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Everything posted by Lion.Kanzen
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usually this doesn't go here.(in this topic). This one goes in the suggestions or suggestions for biome-maps.
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I don't see any problem. Its resistance is supposed to be due to many abstractions.. The same can be said for elite soldiers.
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Fat?
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things do not happen from one alpha to another. Some things went from A16 to A26.
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it should be called surrealist.
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We've already talked about that in the past and I end up with the current gaming technology, which isn't very useful.
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Enslaving enemy units
Lion.Kanzen replied to Sostenedor del Cielo's topic in Applications and Contributions
the problem with that is the performance within the game. -
That is another problem we already talked about increasing the rows of visible icons. @maroder @Freagarach @Silier Are there tickets for these issues?
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that is a problem with escort mode. Ideally, there should be a follow mode, which allows it to only follow and not focus on a single unit.
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I repeat again: except for the pikemen there is very little spectacle when watching melee combat, they all die after receiving a couple of hits.Last night I was staring at the melee infantry, and the cavalry worse. The spear cavalry die fast under missile fire (stones, arrows and javelins). It doesn't get to be that effective.
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Pirates the scourge of seas.
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
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Enslaving enemy units
Lion.Kanzen replied to Sostenedor del Cielo's topic in Applications and Contributions
When I proposed different races of slaves, many tore their clothes when they associated it with African slavery. From there it was not debated more than slightly. In Delenda Est it is implemented and in mirror mod too,those are the 2 mods where it was implemented, and of course race or skin color didn't matter. -
Capturing enemy equipment and vehicles
Lion.Kanzen replied to Sostenedor del Cielo's topic in Applications and Contributions
---Las sugerencias no van en este foro.--- Ya hacíamos eso en A23 o antes, pero la mecánica parecía un juego de fútbol peleando el equipo de asedio. -
Enslaving enemy units
Lion.Kanzen replied to Sostenedor del Cielo's topic in Applications and Contributions
Había una mecánica así en un mod. No se qué tanto quiera los desarrolladores ese tema que para algunos es tabú. -
Pirates the scourge of seas.
Lion.Kanzen replied to Lion.Kanzen's topic in Tutorials, references and art help
if it is a water map it is obvious that you are going to get wet. -
For this reason I told Stan that we had to have 2 alarms and another one indicating an attack on the player's territory, especially near the CCs and when the camera was not on the scene.
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I'm going to do the textures separately.Then we join them into 2-3 images. @Lopess
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@guerringuerrin Cuando necesites la textura la pides. Aquí hay 2 buenos ejemplos de cómo hacer la estructura de la barraca. Yo le agregaría 2 torres a los lados como plataformas de vigilancia, cuasi torres.
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Study – Influences of Sassanid Empire in the Islamic Art and Architecture. [WIP] https://starsinsymmetry.wordpress.com/2010/12/02/study-influences-of-sassanid-empire-in-the-islamic-art-and-architecture/
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The most ancient of the Sassanid buildings which admit of being measured and described are assigned to the century between 350 and 450 CE; and we are thus unable to trace the exact steps by which the Sassanid style was gradually elaborated. We come upon it when it is beyond the stage of infancy, when it has acquired a marked and decided character, when it no longer hesitates or falters, but knows what it wants, and goes straight to its ends. Its main features are simple, and are uniform from first to last, the later buildings being merely enlargements of the earlier, by an addition to the number or to the size of the apartments. The principal peculiarities of the style are, first, that the plan of the entire building is an oblong square, without adjuncts or projections; secondly, that the main entrance is into a lofty vaulted porch or hall by an archway of the entire width of the apartment; thirdly, that beside these oblong halls, the building contains square apartments, vaulted with domes, which are circular at their base, and elliptical in their section, and which rest on pendentives of an unusual character; fourthly, that the apartments are numerous and en suite, opening one into another, without the intervention of passages; and fifthly, that the palace comprises, as a matter of course, a court, placed towards the rear of the building, with apartments opening into it. Fire place. Rayen Castle. The oblong square is variously proportioned. The depth may be a little more than the breadth, or it may be nearly twice as much. In either case, the front occupies one of the shorter sides, or ends of the edifice. The outer wall is sometimes pierced by one entrance only; but, more commonly, entrances are multiplied beyond the limit commonly observed in modern buildings. The great entrance is in the exact centre of the front. This entrance, as already noticed, is commonly by a lofty arch which (if we set aside the domes) is of almost the full height of the building, and constitutes one of its most striking features. From the outer air, we look; as it were, straight into the heart of the edifice, in one instance to the depth of 115 feet, a distance equal to the length of Henry