanic tribes on the 200 BC, 100 AD, was very extreme that, the means the the epos, "a copy&paste of celtic epos unit" has the same rank system, but is the champion calvary!
3 weak and cheap buildings!!!!
house, celt hut
barracks = celt tavern
fortress = celt barracks
the rest of structures a copy&paste
copy&paste means copy the celtic structures, only puttin germanic textures and, go to play
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Stop you are talking about this Mod or the official one?
i gonna explain:
if i were talking of the oficial mod "0AD itself" i am talking about Ptolomeaic Egypitians, and this faction works good!!!
i am talkin about egypitans from bronze age mod
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Hmm can you post a screenshot of what you mean? I can build all structures for the egyptians.
civ center: Yes
Barracks: Yes
Corral: Yes
Temple: Yes
Fortress: Yes
Farmstead: Yes
Field: Yes
but noy the bugs appears:
* Buildings that i musn't find on egyptians:
Persian Stables
Roman Army Camp
Buildings the i must find on the faction:
Farmstead
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A work in progress:
Added everything, except the metal center piece, used Lion.kanzen's pattern.
And in-game:
excuseme, but:
* are you remixing the gaul faction with "viking" emblem??
* hoy you can the name
Alpha XV Osiris???'
i only get
custom build
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The Egyptian faction has two undetected structures:
* Storehouse, and i can't garthe resources on barracks, noly on, dock and civ centre
* Blacksmith
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how setup a multiplayer match?
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That depends on what changes have been made, if only .dae files, png files, XML files and other art files have been changed since your last update = no need to recompile, if js/json files have been changed = most likely no recompile needed, if .cpp, and .h files = you have to recompile.
that means:
resumed:
files of the "public mod"
xml, dae, png, js, json = no need to compile
cpp, h = obligatory compilation
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If you use the
svn update
command this will only download the things that have changed.
i need recompile?????
or only svn update, and go to play?
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Not sure what you're asking for. SVN only downloads files which have been changed (or new files which have been added), if that is what you're asking.
for example, the only updates, before my download are on
turnk/data/mods/public/civs
how i can update this updates, without redounload the full code
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is posiible only delta-update the SVN downloading only the files changed???, and recompilng
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What you mean? The have Galatians but, they aren't Champion units.
http://trac.wildfiregames.com/wiki/Civ%3A_Ptolemies
The Egyptian don't have Champion Infantry in design document.
The champions are:
Elephant towered Champion
Cavalry Spearman
Warship Champion unit.
I know the Galatians, and thanks for explanation
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Why the Ptolomeaian faction don't have access to champion infantry???
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Not all units are garrisonable in all Buildings, I thinks this a bug and we takl this one in the Trac. may be its needed open a ticket for this one.
Edit: now we have a ticket for this one. I ear this issue is give some problem with some features.
you shoud add the ships:
Bireme
Trirreme
Quinquerreme
Ptol champion ship
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i play 0AD custom compilation
02/12/2013
and i have a bug:
Some units ungarrisonable!:
* Elephants "Carthaginian, Ptolomeaic, Indian, Persian"
* Rams "i understand it"
* Dog
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When the alpha 15 of 0AD gonne be released??
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Nice list, but you forgot the campaign before Teutoburg! They even built towns!
No great battles, because the Germans were less populous, less organized and not unified at all ; no siege because there probably wasn't any town to besiege. No glory to win for the Emperor, except pacification.
So, just call it a "Campaign to Germania Magna" or "Campaign for the Weser and the Elbe" or :
Early Occupation of Germania 12 B.C. - 2 B.C.*
(Drusus, Tiberus, Ahenobarbus)
* defeat of the Hermunduri, or 3 A.D., before Tiberus' return to Germania.
This really makes me think we should have at least a Germanic sub-faction for period 1 (one century of intermittent wars).
For period 2, imo, the major problem is that there are no town to build: only 100-pop villages, or smaller, and war/migrant parties. We ought to be very imaginative to devise the building and the economy! When barbarian kingdoms are established and for lette peoples, i.e. quite late in the period 2, we have... (Gallo-)Roman towns for them to use or reuse, and traditional Germanic farms.
I really think it is even more a nightmare than as if you would try and implement Haudenosaunee (Iroquois) sedentary peoples : hut, house, farmstead, noble house, forge, shaman's hut, dock?
no, the had build 2 cities "as far we know"
* Haltern
* and other city
this is my evidence
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This will be in alpha15:
http://trac.wildfiregames.com/ticket/1922
http://trac.wildfiregames.com/changeset/14286
You may want to update the planes .
i like!!, a new and modern plane for the game!!
PD this is a SU-25 for our orientation
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If we really need to see nudity* and more blood, someone is bound to make an unofficial "Rated M" mod. I'm assuming the game itself is going to be released with a E Rating in mind.
*While I don't necessarily believe that nudity for historical accuracy's sake is particularly offensive, I can understand that some people may have some misgivings about nudity in general, and it seems more acceptable to censor nudity in this situation than to allow it in order to allow more people to enjoy the game.
are you saying as "blood and gore" mod for Rome Total War??????
a fork that puts the "polemics" with the adjectives:
* nodity
* better blood?
better battles?
with the true polemics but with the arange "M"
why i get this?
in General Discussion
Posted
i don't see it