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Everything posted by gameboy
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@wowgetoffyourcellphoneThis error has prevented me from playing the game. Please consider this question first.
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@wowgetoffyourcellphone Today, I tested the latest SVN19942 and the latest delenda_est, and when I started a new game, these errors occurred: ERROR: Error calling component script function GetFullRepresentation ERROR: JavaScript error: simulation/ai/common-api/shared.js line 146 TypeError: state is undefined m.SharedScript.prototype.init@simulation/ai/common-api/shared.js:146:19 InitGame@simulation/helpers/InitGame.js:78:2 WARNING: JavaScript warning: simulation/ai/common-api/baseAI.js line 40 reference to undefined property sharedAI.gameState ERROR: JavaScript error: simulation/ai/common-api/baseAI.js line 40 TypeError: sharedAI.gameState is undefined m.BaseAI.prototype.Init@simulation/ai/common-api/baseAI.js:40:2 InitGame@simulation/helpers/InitGame.js:78:2 ERROR: JavaScript error: simulation/components/Player.js line 178 ReferenceError: ApplyValueModificationsToPlayer is not defined Player.prototype.GetMaxPopulation@simulation/components/Player.js:178:2 Player.prototype.GetPopulationLimit@simulation/components/Player.js:168:18 GuiInterface.prototype.GetSimulationState@simulation/components/GuiInterface.js:100:16 AIInterface.prototype.GetNonEntityRepresentation@simulation/components/AIInterface.js:95:14 AIInterface.prototype.GetFullRepresentation@simulation/components/AIInterface.js:138:14 InitGame@simulation/helpers/InitGame.js:78:2 ERROR: JavaScript error: simulation/components/Player.js line 178 ReferenceError: ApplyValueModificationsToPlayer is not defined Player.prototype.GetMaxPopulation@simulation/components/Player.js:178:2 Player.prototype.GetPopulationLimit@simulation/components/Player.js:168:18 GuiInterface.prototype.GetSimulationState@simulation/components/GuiInterface.js:100:16 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:2044:10 GetSimState@gui/session/session.js:197:16 updatePlayerData@gui/session/session.js:355:17 init@gui/session/session.js:290:2 reallyStartGame@gui/loading/loading.js:102:2 ERROR: Error calling component script function ScriptCall WARNING: JavaScript warning: gui/session/session.js line 471 reference to undefined property g_Players[g_ViewedPlayer] ERROR: JavaScript error: gui/session/session.js line 471 TypeError: g_Players[g_ViewedPlayer] is undefined initializeMusic@gui/session/session.js:471:1 init@gui/session/session.js:297:2 reallyStartGame@gui/loading/loading.js:102:2 ERROR: GUI page 'page_session.xml': Failed to call init() function ERROR: JavaScript error: simulation/components/Player.js line 178 ReferenceError: ApplyValueModificationsToPlayer is not defined Player.prototype.GetMaxPopulation@simulation/components/Player.js:178:2 Player.prototype.GetPopulationLimit@simulation/components/Player.js:168:18 GuiInterface.prototype.GetSimulationState@simulation/components/GuiInterface.js:100:16 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:2044:10 GetSimState@gui/session/session.js:197:16 appendSessionCounters@gui/session/session.js:1406:17 updateCounters@gui/common/functions_global_object.js:77:3 __eventhandler286 (tick)@dataCounter tick:0:1
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The problem has been fixed?
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How do you solve this problem? You seem to have a good solution?
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Where is the latest Rise of the East? Where is the latest Rise of the East? It supports the latest 0a.d.alpha 22?
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where?
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Where is the latest version? Rise of the The East updated to Alpha 22 ?
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Does this mod support the latest version of alpha 22?
- 32 replies
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- rote
- Rise of the East
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@leperI want to know how to run them at the same time, if not in the system, where can I run it at the same time? @SkhornDoes this tool seem helpful to the solution of this problem?
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I'm just wondering why these two scripts can't run at the same time?
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Could you please provide me with your script? Thank you.
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@leperPlease tell me the detailed steps. How can I run them at the same time? sudo apt-get install wine???
