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Posts
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Joined
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Days Won
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Everything posted by Lion.Kanzen
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The tower one
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It's perfect now.
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it's not finished, I think.
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Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
Ask to Michael but I'm opposite to this one. -
Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
Ok we go for parts 10% most health for all units. All units? Evidence of them( history) you test this to balance. And then for some reason they can convert all as elite. And then gave more hp more stats and the you got a bonus vs all factions except Mauryans and Persian. If you research this for some reason Carthage be crush all factions? Guy if you do this, is there no one roman faction can defeat Carthage even Scorpio can defeat Hannibal at Zama. -
Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
Xanthipus* Overpower tech? -
Problem with lag is the pathfinder , if you have too much units in a map with obstacles. Like river mountains forest, the size of map, contributes to this. But the team are working in this one, but is our worse enemy.
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Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
Graphics Options Menu #1810, #1811, - Related design thread. - Who would like to work on this? Running/Charging #994 - Related design thread. - Who would like to work on this? Trample damage #995 - Related design thread. - Who would like to work on this? Capturing (buildings) #996 - Related design thread. - Who would like to work on this? Conversion (domesticable animals, females) #997 - Related design thread. - Who would like to work on this? Aurium did some work on that, we should try to get a WIP patch UnitMotion Tech Modifier #1958 - Related design thread. - Who would like to work on this? New Farming #1318 - Related design thread. - Who would like to work on this? New Corral/Herding Features #1907 - May require Capturing and Converting implemented first, or in conjunction. - Who would like to work on this? Minimap Buttons - Related tickets? - Related design thread. - Who would like to work on this? -
los voy a buscar. Así hacemos crecer este proyecto. Gracias.
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Y post data, podrías. Ofrecerte como voluntario para hacer vídeos tutoriales. Y que explique el juego. Igual q lo hacen digamos las versiones del canal oficial de Youtube.
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yeah i do that for Latinamerica we have a fan page. And even there is a team for translate the game to Spanish.Ahora si en español tenemos una comunidad en fb 0 AD es español, otra en 3D juegos, una en Taringa, me gustaría q te uñirás al de Taringa así te hago Mod y de paso recomiendo tu canal.
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May be can be more slower per hit. But fire them can't be a bad idea, lose heal for seconds. Like in total war.
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thanks for the vídeos Mayorcete, its pettry asome and you have a great voice
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Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
ok we can put some old ideas for alpha 14 and 15 that can don't be possible in these days or a list of simple implementation, like command and interface buttons.Cavalry run walk toggle Capture building/ female animals/ Improve formations A lot of new tech , specially in early phase, nobody likes play in early stage. Nomad mode? Farming new gameplay. Implement new shortcuts New cheats New auras -
we can burn the tower, with fireraiser or fire arrows.
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you check out our alarm sounds, in civic center and when units are attacked, it's horn but, can be better. I'm very in resting in roman trumpets , very classical in Romans sounds and soundtracks.
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I have 2 ideas, and if the damage in tower make this one more slower (75% damage) and if Elephants can push the towar and this down and fall and almost die?
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Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
that very good idea, like VLC in early versions. -
yeah but was the bait, may ba 3 healer to scape. With ship , I do t want talk with ship, never I use naval units. And the team are no focus in navies for now. I personally avoid the naval battle, but you are right is moment to balance that one. May be the best idea with Helepolis is now if there are a possibly to survive or counter attack that tactic is a great trap.
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Personally I'm against to get more Hellenistic civs. Are too much. And we can't have any far Asian or from other continents. But I know I can wait beyond to "empires besieged".
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Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
ok ok guys when I say a Updater it's some like a patcher, like battlenet patcher, like AoeO patcher ( R.I.P). Okm with the Formation in Empire Earth I we have one nice is mix between Range and Melee, the melee forms a circle, we can do it close, like a human wall, and archers in center to attack other. obviusly in Empire Earth i was do it manually. -
And if you have a Army with Elephants why don't think the scythe can use all counter elephants, with ships I can say how counter that, I said today that to Ieper about naval maps. Be need coastal defense Buldings may be, but Helepolis it's good in that shape, May can be good thinks tactics to counter that for each civs.
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Alpha 16 Wishlist/General discussion
Lion.Kanzen replied to Lion.Kanzen's topic in Game Development & Technical Discussion
I don't think a SVN can work for normal user as Updater, if you noticed the SVN are no more stable than a release. But we can do more stable updates and less periodically than a SVN and more than a release. -
yeah, need feels a more realism more Total War and Old School games.It's highly need LAVS work with Omri. The souns are good but not enoght for this one. I feel some casual or modern style in few of them.
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I was test the Macedonian ( it's most neutral, the roman can be most Roman as Roman fan I say can be more with a trumpet.) I was open a ticket with this one. In order to test with all sounds. I can will convert all sounds to ogg.