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gameboy

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Everything posted by gameboy

  1. @elexis If I only use the patches you give, instead of using commands: can pyrogenesis.exe -load=, "C:\\folder\\simulation.dat", "-visual-replay=", "C:\\folder\\commands.txt" connect two replays together? To achieve the same effect as using commands? Ah, A bad news : I tested this patch, and two replay files were not connected. The first replay was 2 minutes, and the second one had six minutes. When I loaded second repeats, the first replay of the house wasn't built.
  2. @elexis I can solve this problem with this patch, good, my friend, can you upload a patch file directly? Oh, about you mentioned the command format I really not use it, if you can give me a test patch directly to solve this problem, I will help you to test it, thank you, my old friend.
  3. @elexis I have no way to connect them together, and whether the serialization has been implemented, do you have any other options? My friend, can you help me?
  4. @elexis I upload them, so please look at them. Can you make some changes, and can you connect with the last time? 0.0.23.zip
  5. @elexis Today, I sent replay a strange bug:, when I started a new single game, the game for more than a minute, I built the house in the game, and then I saved the game, quit the game. More than an hour later, I reloaded the game and continued the game until the end of the game, playing a total of 30 minutes and 59 seconds. When I replayed the game, and when I chose to replay the 30:59 replay file, I found that the house had not been built before, and the workers went directly to build other buildings. Why?
  6. gameboy

    AI ERROR!

    @stanislas69 My friend, you can test I upload the archive file, when the end of a battle, I save the game, and then when I load the game again, this error message appears in the game. thank you
  7. gameboy

    AI ERROR!

    @mimo Can you fix this mistake, my friend? Please take care of this problem. thank you
  8. gameboy

    AI ERROR!

    NO, this is the latest save on SVN.
  9. gameboy

    AI ERROR!

    OK,my friend, one file. savegame-0014.0adsave
  10. gameboy

    AI ERROR!

    @mimo Because I am afraid that I cannot reproduce the error, so I have saved three, you can choose either one of them can reproduce this mistake, thank you, my old friend, please help me.
  11. gameboy

    AI ERROR!

    @mimo, @elexis Three game archive files, please test them, thank you. Three_game_archive_files_.zip
  12. gameboy

    AI ERROR!

    I can upload my saved game, please help me.
  13. gameboy

    AI ERROR!

    This is the command.txt file. This error occurred when I exited the game after saving the game and then loaded it again. commands.txt
  14. gameboy

    AI ERROR!

    @mimo Today, I tested the latest SVN20445, and when I save games in the game, the error message appears: ERROR: JavaScript error: simulation/ai/petra/tradeManager.js line 649 TypeError: route[key] is undefined m.TradeManager.prototype.routeEntToId@simulation/ai/petra/tradeManager.js:649:3 m.TradeManager.prototype.Serialize@simulation/ai/petra/tradeManager.js:667:26 m.HQ.prototype.Serialize@simulation/ai/petra/headquarters.js:2524:19 m.PetraBot.prototype.Serialize@simulation/ai/petra/_petrabot.js:159:9 reallySaveGame@gui/savedgames/save.js:74:3 saveGame@gui/savedgames/save.js:57:3 __eventhandler429 (press)@__internal(4) press:0:1 ERROR: AI script Serialize call failed ERROR: JavaScript error: simulation/ai/petra/tradeManager.js line 649 TypeError: route[key] is undefined m.TradeManager.prototype.routeEntToId@simulation/ai/petra/tradeManager.js:649:3 m.TradeManager.prototype.Serialize@simulation/ai/petra/tradeManager.js:667:26 m.HQ.prototype.Serialize@simulation/ai/petra/headquarters.js:2524:19 m.PetraBot.prototype.Serialize@simulation/ai/petra/_petrabot.js:159:9 reallySaveGame@gui/savedgames/save.js:74:3 saveGame@gui/savedgames/save.js:57:3 __eventhandler438 (press)@__internal(4) press:0:1 ERROR: AI script Serialize call failed ERROR: JavaScript error: simulation/ai/petra/tradeManager.js line 649 TypeError: route[key] is undefined m.TradeManager.prototype.routeEntToId@simulation/ai/petra/tradeManager.js:649:3 m.TradeManager.prototype.Serialize@simulation/ai/petra/tradeManager.js:667:26 m.HQ.prototype.Serialize@simulation/ai/petra/headquarters.js:2524:19 m.PetraBot.prototype.Serialize@simulation/ai/petra/_petrabot.js:159:9 reallySaveGame@gui/savedgames/save.js:74:3 saveGame@gui/savedgames/save.js:57:3 __eventhandler443 (press)@__internal(4) press:0:1 ERROR: AI script Serialize call failed
  15. @wowgetoffyourcellphone This warning was created when I built ADDOLDY (temple).
  16. It is still in development, you can go to see, this does not seem to stop. Thank you, my friend.
  17. @wowgetoffyourcellphone Today, I tested the latest version of http://www.moddb.com/mods/0-ad-delenda-est, with warning messages: WARNING: PlayerID 2 | Petra: dock constructed without base index 0 WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1086 name Militia Thureos Spearman pos 579.9622650146484,697.9734954833984 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1087 name Militia Thureos Spearman pos 569.5,689.5 state INDIVIDUAL.IDLE WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1089 name Arab Javelineer pos 574.0641174316406,689.8177642822266 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 60 healthMax 60 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1168 name Arab Javelineer pos 578.1152801513672,696.4779663085938 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 60 healthMax 60 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1249 name Arab Javelineer pos 590.9310913085938,697.5 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 60 healthMax 60 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1266 name Militia Thureos Spearman pos 582.7383575439453,709.5523071289062 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined WARNING: PlayerID 2 | Petra problem ent without base WARNING: PlayerID 2 | >>> id 1268 name Militia Thureos Spearman pos 582.3719940185547,702.0397796630859 state INDIVIDUAL.GARRISON.APPROACHING WARNING: PlayerID 2 | base 0 >>> role worker subrole gatherer WARNING: PlayerID 2 | owner 2 health 120 healthMax 120 foundationProgress undefined WARNING: PlayerID 2 | garrisoning undefined garrisonHolder undefined plan undefined transport undefined gather-type metal target-foundation 1296 PartOfArmy undefined
  18. Hi, my friend @wraitii. This problem has been solved, and I am very grateful to my old friend wraitii's patch, and the patches he offered helped me solve this problem, thanks again.
  19. @fcxSanya @wowgetoffyourcellphone Look, what did I put in the hole in the wall? Hey guys, come on and see what's happening here
  20. This wooden fence is destroyed, why not leave vacancies can go up? My friend, @wraitii What do you think about this problem?
  21. @wraitii The disappearance of the wooden fence vacancy : I tried your patch, but I can't make a wooden fence repair damaged, please help me. thank you my friend.
  22. @Itms When can I do it? Thank you !
  23. @vladislavbelov I upgraded update5 to solve this problem, and I wonder if I can install the latest VS 2017 to compile it? Thank you! @ItmsCan i install the latest VS 2017 to compile it?
  24. The compiler crashes when you load the code process. I can't compile the solution. I'm using VS2013. My operating system is win10 64 bit.
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