Nolanjoker
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Everything posted by Nolanjoker
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there are Bronze Age mod.
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that wolud be asome, and cavalry form edge and cantabric.
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AI development questions
Nolanjoker replied to niektb's topic in Game Development & Technical Discussion
he talk about a issue related to Aegis Bot. -
Alpha 14 Planning
Nolanjoker replied to Mythos_Ruler's topic in Game Development & Technical Discussion
how can be the lobby in the next alpha? -
what new laptop you recomended to play at this level?
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how can reach the specialized media? How can they know the game?
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Further AI development
Nolanjoker replied to wraitii's topic in Game Development & Technical Discussion
good point, put we must wait the pathfinder first. -
arb is too old, but some peole use linux that support old hardware . what graphic use all 3D Rts? specially age of mythology, if runs mythology can run 0 a.d. both sre very similar in graphics.
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Further AI development
Nolanjoker replied to wraitii's topic in Game Development & Technical Discussion
for a sandbox gameplay, the Ai can attack with small group of soldiers. and they never do military upgrades. and hsve s small economy. -
i suggest this because the people actually find the games easily in those markets. are very popular and are many indies and freeware. i dont see why a opensource dont can publish in there. and torrent is because the graet client to download big files and manage it. not only pirates use it.
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why the devs don't use Steam? or torrent?
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Gatherer counts: of limiting and displaying.
Nolanjoker replied to wraitii's topic in Game Development & Technical Discussion
some times the stone quarries are together. -
Gatherer counts: of limiting and displaying.
Nolanjoker replied to wraitii's topic in Game Development & Technical Discussion
that good alternative idea when resources are far to the dropsite, two things left, what happens with Mauryan Elephant workers and waht happens eith the Ai, with this change? -
Rome 2 Total War Factions
Nolanjoker replied to lilstewie's topic in Introductions & Off-Topic Discussion
and they were effectives? i moticed this game dont have camrls units, but i noticed too all units in game are historically correct. -
Rome 2 Total War Factions
Nolanjoker replied to lilstewie's topic in Introductions & Off-Topic Discussion
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The leaderboard in multiplayer stadistic, I'd like to have a single page with all my rankings on it. Each map could have a collapsable section containing all the modes. If possible, with recent notices. I expect many people don't care about rankings, but then I bet quite a few do. As it stands, keeping track of my rankings is quite a chore. I have no idea if I've gone down a few places on any particular map/mode without trawling through each one individually.
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wow, nice work, we will play your maps in the new alpha XIV!
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sorry i was make a mistake with topic. but is possibly have a top score?
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New Icon and Logo (+a brief introduction)
Nolanjoker replied to Palantius's topic in Eyecandy, custom projects and misc.
yesh put as icons for desktop shortcut -
New Icon and Logo (+a brief introduction)
Nolanjoker replied to Palantius's topic in Eyecandy, custom projects and misc.
you can do one for every factions? -
New Icon and Logo (+a brief introduction)
Nolanjoker replied to Palantius's topic in Eyecandy, custom projects and misc.
interesting -
Rome 2 Total War Factions
Nolanjoker replied to lilstewie's topic in Introductions & Off-Topic Discussion
why some games use camel riders for Egyptians? -
===[COMMITTED]=== Blacksmith Buildings
Nolanjoker replied to Mythos_Ruler's topic in Completed Art Tasks
and if you can put it some fences?, is very cool. -
is very amazing, congratulations dude. what are the minimum requisites for run this graphics?
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Gatherer counts: of limiting and displaying.
Nolanjoker replied to wraitii's topic in Game Development & Technical Discussion
Pablo you know about trac in order to create tickets when a gameplay are not complete or can be improved?