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Posts
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291
Everything posted by Lion.Kanzen
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Re-launch of for Honour and Glory and presentation
Lion.Kanzen replied to NoMolester's topic in 1,000 A.D.
Mesoamerican instead Indians. Lombards Vandals Visigoths Kingdom(Spain) Moorish -
Many people are happy with this one. We need spread the word. Good work guys, Team, Modders, Contributors, Fans.
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Missing and unused data files
Lion.Kanzen replied to Ykkrosh's topic in Game Development & Technical Discussion
we need save some of them, if that art assets are required in our mods, I'm worry for that. -
[Part II] Faction: The Japanese (Late)
Lion.Kanzen replied to Le Druide Gaulois's topic in 1,000 A.D.
Nice, are very good looking but what means each? -
[Part II] Faction: The Japanese (Late)
Lion.Kanzen replied to Le Druide Gaulois's topic in 1,000 A.D.
I need a symbol to make it. Japan is not my specialite. -
The ally don't support yet diplomacy dealing (not too advanced diplomacy)
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Im tired right now, tomorrow I wll Finished
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
esta bien voy hacer algunos edificios para vos. Ok, I wanna do some 3d art assets for you.- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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We can do a template for each lenguage. I have a big problem with military idle.
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Thank you a lot you are one most helpful developer here.
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What Ai aegis or Petra?
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how I can créate a technologies , I'm really interesting in that stuff
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
Por q te quedaron tan mal las texturas? Vi el archivo y no esta nada mal.- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
What you mean?Give the models to upload to the game mod with their files.- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
is the Uv mapping may be, looks fine for me, send me the model with textures to see it.- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
check my edit , ever I respond in ipad.and sometimes I forgot change orthographic corrector to english- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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Where can I get 0 A.D. sheet music
Lion.Kanzen replied to Keaton the Wise's topic in Help & Feedback
Upss my mistake i dont see the word sheet. Hehe sorry. I delete it I believe he asking for ost. So the guy need ask or contact Omri Lahav -
[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
Lion.Kanzen replied to Trinketos's topic in Projects
Debes disculparme se me olvida cambiar corrector ortográfico de español a inglés. I want to say, I will check out now I'm awaking , I sleep all day after play new version in the lobby. The players of this game are best ever and ever, the game is complicated if you don't play against humans So may be your mistake is the alpha texture or uv mapping, may be I don't see it.- 175 replies
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- Ocelotlazohteotl mod
- Olmec
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not use too much units in a map.
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[Tool] Design Document Parser & Civilisation Editor for XML/JSON
Lion.Kanzen replied to Radagast.'s topic in Game dev
Is important take screenshots and talk about state of version. I can try?- 33 replies
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for now is only an Animation, don't have even bonus yet.
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My dropbox is like a big city , never is the same. Too much content and is easy to lost. Of course that my experience
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i get this. ERROR: File 'simulation/data/technologies/structure_temple.json' does not exist ERROR: Failed to load technology "structure_temple" WARNING: Tried to get data for invalid technology: structure_temple ERROR: JavaScript error: gui/session/utility_functions.js line 621 TypeError: template is null getEntityNames@gui/session/utility_functions.js:621 setupUnitPanel@gui/session/unit_commands.js:707 updateUnitCommands@gui/session/unit_commands.js:1128 updateSelectionDetails@gui/session/selection_details.js:411 onSimulationUpdate@gui/session/session.js:539 onTick@gui/session/session.js:417 __eventhandler207 (tick)@sn tick:0
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The first is blacksmith im not sure how fix it, im not expert yet in.3D and same for garrisoned actor I need a explain about them. Missing Javelin it's is twice The second of this series i don't make the icon. Is not hard to fix. The last need new icon is SB1 I planned Egyptians have 3 Special buildings. For now I'm working inn 3D model of granary and storehouse today only I do that.