Okay, well come back to it when you do have time to do programming and attempt to start it. I would like to see long range combat too. For example, infantry with standard assault rifles can shoot the distance from the bottom of your screen to the top, artillery can shell other players from across the map, and etcetera. Cover, line of fire, and line of sight should be a big factor. It would more appealing than watching 200-300 guys in a formation or blob shoot at each other from a couple of meters away.