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Posts
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Joined
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Everything posted by Lion.Kanzen
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Why, you thing this can be solution to why are some structures or units that are only in atlas. Thinks in your horse archer, is good unit, or Persian Elephant? You was play AOM or AOE 3? The idea is in each phase select a ruler or dynasty to have bonus.
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Loading Screen Tips.
Lion.Kanzen replied to Mythos_Ruler's topic in Game Development & Technical Discussion
Today all know how works but is good. I mean RoN and later games try to implement that. Garrison bonus for each structure. Paper , scissor , rock scheme. Even EE give a documents to explain that, if someone want too se it I'll put the link. http://www.wildfiregames.com/forum/index.php?showtopic=15271&st=300#entry270825 This video explain how a new user try to win but is too hard for him. But is not, he don't now how try to use defense structures. -
Loading Screen Tips.
Lion.Kanzen replied to Mythos_Ruler's topic in Game Development & Technical Discussion
All question and sugesstion, the suggestion topic have the more relevant, that are same in each alpha. Ai water development, explain when are the releases final, beta etc. Keyboard tips, like shift +comma or "." I see your comment in some videos that are make by the fans. Sctually the farms infinite vs sheep herding. New or planned features, every alpha the players ask for same things, even me when was noob I did. Campanig , game modes and all buttons thst are not avaible explain why don't are avaible yet. The fans always ask for more gameplay, Ai bugs thst are knew. How works the team, are divided in departments art and programming etc. Many fans thinks this game is like a AAA franchise, so they ask for Final product, not for alpha or beta. (They asking in my Spanish 0 A.D ) Finally the important talk about hardware , optimization and give quick tips to get more performance. -
===[TASK]=== WONDER: Britons: Stonehenge and White Horse
Lion.Kanzen replied to Mythos_Ruler's topic in Official tasks
No, thanks to you to contribute , and thanks to Enrique to upload guides to learning 3D. -
Loading Screen Tips.
Lion.Kanzen replied to Mythos_Ruler's topic in Game Development & Technical Discussion
I was open topic ago to explain basic things to all people, like phase colony, citizen soldiers, armor percentage, game commands...etc. But was to art level. -
===[TASK]=== WONDER: Britons: Stonehenge and White Horse
Lion.Kanzen replied to Mythos_Ruler's topic in Official tasks
Good work Ludo, now some props to enchantment. Put is very nice and now we have other 3D artist to do new great things. -
You try atlas don't you? All developers say you can edit XML units template. But is good point for campaigns.
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Too bad . Other Mod is gone.
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Hahaha, yeah is not easy for all and in Mac is almost impossible. The svn in Mac don't do properly checkout.
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Crop Diversification and Reseeding
Lion.Kanzen replied to The Crooked Philosopher's topic in General Discussion
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Crop Diversification and Reseeding
Lion.Kanzen replied to The Crooked Philosopher's topic in General Discussion
Actually are infinite. But very slow the gathering of food in first part of the game. And you mean this ? May be we can have variation with the farm. -
You try cancel some queue order and try basic infantry be sure the unit like ram or elephant are not in queue. You can give a screenshot pressing F2.
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If is not great thing as AOK but give whole new features, but sacrifice gameplay for gameplay and lost the soul of concept. But was the first in saga to use abilities to some units.
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Gameplay and other Inputs for 0 A.D
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
Can be interesting as feature, this idea I came to my mind because de APM players and y try yo play with the keyboard but I say there are many keys, can be more easily play with gamepad. -
Searching Players to Play Online
Lion.Kanzen replied to PraDragon{NexT}'s topic in General Discussion
not spam only i Open 0.A.D in Evolve page. -
Wow how i can configure that visual effects? And what are in future design development.. The graphic thing and optimization are the key to the future.
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Thank you now you are in credits.
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Further AI development
Lion.Kanzen replied to wraitii's topic in Game Development & Technical Discussion
Many of our players do not understand the difference in levels of development, including how to program and work on Wildfire Games (0A.D) commercial developers and large companies. -
Gameplay and other Inputs for 0 A.D
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
Than you both, oh is too easy put a gamepad? Like Xbox pad and Logitech. With developend kit it's supposes to be some companies given free the dev kit to the indies http://www.bbc.co.uk/news/technology-23765453. -
Remember idawin is working with conversion try to contact him. For now I'm too busy and I'm not programming only graphic designer and creative XD.
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Rome 2 Total War Factions
Lion.Kanzen replied to lilstewie's topic in Introductions & Off-Topic Discussion
"Pezhetairoi" -
thank you for the videos with SVN. Edit 1 : why is too laggy but runs some smooth? .
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I suggest use gamepad as a alternative input to amuse and keyboard and this idea is in order to use in other platform like Xbox one Ps4 ...etc. And may be give to other player other way to play beyond than average RTS inputs. You never now the people that loves play with a gamepad. Why a gamepad? Because have less buttons than a keyboard and most than a mouse. For console gamers are more easy. When? Not for now obviusly post 2.1 version for the future. In many years or for modding. Which control? Standard input even xbox pads.
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Further AI development
Lion.Kanzen replied to wraitii's topic in Game Development & Technical Discussion
nobody knows, but he do it other things, not only this.other is that bug only happen to you, may be he dont know how solve, i like that Ai too. we need more volunteers to helping. is one way.