VII's Chapel at Westminster. Similar entrances are common in the mosques of Armenia and Persia, and in the palaces of the latter country. In the mosques "lofty and deeply−recessed portals," "unrivalled for grandeur and appropriateness," are rather the rule than the exception; and, in the palaces, "Throne−rooms" are commonly mere deep recesses of this character, vaulted or supported by pillars, and open at one end to the full width and height of the apartment. Arches The height of the arch varies in Sassanid buildings from about fifty to eighty−five feet; it is generally plain, and without ornament; but in one case we meet with a foiling of small arches round the great one, which has an effect that is not unpleasing. The domed apartments are squares of from 25 to 40 feet, or a little more. The domes are circular at their base, but a section of them would exhibit a half ellipse, with its longest and shortest diameters proportioned as three to two. The height to which they rise from the ground is not much above 70 feet. A single building will have two or three domes, either of the same size, or occasionally of different dimensions. It is a peculiarity of their construction that they rest not on drums, but on pendentives of a curious character. A series of semi−circular arches is thrown across the angles of the apartment, each projecting further into it than the preceding, and in this way the corners are got rid of, and the square converted into the circular shape. A cornice ran round the apartment, either above or below the pendentives, or sometimes both above and below. The domes were pierced by a number of small holes, which admitted some light, and the upper part of the walls between the pendentives was also pierced by windows. There are no passages or corridors in the Sassanid palaces. The rooms for the most part open one into the other. Where this is not the case, they give upon a common meeting−ground, which is either an open court, or a large vaulted apartment. The openings are in general doorways of moderate size, but sometimes they are arches of the full width of the subordinate room or apartment. As many as seventeen or eighteen rooms have been found in a palace. The exterior ornamentation of the Sassanid from the ground to the cornice, while between them are a series of tall narrow doubly recessed arches. Far less satisfactory is the much more elaborate design adopted at Ctesiphon, where six series of blind arches of different kinds are superimposed the one on the other, with string−courses between them, and with pilasters, placed singly or in pairs, separating the arches into groups, and not regularly superimposed, as pillars, whether real or seeming, ought to be. The interior ornamentation was probably, in a great measure, by stucco, painting, and perhaps gilding. All this, however, if it existed, has disappeared; and the interiors now present a bare and naked appearance, which is only slightly relieved by the occasional occurrence of windows, of ornamental doorways, and of niches, which recall well−known features at Persepolis. In some instances, the arrangement of the larger rooms was improved by means of short pillars, placed at some distance from the walls, and supporting a sort of transverse rib, which broke the uniformity of the roof. The pillars were connected with the side walls by low arches. Such are the main distinctions of Sassanid palace architecture. The general effect of the great halls is grand, though scarcely beautiful and, in the best specimens, the entire palace has an air of simple severity which is striking and dignified. The internal arrangements do not appear to be very convenient. Too much is sacrificed to regularity, and the opening of each room into its neighbor must, one would think, have been unsatisfactory. Still, the edifices are regarded as "indicating considerable originality and power," though they "point to a state of society when attention to security hardly allowed the architect the free exercise of the more delicate ornaments of his art". Houses in Izadkhast. Uniqueness Edit The unique characteristic of Sassanid architecture, was its distinctive use of space. The Sassanid architect conceived his building in terms of masses and surfaces; hence the use of massive walls of brick decorated with molded or carved stucco. Stucco wall decorations appear at Bishapur, but better examples are preserved from Chal Tarkhan near Rayy (late Sassanid or early Islamic in date), and from Ctesiphon and Kish in Mesopotamia. The panels show animal figures set in roundels, human busts, and geometric and floral motifs. Sassanid art revived forms and traditions native to Persia; and in the Islamic period these reached the shores of the Mediterranean. The influence of Sassanid architecture reached far beyond their borders, it had a distinctive influence on Byzantine architecture and Islamic architecture. Islamic architecture in fact borrowed heavily from Persian architecture. Baghdad, for example, was based on Persian precedents such as Firouzabad in Persia. In fact, it is now known that the two designers who were hired by al-Mansur to plan the city's design were Naubakht, a former Persian Zoroastrian, and Mashallah, a former Jew from Khorasan, Iran. The Great Mosque of Samarra is another example, where the spiral edifice was based on Persian architecture, such as the spiral tower in the middle of Firouzabad, a former Sassanid capital. In Afghanistan at Bamian are ruins that show the great impact of Iranian art and architecture (specially from Sassanid era) from the 4th to the 8th century.Frescoes and colossal Buddhas adorn Bamian's monasteries, revealing a fusion of Sassanid-Iranian and Greco-Buddhist elements. Byzantine architecture had influence on some Sassanid architecture, one of the good examples is at Bishapur, some of the floors were decorated with mosaics showing scenes of merrymaking as at a banquet; the Roman influence here is clear, and the mosaics may have been laid by Roman prisoners. Buildings were also decorated with wall paintings; particularly fine examples have been found on Mount Khajeh in Sistan. https://en.m.wikipedia.org/wiki/Sasanian_architecture