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majapahit

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Everything posted by majapahit

  1. Digital things cost less. I believe some of the community member wouldn't mind to spare a few prints
  2. I've installed blender for a while and still stuck on the gingerbread man tutorial any advice on how to speed up the learning curve for blender?
  3. Plenty of animals, peacock is my favourite. Wish can add one more: Huntable Violent: Snake (Rattle, Cobra, King Cobra)? Might be good for dessert campaign, something like valley of snakes or snakes attacking villages?
  4. Yes indeed, therefore an artist impression might surprise us. And what's truly nice with creating an impression of something that people have no idea about how it looks? After it's finish people will use it as reference Should be good for ocean maps.
  5. Colossus of Rhodes? http://en.wikipedia.org/wiki/Colossus_of_Rhodes
  6. I think its still running in fairly acceptable speed. Should list cpu+os+graphics specs so we will know what is the lowest specs for comfortable game sessions (not just the minimum requirement for running the game) Perhaps some map and more players need different specs with smaller maps and fewer players and so on. Or perhaps a low-med-high detail options to turn of shadows, etc. On my younger days, this was the king of games. O the need of one more Hz on the processor, where Megabytes still science fiction
  7. I like the gold black theme, need to fill the empty space with more images.
  8. How long does it takes to download a full installer?
  9. Can't wait to hear some taunts. So many units though.
  10. Screenshot of results please, want to know how it looks. Already see the pictures, still curious about the playability without keyboard n mouse.
  11. Add some skills to mounted hero so they can have a nice animated pose before battle.
  12. Right its definitely an interdictor, my memory banks a little bit rusty.
  13. So, any idea how to create a card game with simple rules? Many card games use similar rules with "Magic the gathering" card, but maybe we can have simpler rules. The benefit of printable cards actually help players to memorize stats. I know some may think memorizing stats may be too much but some people just really like to read those kind of stuffs.
  14. Is that an imperial destroyer alongside the tower?
  15. Kleopatra also a nice name for the next release
  16. So its "consume" food for stamina? That's sounds interesting. Reminds me to arcade adventure games but I guess its also nice for strategy games.
  17. I prefer the photon man, it's more suitable for ancient astronaut theory
  18. I don't think the map is big enough for making such logistic effort.
  19. As the developers are occupied with various technical aspects, I was thinking about what are the less-technical activities for the rest of us here in the community can contribute that can help to promote the game So, if anybody is interested in papercraft, perhaps we can convert some 3D models into printable papercraft pattern? The fun part is you can have 0 A.D. buildings and units on your table. There's a discussion before about papercraft but I don't know if its already realized? http://www.wildfireg...showtopic=16124
  20. Yes, exactly that, but with pics, rotatable 3d if possible. Trust me, some people just really like to read character stats. You can even tweak those stats into a CARD like game. Whether it is a sophisticated online card game or simple printable cards, the possibility is interesting. Don't forget 3D models can also be promoted as PAPERCRAFT.
  21. Well, its a start. This is the cd case print stated by Pureon http://f0.bcbits.com/z/36/63/3663771200-1.jpg
  22. The outline is interesting, how if makes it looks like a thick line but on closer inspection it contains symbols or patterns? Hieroglyphs? Threadlike motives?
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