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When I run XpartaMuPP.py on system Ubuntu14.04, I can't seem to run EcheLOn.py anymore. They don't seem to run at the same time Player ratings cannot be run simultaneously. Please help me, please tell me how to do it? $ python3 XpartaMuPP.py --domain localhost --login wfgbot --password 123456 --nickname WFGbot --room arena22 When this command is running, the wfgbot in the player list is kept online and offline: $ python3 EcheLOn.py --domain localhost --login wfgbot --password 123456 --nickname Ratings --room arena22
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When I run XpartaMuPP.py, and then run EcheLOn.py, WFGbot is constantly rolling on the list of players, it seems unstable, please help me, how to solve this problem?. @fcxSanya
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@elexis It's here,my friend! http://uploaded.net/file/i68rqtny BTW: I installed the latest video card driver. BTW2: You can do such a test: zoom in to the camera and rotate the camera and move forward with the camera lens, which will appear in the diagonal or drag.
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@elexisI recorded the video, please have a look. Thank you
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It's not a picture. It's a game. You can test it yourself, test it like I did.
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When I stretch my camera and move my camera in the game, a diagonal wave pattern appears in the game screen. The ripples appear as the camera moves. BTW1: when the camera from far and near and move the camera and from the near to the distant. BTW2: I had a screenshot of the game, but I couldn't see it in the game. BTW3:The operating system I use is win10 64bit, my graphics card is GTX970, and the game I use is the latest SVN19849. BTW4: Does this diagonal corrugation seem like a drag made by the Y axis?
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Today, my friend and I were playing on the LAN, and my friend, Jonathan, was out of sync. oos_dump.zip
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@fcxSanya I've got a whole new IP from the DHCP server, but that's still a problem. Please help me. =ERROR REPORT==== 2017-06-18 14:42:57 === E(<0.428.0>:ejabberd_hooks:335) : {badarg, [{lists,keyfind,[ip,1,offline],[]}, {mod_ipstamp,on_filter_packet,1, [{file,"mod_ipstamp.erl"},{line,50}]}, {ejabberd_hooks,run_fold1,4, [{file,"ejabberd_hooks.erl"},{line,331}]}, {ejabberd_router,do_route,3, [{file,"ejabberd_router.erl"}, {line,315}]}, {ejabberd_router,route,3, [{file,"ejabberd_router.erl"},{line,68}]}, {ejabberd_c2s,session_established2,2, [{file,"ejabberd_c2s.erl"},{line,1112}]}, {p1_fsm,handle_msg,10, [{file,"p1_fsm.erl"},{line,544}]}, {proc_lib,init_p_do_apply,3, [{file,"proc_lib.erl"},{line,239}]}]} running hook: {filter_packet,[]} =INFO REPORT==== 2017-06-18 14:43:13 === I(<0.413.0>:ejabberd_c2s:1502) : ({socket_state,gen_tcp,#Port<0.3189>,<0.412.0>}) Close session for bbc@192.168.3.14/0ad
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Today, I tested SVN19786 when an error occurred when I entered the game: ERROR: File 'gui/common/functions_utility_error.js' does not exist
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@fcxSanya =INFO REPORT==== 2017-06-14 19:27:53 === I(<0.38.0>:mod_ipstamp:29) : mod_ipstamp starting =ERROR REPORT==== 2017-06-14 19:27:53 === E(<0.302.0>:ejabberd_listener:512) : Failed to open socket: {7777,mod_proxy65_stream,[inet,{ip,{192,168,3,10}}]} Reason: IP address not available: 192.168.3.10 =ERROR REPORT==== 2017-06-14 19:27:53 === C(<0.38.0>:gen_mod:75) : Problem starting the module mod_proxy65 for host "192.168.3.10" options: [{access,local},{shaper,c2s_shaper}] error: {error, {{eaddrnotavail,{7777,{192,168,3,10},tcp}}, {child,undefined, {7777,{192,168,3,10},tcp}, {ejabberd_listener,start, [{7777,{192,168,3,10},tcp}, mod_proxy65_stream, ["192.168.3.10",{access,local},{shaper,c2s_shaper}]]}, transient,brutal_kill,worker, [ejabberd_listener]}}} =ERROR REPORT==== 2017-06-14 19:27:53 === C(<0.38.0>:gen_mod:80) : ejabberd initialization was aborted because a module start failed.
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@fcxSanyaHow do I solve this problem?
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@fcxSanya here add it ? %%% ======= %%% MODULES %% %% Modules enabled in all ejabberd virtual hosts. %% {modules, [ {mod_ipstamp, []} {mod_adhoc, []}, {mod_announce, [{access, announce}]}, % requires mod_adhoc {mod_caps, []}, {mod_configure,[]}, % requires mod_adhoc {mod_admin_extra, []}, {mod_disco, []},
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@fcxSanyayes,i added it. But I don't know where to put it in the file ejabberd.cfg. Please tell me. Thank you!