-
Posts
25.231 -
Joined
-
Days Won
291
Everything posted by Lion.Kanzen
-
Cheats - "wololo", player selection
Lion.Kanzen replied to idanwin's topic in Game Development & Technical Discussion
I can do it a icon as Mouse pointer and buttons. I know you can do it skilled man. But I want do it. We talk to included this in Aristeia and may be in later stage of the 0 AD. -
today i was discover shift + . To select multiple soldiers is almost "the idea for call to arms" but was useful in a hard map as Deep forest.
-
Hero with inventory or Rpg mode for heroes , with special armor, weapons shields, accessories and transport ( horse, cart)
-
Those ideas can be resumed in a single post. And put them in planned Features trac page.
-
I love the deck card. Many gamers love mix board games with RTS. Get the feeling of strategical game. If this game can mixed with other gente with which would be? RPG? board gaming/card? TBS? FPS?
-
Congratulations Idawin, is important start to coding the game rules or game modes. This can be interesting mode, Palantius you can looking a programmer to help you with this.
-
Thank you for the changes, with Intel Graphic Integrated a graphic Card is hard play the game but the performance back even in Deep Forest Map. I don't test in my other machines. Probably my MacBook is the best running the game, but I can use the SvN in it.
-
Love that creative and competitive modes, Tower Defense, King of The Hill, Hot Spots.
-
Creating control group on Linux and Mac with non QWERTY keyboards.
Lion.Kanzen replied to lsdh's topic in General Discussion
This for technical discussion. But indeed I lose all my battles without a mouse. And shortcuts in Mac are confused for me. -
I was read this about RTS are only send a bunch of soldier to destroy, with garrison defenses is not so simple,in Starcraft is it. XD the games more strategic than Chess is based in turns and few movements for turn, example Paradox games all Irons of Hearts, Europe Universalis. The idea of Joker is not bad implement your idea when gaming is advanced,but I don't know how. But in what game is based this idea? I wanna see live game playing. And a game named unconventional. Some ideas can be work in whole mode of play where the rule are different than change our gameplay at all game XD.
-
Civ: Macedonians (Macedones, Seleucids, Ptolemies)
Lion.Kanzen replied to Mythos_Ruler's topic in Game Modification
http://www.allempires.com/article/index.php?q=cataphracts 2. Descriptions of Cataphract equipment and tactics One of the most thorough descriptions of Cataphracts from ancient writers comes from the Aethiopica of Heliodorus of Emesa, who lived in the 3rd century AD. Interestingly, the Aethiopica is not an actual historical account, but a romance story that sets in Ethiopia. Nonethless, it is apparent that Heliodorus incorporated military elements of his current time into the story, most notably Cataphracts, on which he had a lot to say. According to Heliodorus, Cataphract riders were men of impressive size and physique. The riders wore helmets, neck armor, and metal masks that left only their eyes unprotected. Armor of overlapping metal plates protected the rider from neck to knee, but not for his thighs, which were left unarmored for better control of the horses. The metal plates were designed to allow the rider maximum body movement while providing protection. The horse was also similarly armored, probably to guard it against arrows. The head and legs of the horse are described as completely armored and a coat of mail was hanged from the back of the horse. Notably, the belly was one of the areas that were not armored. For weapons, Cataphract riders carried a long spear (kontus) and often charged at the enemy holding the spear horizontal. The shear momentum of the rider and horse was described as capable of driving the spear through two men (Plutarch, Crassus). Besides the spear, riders also carried hand-to-hand side arms such as swords and bows. Similar description of the Cataphract also appears in descriptions of other authors, such as Sallust (86-34 BC), who wrote “equites cataphracti, ferrea omni specie” (Cataphract horsemen, iron in the whole appearance), and Ammianus Marcellinus (c. 350 AD), who wrote: “Laminarum circuli tenues apti corporis flexibus ambiebant per omnia membra diducti.” (Thin circles of iron plates, fitted to the curves of their bodies, completely covered their limbs). -
===[TASK]=== WONDER: Britons: Stonehenge and White Horse
Lion.Kanzen replied to Mythos_Ruler's topic in Official tasks
Excelente Ludo38 gran labor, ya vas adelante con el Blender. congratulations friend. Now you can learn to animate animals and humans. and may be can do a Tutorials for the fans modders. -
[Discuss]. Abilities Vs second attack
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
That is the post i thought about that, if to the pikeman we give sword how can be more a swordman than a pokeman with sword attack? I'm no against of this method only I know two games do that. The other uses Ability based in power or stamina or buttons reloading charge. And if somebody do a Moba game with the engine and system they can request abilities for his/her Hero. My conclusion do a little bite from both. -
Who speaks spanish
Lion.Kanzen replied to NoMolester's topic in Introductions & Off-Topic Discussion
Ah bien. Bienvenido tengo una página fan en español en fb, para los de habla hispana. -
Hey Hola Lapuente de donde eres y como llegaste a nuestro Foro?
-
design [DISCUSSION] Regenerative Resources
Lion.Kanzen replied to quantumstate's topic in Game Development & Technical Discussion
We talk About, re spawn exhaustive Resources (Mineral) in strategic sites, and the Apple tree can be give wood too? -
Stick with Age of E with advanced Blizzar and Total wAr ideas (Abilties, Campaing,Support Special Units ) a Balanced Fit gameplay. for all RTS lovers .
-
The Big Eyecandy Progress List
Lion.Kanzen replied to idanwin's topic in Eyecandy, custom projects and misc.
Go go guys, welcome Idawin. this pack can have extra stuff for map editor lovers. the other day i see a Crucifixion scene with old models. -
good alternate thinking, but is inflexible. are other ways to restrict some units.
-
[Discuss]. Abilities Vs second attack
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
is important differentiate concepts , and the Guys of Rouge Republic can be a Mixed between Starcraft and Command and Conquer.The pillum can be a Ability or secondary Weapon? In Praetorians and Empire Earth is an Ability. in Total war and Spartan Wars series is a second Weapon. is Two kind of Abilities passive and Active. and Passive can be Auras . -
a boost to train healers and Religion Technologies.Like the Nexus Ability in Starcraft 2 . im creating new movement, the Abilities for Buildings and Units. Sanders17 you may be Contributor of Month.
-
Who speaks spanish
Lion.Kanzen replied to NoMolester's topic in Introductions & Off-Topic Discussion
Hey, the Page on FB of 0 A.D in Spanish grown every day. Now I have 40 followers. But when are visual changes or videos with new gameplay, they excited and do comments, ask for Spanish translate, ask for how work process of release, I take from the forum and post it and other Comunity even wants a Comunity in Spanish for multiplayer matches. -
design [DISCUSSION] Regenerative Resources
Lion.Kanzen replied to quantumstate's topic in Game Development & Technical Discussion
Thank you Alpha best defense than me. That feature is for Alpha 15? -
1 Abilities For classes(type) Structure abilities. Inspiration (Acelerate research for a moment) Hero abilities (Caesar Desires' attack all in his range of sight ) Support Units Abilities. Farming seeds for grown tress(food) Military Units Abilities( Legionaries and Pillum Testudo) Ideal for Rush movements and Critical damage. Starcraft Vs 2 Units second Weapon. Example Archer use knives Legionaries use Pillum Roman cavalry uses swords and spears or Pillum. Persian inmortal with bows and spears. The Second is Rome Total war type toggled between 1and 2 weapon. We can have both if is correctly designed. And the Abilities needs stamina.