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Everything posted by gameboy
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But the bb 's patch did not fix the problem: "Allow to restore lost wall turrets Allow". My Friend sanderd17 , on this issue, bb can fix this problem?
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Patch address: http://pastebin.com/MffREhsp
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Nice work, my friend. I have already made the patch, the hope can help you, I haven't test this patch. Please help me to test it, thank you! Later I will send the patch to here.
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I think yes, the replay of the game time if it is too long will appear I pointed out that the problem: for example, I repeat the game for half an hour after the return of the game list, the error occurred.
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Today, I tested the latest SVN18221, when I was playing the game and returned to the end of the replay list, there are two error information: ERROR: CCacheLoader failed to find archived or source file for: "" ERROR: CRenderer::EndFrame: GL errors 1285 occurred commands.txt
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My friend is testing the latest patch water.diff, found some problems, the problem of the water he uploaded screenshots, please find time to look at this problem, thank you. http://trac.wildfiregames.com/ticket/3781
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This problem has been fixed, my one file is corrupted, I have to update the file once again by SVN.
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Today I tested the latest SVN17916, when I started a new game, the error message appears: ERROR: GUI error: alphaLabel ERROR: JavaScript error: gui/session/session.js line 223 TypeError: Engine.GetGUIObjectByName(...) is undefined init@gui/session/session.js:223:3 reallyStartGame@gui/loading/loading.js:104:2 ERROR: GUI page 'page_session.xml': Failed to call init() function ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/session/input.js line 827 TypeError: Engine.GetGUIObjectByName(...) is undefined handleInputAfterGui@gui/session/input.js:827:6 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 ERROR: JavaScript error: gui/session/input.js line 827 TypeError: Engine.GetGUIObjectByName(...) is undefined handleInputAfterGui@gui/session/input.js:827:6 ERROR: JavaScript error: gui/common/functions_global_object.js line 118 TypeError: diplomacyCeasefireCounter is undefined updateCounters@gui/common/functions_global_object.js:118:137 __eventhandler149 (tick)@dataCounter tick:0:1 commands.txt
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You have done very well, I tested your new patch. Your next step plan is solving the problem of refraction and corrugated you mentioned?
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Aeonios has updated his patch, very good, we have to test it. http://trac.wildfiregames.com/ticket/3781
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Which file should I change to fix the problem? Please tell me, thank you. I will try to fix the problem.
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My friend fcxSanya and I met the same problem: Currently it's impossible to rebuild a lost wall turret without destroying/rebuilding adjacent wall segments: I have enough gold and stone resources to build wall turrets, but could not be established. BTW:This problem has 10 days, but still has not been resolved, please help me and my friends, thank you.
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You should see him screenshots, the surface reflection effect is very beautiful.
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1. Yes 2. I adjusted the Angle, can see the sun, but was unable to see the effect of the water reflects sunlight, so beautiful you make with his patch?
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But you realized so beautiful surface reflection effect, why I use the patch you have no such effect?
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@wraitii: I used the highest set of the game, why the use of the aeonios patch, there is no such a beautiful surface reflection effect? I can't see the effect: Please help me to achieve this effect, thank you, my friends, I like this effect, it looks great.
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Where they are? I tested it, I didn't see the real effect of specular reflection? Please help me.
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How do I see the sun? I tested the patch: #3781 [PATCH] (Improved Water Rendering Ticket), but did not see the effect of sunlight and water.
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In this screenshot coastline effect let people look like the edge of the water and waterfront edge is stuck together, it is very rough, the lack of natural and true feeling.
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Today I tested SVN17751, when I chose faction ready to start the game, this warning appears: WARNING: JavaScript warning: gui/gamesetup/gamesetup.js line 1273 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) WARNING: JavaScript warning: gui/gamesetup/gamesetup.js line 1273 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) commands.txt
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And more importantly, the camera Angle. When the camera out and rise will appear red fish.
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“I think that's probably the culprit of 'off-colored-fish' issues that people have reported, but I'm not sure why it only happens for fish and not terrain. ” @aeonios :This is because of the water depth and the height of the problem of fish produced by the phenomenon of fish.
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OK, I apologize, thank you for reminding me.
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We are looking forward to your latest patch, thank you! Can you show us your latest achievements, such as the latest surface texture screenshot?
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Their advice is very good, you can see very good results.