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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. Meroë (800 BC c. AD 350) in southern Nubia lay on the east bank of the Nile about 6 km north-east of the Kabushiya station near Shendi, Sudan, ca. 200 km north-east of Khartoum. The people there preserved many ancient Egyptian customs but were unique in many respects. They developed their own form of writing, first utilizing Egyptian hieroglyphs, and later using an alphabetic script with 23 signs.[31] Many pyramids were built in Meroë during this period and the kingdom consisted of an impressive standing military force. Strabo also describes a clash with the Romans in which the Romans were defeated by Nubian archers under the leadership of a "one-eyed" (blind in one eye) queen.[32] During this time, the different parts of the region divided into smaller groups with individual leaders, or generals, each commanding small armies of mercenaries. They fought for control of what is now Nubia and its surrounding territories, leaving the entire region weak and vulnerable to attack. Meroë would eventually meet defeat and it's total destruction by a new rising kingdom to their south, Aksum, under King Ezana. The classification of the Meroitic language is uncertain, it was long assumed to have been of the Afro-Asiatic group, but is now considered to have likely been an Eastern Sudanic language. At some point during the 4th century, the region was conquered by the Noba people, from which the name Nubia may derive (another possibility is that it comes from Nub, the Egyptian word for gold[33]). From then on, the Romans referred to the area as the Nobatae. For Romans was Nobateae, so its celar what we call Nub-ians.
  2. Nubians even have serve as Mercenaries to the Post ancient era Egypt.There were a number of large Nubian kingdoms throughout the Middle Ages, the last of which collapsed in 1504, when Nubia became divided between Egypt and the Sennar sultanate resulting in the Arabization of much of the Nubian population. Nubia was again united within Ottoman Egypt in the 19th century, and within Anglo-Egyptian Sudan from 1899 to 1956. The name Nubia is derived from that of the Noba people, nomads who settled the area in the 4th century, with the collapse of the kingdom of Meroë. The Noba spoke a Nilo-Saharan language, ancestral to Old Nubian. Old Nubian was mostly used in religious texts dating from the 8th and 15th centuries AD. Before the 4th century, and throughout classical antiquity, Nubia was known as Kush, or, in Classical Greek usage, included under the name Ethiopia (Aithiopia).
  3. Ok here is the link. http://aoe.heavengames.com/academy/civs/CivilisationsIndex.shtml#links Is there are ideas in this case civ a guide, they propuse ideas how play with AOE I Civs, and its not bad idea how the players uses bonus to play Deathmatch and normal maps , in single or multiplayer. For those don't get the idea, it's simple read some bonus from AOE I based in the weak or strong stats and bonus from some civilization, example : "The strongest units are the (slow) Academy units and Elephants with 25 % more hitpoints and the super Fire Galleys with 25 % more attack strength. " We can give to cavalry units 25% more attack , academy units is the equivalent to champion spearman we can do it 25%. And they talk about what civs are strong in early ages ( phases in our context) . And how you can do a team with other civ. In other words all an strategy. The players are looking for that, the the weak from a faction, the the strong and when and how counterattack.
  4. We can start to implement unique tech tree in their special buildings. Yesterday I was read an article in AEO heaven site, be can get bonus for tech example a tech for naval speed 33% (AOE I ) This for Atenians and Carthaginians. For Romans can have auxiliar tech and if the army Camp have garrison units inside don't lose points. But can be more weak. For Britons can have Druids that use attacks to defend their people. Gauls can have better metalworking tech even more cheap. Iberian can ambush in forest or in high grass. Ptolemies are fine may be camel rider more cheaper or farmland more cheaper but slow Persian have an other building with some extra units, be can force to choose beteween the sb1 and sb2. Seleucid can be like the Macedonians in AOE ( powerful army but gold depended) Spartans I don't like play with them but can be have more group fighting bonus or some special auras effects: If are in a group have more defense stats, and may be a flautist unit or tech to increases this stats. Mauryan can capture elephants and have a ability to killer shoot for archer, you know like a ghost in SC2. Or Sniper in AOE 3. A shoot that down a lot of HP. And Poison maiden ability. Basically we can have our factions for Deathmatch ( expensive units and building) and other for normal maps ( fast gaming rush with chequera units.)
  5. all modifiable files are in that folder.
  6. nice, but all are Aggresive? and Defending and Counterattacking
  7. Now we have a LAVS.

  8. don't worry, I see that now I feeling familiar with the code.
  9. and if I want put now Directly over main version, for now not exist a difference between both (I dont noticed if its truth this).
  10. How mods can add new sounds variations, i mean file and differentiate from other, example I want add a sound for New phase reached. and actually tech reach and phase reach are same, how i can differenciate and put the new one in my Aristeia Mod.
  11. Thanks to the gods that doing more easily the things.
  12. You can imagine a Ai with Themistocles personality ? Can be boomer and very efficient against a spamming rusher.
  13. Some little problem can be fixed, before you must wait.
  14. And if we reduced to defensive, Agressive, Turtle, economic boomer , etc... And those are template for some personalities.
  15. Don't forget diplomacy and the AI sending messages. Cleopatra VIi: huh, training soldiers? My Elephants crushing this little Army. ( when you are training batches..) Hannibal Barca: I promise defeat all Nations and Enemies of Carthage to day I will defeat you. ( at start of game) Xerxes: I decline have an accord with your poorly faction. ( try to do a diplomacy) Agis: it's well know you are a great tactician we send some men to protect your people.
  16. You need finding some problems and new features in other RTs games, soon I will to upload a video with the very best of them.
  17. if im not wrong rise of Nations do it that , but they named economic, aggressive etc... And give a name depending of character .
  18. Welcome. we have some Emblems and textures that need a lot of work, example the Egyptian one is very colorful, is too saturated and many member see this cartoony. The other create icons for tech, the tech you can find in development forum , is pinned, good luck.
  19. Relax he know what he doing, Lordgood you are en Xmas vacations? When you start again your studies? Try to relax two days and get back to resolved the issues(little issues) if it's needed I can find most information as references, you are great guy.
  20. now i play in Svn, its little too bit bad, even don't look cartoony. I expect look more like this if we want a perfect fence.
  21. I Share with you this pic, in this you can see chair from ancient cultures. why Im sharing this? Accidentally I found today and nobody knows if can be helpful.
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